D2GS: Depth-and-Density Guided Gaussian Splatting for Stable and Accurate Sparse-View Reconstruction
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Abstract (arXiv)
Recent advances in 3D Gaussian Splatting (3DGS) enable real-time, high-fidelity novel view synthesis (NVS) with explicit 3D representations. However, performance degradation and instability remain significant under sparse-view conditions. In this work, we identify two key failure modes under sparse-view conditions: overfitting in regions with excessive Gaussian density near the camera, and underfitting in distant areas with insufficient Gaussian coverage. To address these challenges, we propose a unified framework D2GS, comprising two key components: a Depth-and-Density Guided Dropout strategy that suppresses overfitting by adaptively masking redundant Gaussians based on density and depth, and a Distance-Aware Fidelity Enhancement module that improves reconstruction quality in under-fitted far-field areas through targeted supervision. Moreover, we introduce a new evaluation metric to quantify the stability of learned Gaussian distributions, providing insights into the robustness of the sparse-view 3DGS. Extensive experiments on multiple datasets demonstrate that our method significantly improves both visual quality and robustness under sparse view conditions. The project page can be found at: https://insta360-research-team.github.io/DDGS-website/.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 46 of its 54 references that are in the map. First posted on arXiv 9 Oct 2025.
Builds on
46 of 54 references.
References · 46
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
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- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
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- 2021Vision Transformers for Dense Predictioncited by 1,803
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- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
34 more
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 615
- 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 575
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
- 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
- 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 311
- 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 302
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
- 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
- 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
- 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 239
- 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
- 2022SPARF: Neural Radiance Fields from Sparse and Noisy Posescited by 195
- 2023Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fieldscited by 143
- 2024CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularizationcited by 121
- 2023F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectoriescited by 118
- 2024Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splattingcited by 113
- 2022High-Quality Entity Segmentationcited by 93
- 2024AbsGS: Recovering Fine Details for 3D Gaussian Splattingcited by 82
- 2019A Wasserstein-type distance in the space of Gaussian Mixture Modelscited by 75
- 2021Open-World Entity Segmentationcited by 74
- 2025DropGaussian: Structural Regularization for Sparse-view Gaussian Splattingcited by 65
- 2022Aug-NeRF: Training Stronger Neural Radiance Fields with Triple-Level Physically-Grounded Augmentationscited by 46
- 2023UniGS: Unified Representation for Image Generation and Segmentationcited by 29
- 2021Multi-Scale Aligned Distillation for Low-Resolution Detectioncited by 24
- 2024Layout-your-3D: Controllable and Precise 3D Generation with 2D Blueprintcited by 21
- 2024LoopSparseGS: Loop Based Sparse-View Friendly Gaussian Splattingcited by 18
- 2022SteerNeRF: Accelerating NeRF Rendering via Smooth Viewpoint Trajectorycited by 15
- 2025Unified Dense Prediction of Video Diffusioncited by 13
- 2024DreamRelation: Bridging Customization and Relation Generationcited by 9
- 2025RobuRCDet: Enhancing Robustness of Radar-Camera Fusion in Bird's Eye View for 3D Object Detectioncited by 6
Built on by
Citing papers per year: 2026: 11.
11 papers.
- 2026DOC-GS: Dual-Domain Observation and Calibration for Reliable Sparse-View Gaussian Splattingcited by 2
- 2026UniSHARP: Universal Sharp Monocular View Synthesiscited by 2
- 2026LiDAR-EVS: Enhance Extrapolated View Synthesis for 3D Gaussian Splatting with Pseudo-LiDAR Supervisioncited by 1
- 2026PairDropGS: Paired Dropout-Induced Consistency Regularization for Sparse-View Gaussian Splattingcited by 0
- 2026PanoPlane: Plane-Aware Panoramic Completion for Sparse-View Indoor 3D Gaussian Splattingcited by 0
- 2026Improving Sparse-View 3DGS Generalization via Flat Minima Optimizationcited by 0
- 2026GaussianSelector: Lightweight Human-Guided Object Selection in 3D Gaussian Splatting with Graph Optimizationcited by 0
- 2026GSPotential: Camera Potential Field for Sparse-View 3D Gaussian Splattingcited by 0
- 2026ClearGS: Reliability-Aware Gaussian Splatting from Handheld Videoscited by 0
- 2026Remote Sensing Sparse-View 3D Gaussian Splatting via Depth Image-Based Renderingcited by 0
- 2026Budgeted-GS: Real-Time Large-Scale Gaussian Splatting via Factoring LODcited by 0
- 2026Budgeted-GS: Real-Time Large-Scale Gaussian Splatting via Factoring LOD2 Oct 2026
- 2026Remote Sensing Sparse-View 3D Gaussian Splatting via Depth Image-Based Rendering28 Sep 2026
- 2026ClearGS: Reliability-Aware Gaussian Splatting from Handheld Videos25 Sep 2026
- 2026GSPotential: Camera Potential Field for Sparse-View 3D Gaussian Splatting29 Aug 2026
- 2026GaussianSelector: Lightweight Human-Guided Object Selection in 3D Gaussian Splatting with Graph Optimization2 Aug 2026
- 2026Improving Sparse-View 3DGS Generalization via Flat Minima Optimization1 Jul 2026
- 2026UniSHARP: Universal Sharp Monocular View Synthesis5 Jun 2026
- 2026PanoPlane: Plane-Aware Panoramic Completion for Sparse-View Indoor 3D Gaussian Splatting13 May 2026
- 2026PairDropGS: Paired Dropout-Induced Consistency Regularization for Sparse-View Gaussian Splatting12 May 2026
- 2026DOC-GS: Dual-Domain Observation and Calibration for Reliable Sparse-View Gaussian Splatting8 Apr 2026
- 2026LiDAR-EVS: Enhance Extrapolated View Synthesis for 3D Gaussian Splatting with Pseudo-LiDAR Supervision16 Mar 2026