Modeling and Driving Human Body Soundfields through Acoustic Primitives
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Abstract (arXiv)
While rendering and animation of photorealistic 3D human body models have matured and reached an impressive quality over the past years, modeling the spatial audio associated with such full body models has been largely ignored so far. In this work, we present a framework that allows for high-quality spatial audio generation, capable of rendering the full 3D soundfield generated by a human body, including speech, footsteps, hand-body interactions, and others. Given a basic audio-visual representation of the body in form of 3D body pose and audio from a head-mounted microphone, we demonstrate that we can render the full acoustic scene at any point in 3D space efficiently and accurately. To enable near-field and realtime rendering of sound, we borrow the idea of volumetric primitives from graphical neural rendering and transfer them into the acoustic domain. Our acoustic primitives result in an order of magnitude smaller soundfield representations and overcome deficiencies in near-field rendering compared to previous approaches.
Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Builds on 34 of its 49 references that are in the map. First posted on arXiv 18 Jul 2024.
Builds on
34 of 49 references.
References · 34
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22 more
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- 2021VisualVoice: Audio-Visual Speech Separation with Cross-Modal Consistencycited by 114
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Built on by
Citing papers per year: 2024: 2; 2025: 9; 2026: 1.
12 papers.
- 2025GestureLSM: Latent Shortcut based Co-Speech Gesture Generation with Spatial-Temporal Modelingcited by 44
- 2024KinMo: Kinematic-aware Human Motion Understanding and Generationcited by 21
- 2024Language-Guided Joint Audio-Visual Editing via One-Shot Adaptationcited by 19
- 2025MOSPA: Human Motion Generation Driven by Spatial Audiocited by 12
- 2025Intentional Gesture: Deliver Your Intentions with Gestures for Speechcited by 8
- 2025Learning to Highlight Audio by Watching Moviescited by 5
- 2025BinauralFlow: A Causal and Streamable Approach for High-Quality Binaural Speech Synthesis with Flow Matching Modelscited by 5
- 2026LiveGesture Streamable Co-Speech Gesture Generation Modelcited by 5
- 2025ZeroSep: Separate Anything in Audio with Zero Trainingcited by 4
- 2025Hearing Hands: Generating Sounds from Physical Interactions in 3D Scenescited by 2
- 2025High-Quality Sound Separation Across Diverse Categories via Visually-Guided Generative Modelingcited by 2
- 2025BGM2Pose: Active 3D Human Pose Estimation with Non-Stationary Soundscited by 1
- 2026LiveGesture Streamable Co-Speech Gesture Generation Model13 Apr 2026
- 2025High-Quality Sound Separation Across Diverse Categories via Visually-Guided Generative Modeling26 Sep 2025
- 2025MOSPA: Human Motion Generation Driven by Spatial Audio16 Jul 2025
- 2025Hearing Hands: Generating Sounds from Physical Interactions in 3D Scenes11 Jun 2025
- 2025ZeroSep: Separate Anything in Audio with Zero Training29 May 2025
- 2025BinauralFlow: A Causal and Streamable Approach for High-Quality Binaural Speech Synthesis with Flow Matching Models28 May 2025
- 2025Intentional Gesture: Deliver Your Intentions with Gestures for Speech21 May 2025
- 2025Learning to Highlight Audio by Watching Movies17 May 2025
- 2025BGM2Pose: Active 3D Human Pose Estimation with Non-Stationary Sounds1 Mar 2025
- 2025GestureLSM: Latent Shortcut based Co-Speech Gesture Generation with Spatial-Temporal Modeling31 Jan 2025
- 2024KinMo: Kinematic-aware Human Motion Understanding and Generation23 Nov 2024
- 2024Language-Guided Joint Audio-Visual Editing via One-Shot Adaptation9 Oct 2024