mlsanityData to 14 Oct 2026

RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors

arXiv 2503.10860 ↗First posted 13 Mar 2025cs.CV cs.GRcited by 17

On the map: Diffusion models → 3D, point cloud and scene generation

Abstract (arXiv)

In this paper, we propose RI3D, a novel 3DGS-based approach that harnesses the power of diffusion models to reconstruct high-quality novel views given a sparse set of input images. Our key contribution is separating the view synthesis process into two tasks of reconstructing visible regions and hallucinating missing regions, and introducing two personalized diffusion models, each tailored to one of these tasks. Specifically, one model ('repair') takes a rendered image as input and predicts the corresponding high-quality image, which in turn is used as a pseudo ground truth image to constrain the optimization. The other model ('inpainting') primarily focuses on hallucinating details in unobserved areas. To integrate these models effectively, we introduce a two-stage optimization strategy: the first stage reconstructs visible areas using the repair model, and the second stage reconstructs missing regions with the inpainting model while ensuring coherence through further optimization. Moreover, we augment the optimization with a novel Gaussian initialization method that obtains per-image depth by combining 3D-consistent and smooth depth with highly detailed relative depth. We demonstrate that by separating the process into two tasks and addressing them with the repair and inpainting models, we produce results with detailed textures in both visible and missing regions that outperform state-of-the-art approaches on a diverse set of scenes with extremely sparse inputs.

Key facts. Cited by 17 papers in the map (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 40 of its 47 references that are in the map. First posted on arXiv 13 Mar 2025.

Builds on

40 of 47 references.

Closest ancestors · 3

Same direction, newest first

  1. 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Models16 May
  2. 2023ReconFusion: 3D Reconstruction with Diffusion Priors5 Dec
  3. 2023DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Models23 Feb

Other references · 37

  1. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  2. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  3. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  4. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  5. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
  6. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  7. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  8. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  9. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  10. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
  11. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
  12. 2024Depth Anything V2cited by 1,422
25 more
  1. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  2. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
  3. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
  4. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
  5. 2021Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstructioncited by 652
  6. 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 615
  7. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
  8. 2023Exploiting Diffusion Prior for Real-World Image Super-Resolutioncited by 489
  9. 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
  10. 2023Human Motion Diffusion as a Generative Priorcited by 357
  11. 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 311
  12. 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
  13. 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
  14. 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
  15. 2022Diffusion models as plug-and-play priorscited by 231
  16. 20203D Photography using Context-aware Layered Depth Inpaintingcited by 206
  17. 2023Generative Diffusion Prior for Unified Image Restoration and Enhancementcited by 199
  18. 2023SparseGS: Sparse View Synthesis using 3D Gaussian Splattingcited by 134
  19. 2024CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularizationcited by 121
  20. 2022Adaptive Diffusion Priors for Accelerated MRI Reconstructioncited by 118
  21. 2023F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectoriescited by 118
  22. 2024CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussianscited by 62
  23. 2023RealFill: Reference-Driven Generation for Authentic Image Completioncited by 59
  24. 2023SimpleNeRF: Regularizing Sparse Input Neural Radiance Fields with Simpler Solutionscited by 44
  25. 20223D Moments from Near-Duplicate Photoscited by 15

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 7; 2026: 10.

17 papers.

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By area:

  1. 2025GSFix3D: Diffusion-Guided Repair of Novel Views in Gaussian Splattingcited by 18
  2. 2026GaussFusion: Improving 3D Reconstruction in the Wild with A Geometry-Informed Video Generatorcited by 7
  3. 2025DWTGS: Rethinking Frequency Regularization for Sparse-view 3D Gaussian Splattingcited by 6
  4. 2025Sparse-View 3D Reconstruction: Recent Advances and Open Challengescited by 4
  5. 2025FixingGS: Enhancing 3D Gaussian Splatting via Training-Free Score Distillationcited by 3
  6. 2025WaveletGaussian: Wavelet-domain Diffusion for Sparse-view 3D Gaussian Object Reconstructioncited by 3
  7. 2025Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Viewscited by 3
  8. 2026GSCompleter: A Distillation-Free Plugin for Metric-Aware 3D Gaussian Splatting Completion in Secondscited by 1
  9. 2026R2S-EGO: Dual-Proxy Refinement for Sparse-Capture Real-to-Simcited by 1
  10. 2025PFGS: Pose-Fused 3D Gaussian Splatting for Complete Multi-Pose Object Reconstructioncited by 0
  11. 2026Difix3D-W: Distractor-Free Few-Shot 3D Gaussian Splatting in the Wildcited by 0
  12. 2026ConFixGS: Learning to Fix Feedforward 3D Gaussian Splatting with Confidence-Aware Diffusion Priors in Driving Scenescited by 0
5 more
  1. 2026PanoPlane: Plane-Aware Panoramic Completion for Sparse-View Indoor 3D Gaussian Splattingcited by 0
  2. 2026StereoSplat+: Feed-Forward Stereo Gaussian Splatting with Diffusion-Assisted Progressive Inferencecited by 0
  3. 2026Rethinking 3D Noise: Learning 3D-Aware Video Priors via Optimization-Free Morphological Perturbationscited by 0
  4. 2026Bi-FlowGS: Bridging Generative View Completion and Gaussian Geometry through Bidirectional Flow Co-Refinementcited by 0
  5. 2026Spackle: Completing Large View Single Image NVS with Adaptive Gaussianscited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2026GaussVid: Sparse-View Gaussian Splatting with 3D-Aware Video Diffusion Priors
  2. 2025Diffusion-Guided Gaussian Splatting for Large-Scale Unconstrained 3D Reconstruction and Novel View Synthesis
  3. 2024GSD: View-Guided Gaussian Splatting Diffusion for 3D Reconstruction
  4. 2026ArtiFixer: Enhancing and Extending 3D Reconstruction with Auto-Regressive Diffusion Models
  5. 2024Generative Object Insertion in Gaussian Splatting with a Multi-View Diffusion Model
  6. 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priors
  7. 2026Benchmarking Single-Step Inpainting Methods for Multi-Object 3D Gaussian Splatting Scenes
  8. 2026VidSplat: Gaussian Splatting Reconstruction with Geometry-Guided Video Diffusion Priors