mlsanityData to 14 Oct 2026

Modeling and Driving Human Body Soundfields through Acoustic Primitives

arXiv 2407.13083 ↗First posted 18 Jul 2024cs.SD cs.CV eess.AScited by 12

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Abstract (arXiv)

While rendering and animation of photorealistic 3D human body models have matured and reached an impressive quality over the past years, modeling the spatial audio associated with such full body models has been largely ignored so far. In this work, we present a framework that allows for high-quality spatial audio generation, capable of rendering the full 3D soundfield generated by a human body, including speech, footsteps, hand-body interactions, and others. Given a basic audio-visual representation of the body in form of 3D body pose and audio from a head-mounted microphone, we demonstrate that we can render the full acoustic scene at any point in 3D space efficiently and accurately. To enable near-field and realtime rendering of sound, we borrow the idea of volumetric primitives from graphical neural rendering and transfer them into the acoustic domain. Our acoustic primitives result in an order of magnitude smaller soundfield representations and overcome deficiencies in near-field rendering compared to previous approaches.

Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Builds on 34 of its 49 references that are in the map. First posted on arXiv 18 Jul 2024.

Builds on

34 of 49 references.

References · 34

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Human Motion Diffusion Modelcited by 1,080
  3. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
  4. 2023GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussianscited by 260
  5. 2018The Sound of Pixelscited by 259
  6. 2020Speech Gesture Generation from the Trimodal Context of Text, Audio, and Speaker Identitycited by 202
  7. 2019Learning Individual Styles of Conversational Gesturecited by 191
  8. 2021MeshTalk: 3D Face Animation from Speech using Cross-Modality Disentanglementcited by 190
  9. 2023CodeTalker: Speech-Driven 3D Facial Animation with Discrete Motion Priorcited by 184
  10. 2022Generating Holistic 3D Human Motion from Speechcited by 180
  11. 2018Looking to Listen at the Cocktail Party: A Speaker-Independent Audio-Visual Model for Speech Separationcited by 162
  12. 2020Multiple Sound Sources Localization from Coarse to Finecited by 118
22 more
  1. 2018Learning to Separate Object Sounds by Watching Unlabeled Videocited by 114
  2. 2021VisualVoice: Audio-Visual Speech Separation with Cross-Modal Consistencycited by 114
  3. 2020Discriminative Sounding Objects Localization via Self-supervised Audiovisual Matchingcited by 104
  4. 2022SoundSpaces 2.0: A Simulation Platform for Visual-Acoustic Learningcited by 95
  5. 2018Self-Supervised Generation of Spatial Audio for 360 Videocited by 93
  6. 2022Localizing Visual Sounds the Easy Waycited by 82
  7. 2024From Audio to Photoreal Embodiment: Synthesizing Humans in Conversationscited by 82
  8. 2021Driving-Signal Aware Full-Body Avatarscited by 81
  9. 2020Style Transfer for Co-Speech Gesture Animation: A Multi-Speaker Conditional-Mixture Approachcited by 65
  10. 2022Drivable Volumetric Avatars using Texel-Aligned Featurescited by 62
  11. 2021Cyclic Co-Learning of Sounding Object Visual Grounding and Sound Separationcited by 59
  12. 2023AV-NeRF: Learning Neural Fields for Real-World Audio-Visual Scene Synthesiscited by 49
  13. 2020Audio- and Gaze-driven Facial Animation of Codec Avatarscited by 46
  14. 2023Egocentric Audio-Visual Object Localizationcited by 40
  15. 2023PrimDiffusion: Volumetric Primitives Diffusion for 3D Human Generationcited by 34
  16. 2023Novel-View Acoustic Synthesiscited by 33
  17. 2022Egocentric Deep Multi-Channel Audio-Visual Active Speaker Localizationcited by 27
  18. 2018Scene-Aware Audio for 360textdegree Videoscited by 25
  19. 2022Deep Impulse Responses: Estimating and Parameterizing Filters with Deep Networkscited by 20
  20. 2023High-Quality Visually-Guided Sound Separation from Diverse Categoriescited by 11
  21. 2020Parallel waveform synthesis based on generative adversarial networks with voicing-aware conditional discriminatorscited by 7
  22. 2023Sounding Bodies: Modeling 3D Spatial Sound of Humans Using Body Pose and Audiocited by 6

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 2; 2025: 9; 2026: 1.

12 papers.