MME: Mixture of Mesh Experts with Random Walk Transformer Gating
On the map: Mixture-of-experts → Vision mixture-of-experts
Abstract (arXiv)
In recent years, various methods have been proposed for mesh analysis, each offering distinct advantages and often excelling on different object classes. We present a novel Mixture of Experts (MoE) framework designed to harness the complementary strengths of these diverse approaches. We propose a new gate architecture that encourages each expert to specialise in the classes it excels in. Our design is guided by two key ideas: (1) random walks over the mesh surface effectively capture the regions that individual experts attend to, and (2) an attention mechanism that enables the gate to focus on the areas most informative for each expert's decision-making. To further enhance performance, we introduce a dynamic loss balancing scheme that adjusts a trade-off between diversity and similarity losses throughout the training, where diversity prompts expert specialization, and similarity enables knowledge sharing among the experts. Our framework achieves state-of-the-art results in mesh classification, retrieval, and semantic segmentation tasks. Our code is available at: https://github.com/amirbelder/MME-Mixture-of-Mesh-Experts.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Vision mixture-of-experts, one of 12 directions in Mixture-of-experts. Builds on 54 of its 82 references that are in the map. First posted on arXiv 28 Feb 2026.
Builds on
54 of 82 references.
Closest ancestors · 4
Same direction, newest first
- 2024Towards Adversarial Robustness of Model-Level Mixture-of-Experts Architectures for Semantic Segmentation16 Dec
- 2024Neural Experts: Mixture of Experts for Implicit Neural Representations29 Oct
- 2024Boost Your NeRF: A Model-Agnostic Mixture of Experts Framework for High Quality and Efficient Rendering15 Jul
- 2021Generalizable Person Re-identification with Relevance-aware Mixture of Experts19 May
Other references · 50
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- 20203D-FUTURE: 3D Furniture shape with TextUREcited by 306
- 2020PolyGen: An Autoregressive Generative Model of 3D Meshescited by 267
- 2023MeshGPT: Generating Triangle Meshes with Decoder-Only Transformerscited by 254
38 more
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- 2019A Survey of Reinforcement Learning Informed by Natural Languagecited by 154
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- 2016Learning shape correspondence with anisotropic convolutional neural networkscited by 95
- 2018MeshNet: Mesh Neural Network for 3D Shape Representationcited by 95
- 2023TextDeformer: Geometry Manipulation using Text Guidancecited by 94
- 2019Diversity with Cooperation: Ensemble Methods for Few-Shot Classificationcited by 70
- 2018MeshCNN: A Network with an Edgecited by 69
- 2024MoMa: Efficient Early-Fusion Pre-training with Mixture of Modality-Aware Expertscited by 61
- 2022Meta-DMoE: Adapting to Domain Shift by Meta-Distillation from Mixture-of-Expertscited by 50
- 2021SpeechMoE: Scaling to Large Acoustic Models with Dynamic Routing Mixture of Expertscited by 48
- 2024MiniGPT-3D: Efficiently Aligning 3D Point Clouds with Large Language Models using 2D Priorscited by 48
- 2018Nesti-Net: Normal Estimation for Unstructured 3D Point Clouds using Convolutional Neural Networkscited by 44
- 2020Primal-Dual Mesh Convolutional Neural Networkscited by 44
- 2021Deep Reinforcement Learning in Computer Vision: A Comprehensive Surveycited by 42
- 2019An Ensemble of Epoch-wise Empirical Bayes for Few-shot Learningcited by 38
- 2019Hyp-RL : Hyperparameter Optimization by Reinforcement Learningcited by 36
- 2020MeshWalker: Deep Mesh Understanding by Random Walkscited by 32
- 20223D Highlighter: Localizing Regions on 3D Shapes via Text Descriptionscited by 32
- 2021Survey on reinforcement learning for language processingcited by 31
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- 2022A Survey on Dynamic Neural Networks for Natural Language Processingcited by 24
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- 2018Surface Networks via General Coverscited by 22
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