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Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer and Novel View Synthesis

arXiv 1909.12224 ↗First posted 26 Sep 2019cs.CV cs.LG eess.IVcited by 161

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Abstract (arXiv)

We tackle the human motion imitation, appearance transfer, and novel view synthesis within a unified framework, which means that the model once being trained can be used to handle all these tasks. The existing task-specific methods mainly use 2D keypoints (pose) to estimate the human body structure. However, they only expresses the position information with no abilities to characterize the personalized shape of the individual person and model the limbs rotations. In this paper, we propose to use a 3D body mesh recovery module to disentangle the pose and shape, which can not only model the joint location and rotation but also characterize the personalized body shape. To preserve the source information, such as texture, style, color, and face identity, we propose a Liquid Warping GAN with Liquid Warping Block (LWB) that propagates the source information in both image and feature spaces, and synthesizes an image with respect to the reference. Specifically, the source features are extracted by a denoising convolutional auto-encoder for characterizing the source identity well. Furthermore, our proposed method is able to support a more flexible warping from multiple sources. In addition, we build a new dataset, namely Impersonator (iPER) dataset, for the evaluation of human motion imitation, appearance transfer, and novel view synthesis. Extensive experiments demonstrate the effectiveness of our method in several aspects, such as robustness in occlusion case and preserving face identity, shape consistency and clothes details. All codes and datasets are available on https://svip-lab.github.io/project/impersonator.html

Key facts. Cited by 161 papers in the map (data through 7 Oct 2026). First posted on arXiv 26 Sep 2019.

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Citing papers per year: 2021: 49; 2022: 40; 2023: 28; 2024: 20; 2025: 21; 2026: 3.

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  1. 2023Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animationcited by 683
  2. 2025Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generationcited by 342
  3. 2023Follow Your Pose: Pose-Guided Text-to-Video Generation using Pose-Free Videoscited by 312
  4. 2021Motion Representations for Articulated Animationcited by 253
  5. 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
  6. 2022Thin-Plate Spline Motion Model for Image Animationcited by 209
  7. 2022Latent Image Animator: Learning to Animate Images via Latent Space Navigationcited by 172
  8. 2022StyleGAN-Human: A Data-Centric Odyssey of Human Generationcited by 143
  9. 2023DisCo: Disentangled Control for Realistic Human Dance Generationcited by 141
  10. 2021Image-to-Image Translation: Methods and Applicationscited by 116
  11. 2023MagicPose: Realistic Human Poses and Facial Expressions Retargeting with Identity-aware Diffusioncited by 115
  12. 2021Animatable Neural Radiance Fields from Monocular RGB Videoscited by 109
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  1. 2021Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Controlcited by 106
  2. 2022Person Image Synthesis via Denoising Diffusion Modelcited by 104
  3. 2023Advancing Pose-Guided Image Synthesis with Progressive Conditional Diffusion Modelscited by 104
  4. 2023CelebV-Text: A Large-Scale Facial Text-Video Datasetcited by 103
  5. 2022Capturing and Animation of Body and Clothing from Monocular Videocited by 83
  6. 2021Driving-Signal Aware Full-Body Avatarscited by 81
  7. 2023One-Shot High-Fidelity Talking-Head Synthesis with Deformable Neural Radiance Fieldcited by 68
  8. 2023HyperHuman: Hyper-Realistic Human Generation with Latent Structural Diffusioncited by 68
  9. 2021Modeling Clothing as a Separate Layer for an Animatable Human Avatarcited by 66
  10. 2022Removing Objects From Neural Radiance Fieldscited by 66
  11. 2021StylePeople: A Generative Model of Fullbody Human Avatarscited by 62
  12. 2021Neural Re-Rendering of Humans from a Single Imagecited by 59
  13. 2023MotionEditor: Editing Video Motion via Content-Aware Diffusioncited by 56
  14. 2022Neural Texture Extraction and Distribution for Controllable Person Image Synthesiscited by 55
  15. 2021Dressing in Order: Recurrent Person Image Generation for Pose Transfer, Virtual Try-on and Outfit Editingcited by 54
  16. 2023Learning Locally Editable Virtual Humanscited by 54
  17. 2023Text2Performer: Text-Driven Human Video Generationcited by 53
  18. 2021Watch It Move: Unsupervised Discovery of 3D Joints for Re-Posing of Articulated Objectscited by 50
  19. 2021Stochastic Image-to-Video Synthesis using cINNscited by 49
  20. 2024Coarse-to-Fine Latent Diffusion for Pose-Guided Person Image Synthesiscited by 48
  21. 2021Body Meshes as Pointscited by 45
  22. 2022Cross Attention Based Style Distribution for Controllable Person Image Synthesiscited by 45
  23. 2021Learning Semantic Person Image Generation by Region-Adaptive Normalizationcited by 44
  24. 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
  25. 2021iPOKE: Poking a Still Image for Controlled Stochastic Video Synthesiscited by 42
  26. 2021Towards Scalable Unpaired Virtual Try-On via Patch-Routed Spatially-Adaptive GANcited by 40
  27. 2021Understanding Object Dynamics for Interactive Image-to-Video Synthesiscited by 38
  28. 2022Show Me What and Tell Me How: Video Synthesis via Multimodal Conditioningcited by 37
  29. 2024GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splattingcited by 36
  30. 2022Structure-Aware Motion Transfer with Deformable Anchor Modelcited by 34
  31. 2024MotionFollower: Editing Video Motion via Lightweight Score-Guided Diffusioncited by 29
  32. 2024Generalizable Human Gaussians from Single-View Imagecited by 29
  33. 2021Dynamic Neural Garmentscited by 27
  34. 2021Human Performance Capture from Monocular Video in the Wildcited by 26
  35. 2021Sparse to Dense Motion Transfer for Face Image Animationcited by 25
  36. 2023Bidirectionally Deformable Motion Modulation For Video-based Human Pose Transfercited by 25
  37. 20233D Cinemagraphy from a Single Imagecited by 23
  38. 2025GUAVA: Generalizable Upper Body 3D Gaussian Avatarcited by 22

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