EcoSplat: Efficiency-controllable Feed-forward 3D Gaussian Splatting from Multi-view Images
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Abstract (arXiv)
Feed-forward 3D Gaussian Splatting (3DGS) enables efficient one-pass scene reconstruction, providing 3D representations for novel view synthesis without per-scene optimization. However, existing methods typically predict pixel-aligned primitives per-view, producing an excessive number of primitives in dense-view settings and offering no explicit control over the number of predicted Gaussians. To address this, we propose EcoSplat, the first efficiency-controllable feed-forward 3DGS framework that adaptively predicts the 3D representation for any given target primitive count at inference time. EcoSplat adopts a two-stage optimization process. The first stage is Pixel-aligned Gaussian Training (PGT) where our model learns initial primitive prediction. The second stage is Importance-aware Gaussian Finetuning (IGF) stage where our model learns rank primitives and adaptively adjust their parameters based on the target primitive count. Extensive experiments across multiple dense-view settings show that EcoSplat is robust and outperforms state-of-the-art methods under strict primitive-count constraints, making it well-suited for flexible downstream rendering tasks.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 46 of its 51 references that are in the map. First posted on arXiv 21 Dec 2025.
Builds on
46 of 51 references.
References · 46
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34 more
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Built on by
Citing papers per year: 2026: 7.
7 papers.
- 2026GlobalSplat: Efficient Feed-Forward 3D Gaussian Splatting via Global Scene Tokenscited by 10
- 2026ZipSplat: Fewer Gaussians, Better Splatscited by 3
- 2026SplatWeaver: Learning to Allocate Gaussian Primitives for Generalizable Novel View Synthesiscited by 2
- 2026AirSplat: Alignment and Rating for Robust Feed-Forward 3D Gaussian Splattingcited by 0
- 2026ForeSplat: Optimization-Aware Foresight for Feed-Forward 3D Gaussian Splattingcited by 0
- 2026Fast and Highly Expressive Policy Learning for Offline Reinforcement Learning via Bootstrapped Flow Q-Learningcited by 0
- 2026PhGS: Post-Hoc Pruning and Refinement of Single-View Feed-Forward 3D Gaussian Reconstructionscited by 0
- 2026PhGS: Post-Hoc Pruning and Refinement of Single-View Feed-Forward 3D Gaussian Reconstructions17 Sep 2026
- 2026Fast and Highly Expressive Policy Learning for Offline Reinforcement Learning via Bootstrapped Flow Q-Learning9 Jun 2026
- 2026ZipSplat: Fewer Gaussians, Better Splats3 Jun 2026
- 2026ForeSplat: Optimization-Aware Foresight for Feed-Forward 3D Gaussian Splatting21 May 2026
- 2026SplatWeaver: Learning to Allocate Gaussian Primitives for Generalizable Novel View Synthesis8 May 2026
- 2026GlobalSplat: Efficient Feed-Forward 3D Gaussian Splatting via Global Scene Tokens16 Apr 2026
- 2026AirSplat: Alignment and Rating for Robust Feed-Forward 3D Gaussian Splatting26 Mar 2026