Deep Shading: Convolutional Neural Networks for Screen-Space Shading
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Abstract (arXiv)
In computer vision, convolutional neural networks (CNNs) have recently achieved new levels of performance for several inverse problems where RGB pixel appearance is mapped to attributes such as positions, normals or reflectance. In computer graphics, screen-space shading has recently increased the visual quality in interactive image synthesis, where per-pixel attributes such as positions, normals or reflectance of a virtual 3D scene are converted into RGB pixel appearance, enabling effects like ambient occlusion, indirect light, scattering, depth-of-field, motion blur, or anti-aliasing. In this paper we consider the diagonal problem: synthesizing appearance from given per-pixel attributes using a CNN. The resulting Deep Shading simulates various screen-space effects at competitive quality and speed while not being programmed by human experts but learned from example images.
Key facts. Cited by 46 papers in the map (data through 7 Oct 2026). First posted on arXiv 19 Mar 2016.
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Citing papers per year: 2021: 10; 2022: 6; 2023: 8; 2024: 3; 2025: 7; 2026: 12.
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- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
- 2024RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion modelscited by 159
- 2021Real-time Neural Radiance Caching for Path Tracingcited by 91
- 2021Enhancing Photorealism Enhancementcited by 74
- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Modelscited by 55
- 2022BokehMe: When Neural Rendering Meets Classical Renderingcited by 48
- 2023Relighting Neural Radiance Fields with Shadow and Highlight Hintscited by 41
- 2022OutCast: Outdoor Single-image Relighting with Cast Shadowscited by 30
- 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Renderingcited by 16
- 2021NeuMIP: Multi-Resolution Neural Materialscited by 15
- 2022Active Exploration for Neural Global Illumination of Variable Scenescited by 11
- 2022Plateau-reduced Differentiable Path Tracingcited by 10
34 more
- 2023Inverse Rendering of Translucent Objects using Physical and Neural Rendererscited by 9
- 2026Generative World Renderercited by 8
- 2021DeRenderNet: Intrinsic Image Decomposition of Urban Scenes with Shape-(In)dependent Shading Renderingcited by 6
- 2022Photo-realistic Neural Domain Randomizationcited by 5
- 2023Zero Grads: Learning Local Surrogate Losses for Non-Differentiable Graphicscited by 5
- 2023Light Sampling Field and BRDF Representation for Physically-based Neural Renderingcited by 4
- 2024Neural Rendering and Its Hardware Acceleration: A Reviewcited by 4
- 2021Z2P: Instant Visualization of Point Cloudscited by 3
- 2022Bokeh-Loss GAN: Multi-Stage Adversarial Training for Realistic Edge-Aware Bokehcited by 3
- 2023Deep and Fast Approximate Order Independent Transparencycited by 3
- 2025Teamwork: Collaborative Diffusion with Low-rank Coordination and Adaptationcited by 3
- 2026Generative World Renderer at the Speed of Playcited by 3
- 2025A Generalizable Light Transport 3D Embedding for Global Illuminationcited by 2
- 2026RenderFlow: Single-Step Neural Rendering via Flow Matchingcited by 2
- 2021Neural BRDFs: Representation and Operationscited by 1
- 2023Generative Adversarial Shaders for Real-Time Realism Enhancementcited by 1
- 2025Neural Cone Radiosity for Interactive Global Illumination with Glossy Materialscited by 1
- 2026Three-dimensional visualization of X-ray micro-CT with large-scale datasets: Efficiency and accuracy for real-time interactioncited by 1
- 2026HorizonRelight: Relighting Long-horizon Videos Consistently via Diffusion Transformerscited by 1
- 2026RGBX-Next: Towards Realistic Generative Rendering from G-Bufferscited by 1
- 2021Learning from Shader Program Tracescited by 0
- 2021Sparse deep computer-generated holography for optical microscopycited by 0
- 2021N-SfC: Robust and Fast Shape Estimation from Caustic Imagescited by 0
- 2023GBSD: Generative Bokeh with Stage Diffusioncited by 0
- 2023A Tool for the Procedural Generation of Shaders using Interactive Evolutionary Algorithmscited by 0
- 2024A real-time rendering method for high albedo anisotropic materials with multiple scatteringcited by 0
- 2025Geometry-Aware Global Feature Aggregation for Real-Time Indirect Illuminationcited by 0
- 2025Neural Bloom: A Deep Learning Approach to Real-Time Lightingcited by 0
- 2026Lightweight Real-Time Rendering Parameter Optimization via XGBoost-Driven Lookup Tablescited by 0
- 2026OctaOctree Neural Radiosity for Real-time Glossy Material Renderingcited by 0
- 2026STAR-NT: Spatiotemporal Acceleration of Real-Time Neural Transparency Renderingcited by 0
- 2026Occlusion-Point Reuse for Ray-Traced Ambient Occlusion and Shadowcited by 0
- 2026RenderFormer-V2: Neural Rendering with Heterogeneous Scene Primitivescited by 0
- 2026DiffusionShadow: Diffusion-based Shadow Caching for Neural Volume Renderingcited by 0
- 2026DiffusionShadow: Diffusion-based Shadow Caching for Neural Volume Rendering25 Sep 2026
- 2026RenderFormer-V2: Neural Rendering with Heterogeneous Scene Primitives4 Sep 2026
- 2026RGBX-Next: Towards Realistic Generative Rendering from G-Buffers14 Aug 2026
- 2026Occlusion-Point Reuse for Ray-Traced Ambient Occlusion and Shadow25 Jul 2026
- 2026Generative World Renderer at the Speed of Play21 Jul 2026
- 2026HorizonRelight: Relighting Long-horizon Videos Consistently via Diffusion Transformers27 Jun 2026
- 2026STAR-NT: Spatiotemporal Acceleration of Real-Time Neural Transparency Rendering15 Jun 2026
- 2026OctaOctree Neural Radiosity for Real-time Glossy Material Rendering7 Jun 2026
- 2026Lightweight Real-Time Rendering Parameter Optimization via XGBoost-Driven Lookup Tables28 Apr 2026
- 2026Generative World Renderer2 Apr 2026
- 2026Three-dimensional visualization of X-ray micro-CT with large-scale datasets: Efficiency and accuracy for real-time interaction21 Jan 2026
- 2026RenderFlow: Single-Step Neural Rendering via Flow Matching11 Jan 2026
34 more
- 2025A Generalizable Light Transport 3D Embedding for Global Illumination21 Oct 2025
- 2025Teamwork: Collaborative Diffusion with Low-rank Coordination and Adaptation7 Oct 2025
- 2025Neural Cone Radiosity for Interactive Global Illumination with Glossy Materials9 Sep 2025
- 2025Neural Bloom: A Deep Learning Approach to Real-Time Lighting7 Sep 2025
- 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Rendering20 Aug 2025
- 2025Geometry-Aware Global Feature Aggregation for Real-Time Indirect Illumination12 Aug 2025
- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models30 Jan 2025
- 2024RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion models1 May 2024
- 2024A real-time rendering method for high albedo anisotropic materials with multiple scattering25 Jan 2024
- 2024Neural Rendering and Its Hardware Acceleration: A Review6 Jan 2024
- 2023A Tool for the Procedural Generation of Shaders using Interactive Evolutionary Algorithms29 Dec 2023
- 2023Relighting Neural Radiance Fields with Shadow and Highlight Hints25 Aug 2023
- 2023Zero Grads: Learning Local Surrogate Losses for Non-Differentiable Graphics10 Aug 2023
- 2023GBSD: Generative Bokeh with Stage Diffusion14 Jun 2023
- 2023Generative Adversarial Shaders for Real-Time Realism Enhancement24 May 2023
- 2023Deep and Fast Approximate Order Independent Transparency17 May 2023
- 2023Inverse Rendering of Translucent Objects using Physical and Neural Renderers15 May 2023
- 2023Light Sampling Field and BRDF Representation for Physically-based Neural Rendering11 Apr 2023
- 2022Plateau-reduced Differentiable Path Tracing30 Nov 2022
- 2022Photo-realistic Neural Domain Randomization23 Oct 2022
- 2022Bokeh-Loss GAN: Multi-Stage Adversarial Training for Realistic Edge-Aware Bokeh25 Aug 2022
- 2022BokehMe: When Neural Rendering Meets Classical Rendering25 Jun 2022
- 2022OutCast: Outdoor Single-image Relighting with Cast Shadows20 Apr 2022
- 2022Active Exploration for Neural Global Illumination of Variable Scenes15 Mar 2022
- 2021N-SfC: Robust and Fast Shape Estimation from Caustic Images13 Dec 2021
- 2021Sparse deep computer-generated holography for optical microscopy30 Nov 2021
- 2021Neural BRDFs: Representation and Operations6 Nov 2021
- 2021Real-time Neural Radiance Caching for Path Tracing23 Jun 2021
- 2021Z2P: Instant Visualization of Point Clouds30 May 2021
- 2021Enhancing Photorealism Enhancement10 May 2021
- 2021DeRenderNet: Intrinsic Image Decomposition of Urban Scenes with Shape-(In)dependent Shading Rendering28 Apr 2021
- 2021NeuMIP: Multi-Resolution Neural Materials6 Apr 2021
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPS18 Mar 2021
- 2021Learning from Shader Program Traces8 Feb 2021
- 2024RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion modelscited by 159
- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Modelscited by 55
- 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Renderingcited by 16
- 2025Teamwork: Collaborative Diffusion with Low-rank Coordination and Adaptationcited by 3
- 2026RenderFlow: Single-Step Neural Rendering via Flow Matchingcited by 2
- 2026HorizonRelight: Relighting Long-horizon Videos Consistently via Diffusion Transformerscited by 1
- 2026RGBX-Next: Towards Realistic Generative Rendering from G-Bufferscited by 1
- 2023GBSD: Generative Bokeh with Stage Diffusioncited by 0
- 2026DiffusionShadow: Diffusion-based Shadow Caching for Neural Volume Renderingcited by 0
- 2026DiffusionShadow: Diffusion-based Shadow Caching for Neural Volume Rendering25 Sep 2026
- 2026RGBX-Next: Towards Realistic Generative Rendering from G-Buffers14 Aug 2026
- 2026HorizonRelight: Relighting Long-horizon Videos Consistently via Diffusion Transformers27 Jun 2026
- 2026RenderFlow: Single-Step Neural Rendering via Flow Matching11 Jan 2026
- 2025Teamwork: Collaborative Diffusion with Low-rank Coordination and Adaptation7 Oct 2025
- 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Rendering20 Aug 2025
- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models30 Jan 2025
- 2024RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion models1 May 2024
- 2023GBSD: Generative Bokeh with Stage Diffusion14 Jun 2023
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
- 2021Real-time Neural Radiance Caching for Path Tracingcited by 91
- 2021Enhancing Photorealism Enhancementcited by 74
- 2022BokehMe: When Neural Rendering Meets Classical Renderingcited by 48
- 2023Relighting Neural Radiance Fields with Shadow and Highlight Hintscited by 41
- 2022OutCast: Outdoor Single-image Relighting with Cast Shadowscited by 30
- 2021NeuMIP: Multi-Resolution Neural Materialscited by 15
- 2022Active Exploration for Neural Global Illumination of Variable Scenescited by 11
- 2022Plateau-reduced Differentiable Path Tracingcited by 10
- 2023Inverse Rendering of Translucent Objects using Physical and Neural Rendererscited by 9
- 2026Generative World Renderercited by 8
- 2021DeRenderNet: Intrinsic Image Decomposition of Urban Scenes with Shape-(In)dependent Shading Renderingcited by 6
12 most cited of 37 All 37 (JSON)
- 2026RenderFormer-V2: Neural Rendering with Heterogeneous Scene Primitives4 Sep 2026
- 2026Occlusion-Point Reuse for Ray-Traced Ambient Occlusion and Shadow25 Jul 2026
- 2026Generative World Renderer at the Speed of Play21 Jul 2026
- 2026STAR-NT: Spatiotemporal Acceleration of Real-Time Neural Transparency Rendering15 Jun 2026
- 2026OctaOctree Neural Radiosity for Real-time Glossy Material Rendering7 Jun 2026
- 2026Lightweight Real-Time Rendering Parameter Optimization via XGBoost-Driven Lookup Tables28 Apr 2026
- 2026Generative World Renderer2 Apr 2026
- 2026Three-dimensional visualization of X-ray micro-CT with large-scale datasets: Efficiency and accuracy for real-time interaction21 Jan 2026
- 2025A Generalizable Light Transport 3D Embedding for Global Illumination21 Oct 2025
- 2025Neural Cone Radiosity for Interactive Global Illumination with Glossy Materials9 Sep 2025
- 2025Neural Bloom: A Deep Learning Approach to Real-Time Lighting7 Sep 2025
- 2025Geometry-Aware Global Feature Aggregation for Real-Time Indirect Illumination12 Aug 2025
12 newest of 37 All 37 (JSON)