mlsanityData to 7 Oct 2026

Deep Reflectance Volumes: Relightable Reconstructions from Multi-View Photometric Images

arXiv 2007.09892 ↗First posted 20 Jul 2020cs.CV cs.GRcited by 98

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Abstract (arXiv)

We present a deep learning approach to reconstruct scene appearance from unstructured images captured under collocated point lighting. At the heart of Deep Reflectance Volumes is a novel volumetric scene representation consisting of opacity, surface normal and reflectance voxel grids. We present a novel physically-based differentiable volume ray marching framework to render these scene volumes under arbitrary viewpoint and lighting. This allows us to optimize the scene volumes to minimize the error between their rendered images and the captured images. Our method is able to reconstruct real scenes with challenging non-Lambertian reflectance and complex geometry with occlusions and shadowing. Moreover, it accurately generalizes to novel viewpoints and lighting, including non-collocated lighting, rendering photorealistic images that are significantly better than state-of-the-art mesh-based methods. We also show that our learned reflectance volumes are editable, allowing for modifying the materials of the captured scenes.

Key facts. Cited by 98 papers in the map (data through 7 Oct 2026). First posted on arXiv 20 Jul 2020.

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Citing papers per year: 2021: 15; 2022: 22; 2023: 32; 2024: 16; 2025: 10; 2026: 3.

98 papers.

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  1. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  2. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
  3. 2021Neural Fields in Visual Computing and Beyondcited by 539
  4. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
  5. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
  6. 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
  7. 2023GS-IR: 3D Gaussian Splatting for Inverse Renderingcited by 220
  8. 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 204
  9. 2022Modeling Indirect Illumination for Inverse Renderingcited by 167
  10. 2023TensoIR: Tensorial Inverse Renderingcited by 166
  11. 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
  12. 2021Modulated Periodic Activations for Generalizable Local Functional Representationscited by 140
38 more
  1. 2023Relightable 3D Gaussians: Realistic Point Cloud Relighting with BRDF Decomposition and Ray Tracingcited by 138
  2. 2023Relightable Gaussian Codec Avatarscited by 126
  3. 2022IRON: Inverse Rendering by Optimizing Neural SDFs and Materials from Photometric Imagescited by 110
  4. 2022NeILF: Neural Incident Light Field for Physically-based Material Estimationcited by 105
  5. 2022NeRFusion: Fusing Radiance Fields for Large-Scale Scene Reconstructioncited by 99
  6. 2021NeuTex: Neural Texture Mapping for Volumetric Neural Renderingcited by 98
  7. 2024Neural Gaffer: Relighting Any Object via Diffusioncited by 91
  8. 2022SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collectionscited by 89
  9. 2023Neural Fields meet Explicit Geometric Representation for Inverse Rendering of Urban Scenescited by 89
  10. 2023NeILF++: Inter-Reflectable Light Fields for Geometry and Material Estimationcited by 73
  11. 2022Conditional-Flow NeRF: Accurate 3D Modelling with Reliable Uncertainty Quantificationcited by 71
  12. 2022Physically-Based Editing of Indoor Scene Lighting from a Single Imagecited by 62
  13. 2023Factor Fields: A Unified Framework for Neural Fields and Beyondcited by 58
  14. 2021DIB-R++: Learning to Predict Lighting and Material with a Hybrid Differentiable Renderercited by 52
  15. 2023Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmarkcited by 51
  16. 2021Shadow Neural Radiance Fields for Multi-view Satellite Photogrammetrycited by 47
  17. 2024URAvatar: Universal Relightable Gaussian Codec Avatarscited by 43
  18. 2023ReLight My NeRF: A Dataset for Novel View Synthesis and Relighting of Real World Objectscited by 42
  19. 2023Relighting Neural Radiance Fields with Shadow and Highlight Hintscited by 41
  20. 2021NeLF: Neural Light-transport Field for Portrait View Synthesis and Relightingcited by 38
  21. 2023NeFII: Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illuminationcited by 38
  22. 2023NeMF: Inverse Volume Rendering with Neural Microflake Fieldcited by 34
  23. 2022De-rendering 3D Objects in the Wildcited by 31
  24. 2022RC-MVSNet: Unsupervised Multi-View Stereo with Neural Renderingcited by 30
  25. 2022OutCast: Outdoor Single-image Relighting with Cast Shadowscited by 30
  26. 2025Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Datasetcited by 29
  27. 2022Ray Priors through Reprojection: Improving Neural Radiance Fields for Novel View Extrapolationcited by 26
  28. 2022Differentiable Rendering of Neural SDFs through Reparameterizationcited by 26
  29. 2023NeuManifold: Neural Watertight Manifold Reconstruction with Efficient and High-Quality Rendering Supportcited by 25
  30. 2024RelitLRM: Generative Relightable Radiance for Large Reconstruction Modelscited by 23
  31. 2025MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inferencecited by 22
  32. 2023WildLight: In-the-wild Inverse Rendering with a Flashlightcited by 20
  33. 2023SIRe-IR: Inverse Rendering for BRDF Reconstruction with Shadow and Illumination Removal in High-Illuminance Scenescited by 19
  34. 2022One is All: Bridging the Gap Between Neural Radiance Fields Architectures with Progressive Volume Distillationcited by 18
  35. 2024Objects With Lighting: A Real-World Dataset for Evaluating Reconstruction and Rendering for Object Relightingcited by 18
  36. 2024SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wildcited by 18
  37. 2022ShadowNeuS: Neural SDF Reconstruction by Shadow Ray Supervisioncited by 17
  38. 2023Learning Object-Centric Neural Scattering Functions for Free-Viewpoint Relighting and Scene Compositioncited by 15

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