mlsanityData to 13 Oct 2026

Revisiting 3D Reconstruction Kernels as Low-Pass Filters

arXiv 2601.17900 ↗First posted 25 Jan 2026cs.CVcited by 0

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Abstract (arXiv)

3D reconstruction is to recover 3D signals from the sampled discrete 2D pixels, with the goal to converge continuous 3D spaces. In this paper, we revisit 3D reconstruction from the perspective of signal processing, identifying the periodic spectral extension induced by discrete sampling as the fundamental challenge. Previous 3D reconstruction kernels, such as Gaussians, Exponential functions, and Student's t distributions, serve as the low pass filters to isolate the baseband spectrum. However, their unideal low-pass property results in the overlap of high-frequency components with low-frequency components in the discrete-time signal's spectrum. To this end, we introduce Jinc kernel with an instantaneous drop to zero magnitude exactly at the cutoff frequency, which is corresponding to the ideal low pass filters. As Jinc kernel suffers from low decay speed in the spatial domain, we further propose modulated kernels to strick an effective balance, and achieves superior rendering performance by reconciling spatial efficiency and frequency-domain fidelity. Experimental results have demonstrated the effectiveness of our Jinc and modulated kernels.

Key facts. No citing papers in the map yet (data through 13 Oct 2026). Builds on 31 of its 51 references that are in the map. First posted on arXiv 25 Jan 2026.

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31 of 51 references.

References · 31

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19 more
  1. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
  2. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 669
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  12. 2024GES: Generalized Exponential Splatting for Efficient Radiance Field Renderingcited by 92
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  19. 2024fNeRF: High Quality Radiance Fields from Practical Camerascited by 1

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