mlsanityData to 7 Oct 2026

Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoning

arXiv 1904.01786 ↗First posted 3 Apr 2019cs.CVcited by 420

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Abstract (arXiv)

Rendering bridges the gap between 2D vision and 3D scenes by simulating the physical process of image formation. By inverting such renderer, one can think of a learning approach to infer 3D information from 2D images. However, standard graphics renderers involve a fundamental discretization step called rasterization, which prevents the rendering process to be differentiable, hence able to be learned. Unlike the state-of-the-art differentiable renderers, which only approximate the rendering gradient in the back propagation, we propose a truly differentiable rendering framework that is able to (1) directly render colorized mesh using differentiable functions and (2) back-propagate efficient supervision signals to mesh vertices and their attributes from various forms of image representations, including silhouette, shading and color images. The key to our framework is a novel formulation that views rendering as an aggregation function that fuses the probabilistic contributions of all mesh triangles with respect to the rendered pixels. Such formulation enables our framework to flow gradients to the occluded and far-range vertices, which cannot be achieved by the previous state-of-the-arts. We show that by using the proposed renderer, one can achieve significant improvement in 3D unsupervised single-view reconstruction both qualitatively and quantitatively. Experiments also demonstrate that our approach is able to handle the challenging tasks in image-based shape fitting, which remain nontrivial to existing differentiable renderers.

Key facts. Cited by 420 papers in the map (data through 7 Oct 2026). First posted on arXiv 3 Apr 2019.

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Citing papers per year: 2021: 82; 2022: 92; 2023: 95; 2024: 75; 2025: 36; 2026: 40.

420 papers.

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  1. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
  2. 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creationcited by 684
  3. 2021Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstructioncited by 646
  4. 2022Kubric: A scalable dataset generatorcited by 373
  5. 2021Advances in Neural Renderingcited by 365
  6. 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 363
  7. 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 321
  8. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
  9. 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
  10. 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
  11. 2021HeadNeRF: A Real-time NeRF-based Parametric Head Modelcited by 228
  12. 2021Scene Representation Transformer: Geometry-Free Novel View Synthesis Through Set-Latent Scene Representationscited by 222
38 more
  1. 2022Towards Metrical Reconstruction of Human Facescited by 165
  2. 2022Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoisingcited by 163
  3. 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
  4. 2023SceneScape: Text-Driven Consistent Scene Generationcited by 160
  5. 2022Instant Volumetric Head Avatarscited by 157
  6. 2022NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editingcited by 141
  7. 2023Flexible Isosurface Extraction for Gradient-Based Mesh Optimizationcited by 138
  8. 2021Real-time Deep Dynamic Characterscited by 133
  9. 2023Locally Attentional SDF Diffusion for Controllable 3D Shape Generationcited by 129
  10. 2023GART: Gaussian Articulated Template Modelscited by 121
  11. 2022Realistic One-shot Mesh-based Head Avatarscited by 119
  12. 2023S-NeRF: Neural Radiance Fields for Street Viewscited by 116
  13. 2021LASR: Learning Articulated Shape Reconstruction from a Monocular Videocited by 115
  14. 2022MagicPony: Learning Articulated 3D Animals in the Wildcited by 111
  15. 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
  16. 2021gradSim: Differentiable simulation for system identification and visuomotor controlcited by 100
  17. 2021NeRF-SR: High-Quality Neural Radiance Fields using Supersamplingcited by 95
  18. 2024GES: Generalized Exponential Splatting for Efficient Radiance Field Renderingcited by 92
  19. 2024Expressive Whole-Body 3D Gaussian Avatarcited by 89
  20. 2021AutoShape: Real-Time Shape-Aware Monocular 3D Object Detectioncited by 87
  21. 2022Learning Smooth Neural Functions via Lipschitz Regularizationcited by 86
  22. 2023PC2: Projection-Conditioned Point Cloud Diffusion for Single-Image 3D Reconstructioncited by 84
  23. 2022TANGO: Text-driven Photorealistic and Robust 3D Stylization via Lighting Decompositioncited by 83
  24. 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 83
  25. 2021Driving-Signal Aware Full-Body Avatarscited by 81
  26. 2023SODA: Bottleneck Diffusion Models for Representation Learningcited by 76
  27. 2023HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Videocited by 76
  28. 2021GeoSim: Realistic Video Simulation via Geometry-Aware Composition for Self-Drivingcited by 75
  29. 2024Fully Explicit Dynamic Gaussian Splattingcited by 75
  30. 2023Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clipscited by 73
  31. 2021Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Renderingcited by 71
  32. 2021Unsupervised Learning of 3D Object Categories from Videos in the Wildcited by 67
  33. 2021Modeling Clothing as a Separate Layer for an Animatable Human Avatarcited by 66
  34. 2024Meta 3D AssetGen: Text-to-Mesh Generation with High-Quality Geometry, Texture, and PBR Materialscited by 66
  35. 2021Shelf-Supervised Mesh Prediction in the Wildcited by 65
  36. 2022LASSIE: Learning Articulated Shapes from Sparse Image Ensemble via 3D Part Discoverycited by 65
  37. 2024Advances in 3D Generation: A Surveycited by 62
  38. 2021DOVE: Learning Deformable 3D Objects by Watching Videoscited by 61

50 most cited of 420 All 420 (JSON)