mlsanityData to 7 Oct 2026

UV Volumes for Real-time Rendering of Editable Free-view Human Performance

arXiv 2203.14402 ↗First posted 27 Mar 2022cs.CVcited by 43

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Abstract (arXiv)

Neural volume rendering enables photo-realistic renderings of a human performer in free-view, a critical task in immersive VR/AR applications. But the practice is severely limited by high computational costs in the rendering process. To solve this problem, we propose the UV Volumes, a new approach that can render an editable free-view video of a human performer in real-time. It separates the high-frequency (i.e., non-smooth) human appearance from the 3D volume, and encodes them into 2D neural texture stacks (NTS). The smooth UV volumes allow much smaller and shallower neural networks to obtain densities and texture coordinates in 3D while capturing detailed appearance in 2D NTS. For editability, the mapping between the parameterized human model and the smooth texture coordinates allows us a better generalization on novel poses and shapes. Furthermore, the use of NTS enables interesting applications, e.g., retexturing. Extensive experiments on CMU Panoptic, ZJU Mocap, and H36M datasets show that our model can render 960 x 540 images in 30FPS on average with comparable photo-realism to state-of-the-art methods. The project and supplementary materials are available at https://fanegg.github.io/UV-Volumes.

Key facts. Cited by 43 papers in the map (data through 7 Oct 2026). Builds on 46 of its 74 references that are in the map. First posted on arXiv 27 Mar 2022.

Builds on

46 of 74 references.

References · 46

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34 more
  1. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
  2. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  3. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
  4. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  5. 2018DensePose: Dense Human Pose Estimation In The Wildcited by 573
  6. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
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  8. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 470
  9. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
  10. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  11. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
  12. 2019Deferred Neural Rendering: Image Synthesis using Neural Texturescited by 253
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  14. 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
  15. 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
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  17. 2019Pushing the Boundaries of View Extrapolation with Multiplane Imagescited by 191
  18. 2016Texture Networks: Feed-forward Synthesis of Textures and Stylized Imagescited by 173
  19. 2016Panoptic Studio: A Massively Multiview System for Social Interaction Capturecited by 173
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 2; 2023: 15; 2024: 18; 2025: 6; 2026: 2.

43 papers.

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  1. 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
  2. 2023DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Renderingcited by 103
  3. 2023Learning Neural Volumetric Representations of Dynamic Humans in Minutescited by 70
  4. 2022Local-to-Global Registration for Bundle-Adjusting Neural Radiance Fieldscited by 58
  5. 2024PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observationscited by 51
  6. 2024Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editingcited by 47
  7. 2023Deformable 3D Gaussian Splatting for Animatable Human Avatarscited by 44
  8. 2023DELIFFAS: Deformable Light Fields for Fast Avatar Synthesiscited by 36
  9. 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videoscited by 34
  10. 2023Human101: Training 100+FPS Human Gaussians in 100s from 1 Viewcited by 32
  11. 2023Nuvo: Neural UV Mapping for Unruly 3D Representationscited by 29
  12. 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modelingcited by 27
31 more
  1. 2024ZeroHSI: Zero-Shot 4D Human-Scene Interaction by Video Generationcited by 25
  2. 2024Mani-GS: Gaussian Splatting Manipulation with Triangular Meshcited by 22
  3. 2024D-MiSo: Editing Dynamic 3D Scenes using Multi-Gaussians Soupcited by 18
  4. 2023Holoported Characters: Real-time Free-viewpoint Rendering of Humans from Sparse RGB Camerascited by 17
  5. 2024UV Gaussians: Joint Learning of Mesh Deformation and Gaussian Textures for Human Avatar Modelingcited by 17
  6. 2024StructLDM: Structured Latent Diffusion for 3D Human Generationcited by 17
  7. 2022Neural Parameterization for Dynamic Human Head Editingcited by 16
  8. 2023Animatable 3D Gaussians for High-fidelity Synthesis of Human Motionscited by 15
  9. 2023HumanNeRF-SE: A Simple yet Effective Approach to Animate HumanNeRF with Diverse Posescited by 12
  10. 2025RoGSplat: Learning Robust Generalizable Human Gaussian Splatting from Sparse Multi-View Imagescited by 12
  11. 2025Real-time High-fidelity Gaussian Human Avatars with Position-based Interpolation of Spatially Distributed MLPscited by 12
  12. 2024DEGAS: Detailed Expressions on Full-Body Gaussian Avatarscited by 10
  13. 2024PICA: Physics-Integrated Clothed Avatarcited by 8
  14. 2025UV-Attack: Physical-World Adversarial Attacks for Person Detection via Dynamic-NeRF-based UV Mappingcited by 8
  15. 2025MPMAvatar: Learning 3D Gaussian Avatars with Accurate and Robust Physics-Based Dynamicscited by 8
  16. 2024Gear-NeRF: Free-Viewpoint Rendering and Tracking with Motion-aware Spatio-Temporal Samplingcited by 7
  17. 2023Dyn-E: Local Appearance Editing of Dynamic Neural Radiance Fieldscited by 5
  18. 2024Dynamic NeRF: A Reviewcited by 5
  19. 2024Motion-Oriented Compositional Neural Radiance Fields for Monocular Dynamic Human Modelingcited by 4
  20. 2024AniDress: Animatable Loose-Dressed Avatar from Sparse Views Using Garment Rigging Modelcited by 3
  21. 2024NECA: Neural Customizable Human Avatarcited by 3
  22. 2024An Embeddable Implicit IUVD Representation for Part-based 3D Human Surface Reconstructioncited by 2
  23. 2025Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videoscited by 2
  24. 2026High-Fidelity Mobile Avatars with Pruned Local Blendshapescited by 2
  25. 2023Semantic-Human: Neural Rendering of Humans from Monocular Video with Human Parsingcited by 1
  26. 2025EfficientHuman: Efficient Training and Reconstruction of Moving Human using Articulated 2D Gaussiancited by 1
  27. 2023UVA: Towards Unified Volumetric Avatar for View Synthesis, Pose rendering, Geometry and Texture Editingcited by 0
  28. 2023Reality's Canvas, Language's Brush: Crafting 3D Avatars from Monocular Videocited by 0
  29. 2024Garment Animation NeRF with Color Editingcited by 0
  30. 2024InstantGeoAvatar: Effective Geometry and Appearance Modeling of Animatable Avatars from Monocular Videocited by 0
  31. 2026DSAR: Dual-Stream Autoregressive Modeling of Temporal Cloth Dynamics for Photorealistic Animatable Avatarscited by 0