mlsanityData to 14 Oct 2026

D2GS: Depth-and-Density Guided Gaussian Splatting for Stable and Accurate Sparse-View Reconstruction

arXiv 2510.08566 ↗First posted 9 Oct 2025cs.CVcited by 11

Not on the map. Why?

Abstract (arXiv)

Recent advances in 3D Gaussian Splatting (3DGS) enable real-time, high-fidelity novel view synthesis (NVS) with explicit 3D representations. However, performance degradation and instability remain significant under sparse-view conditions. In this work, we identify two key failure modes under sparse-view conditions: overfitting in regions with excessive Gaussian density near the camera, and underfitting in distant areas with insufficient Gaussian coverage. To address these challenges, we propose a unified framework D2GS, comprising two key components: a Depth-and-Density Guided Dropout strategy that suppresses overfitting by adaptively masking redundant Gaussians based on density and depth, and a Distance-Aware Fidelity Enhancement module that improves reconstruction quality in under-fitted far-field areas through targeted supervision. Moreover, we introduce a new evaluation metric to quantify the stability of learned Gaussian distributions, providing insights into the robustness of the sparse-view 3DGS. Extensive experiments on multiple datasets demonstrate that our method significantly improves both visual quality and robustness under sparse view conditions. The project page can be found at: https://insta360-research-team.github.io/DDGS-website/.

Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 46 of its 54 references that are in the map. First posted on arXiv 9 Oct 2025.

Builds on

46 of 54 references.

References · 46

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2013Sinkhorn Distances: Lightspeed Computation of Optimal Transportation Distancescited by 2,316
  4. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  5. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  6. 2021Vision Transformers for Dense Predictioncited by 1,803
  7. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  8. 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,495
  9. 2024Depth Anything V2cited by 1,422
  10. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
  11. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
  12. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
34 more
  1. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  2. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
  3. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
  4. 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 615
  5. 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 575
  6. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
  7. 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
  8. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
  9. 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 311
  10. 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 302
  11. 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
  12. 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
  13. 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
  14. 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 239
  15. 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
  16. 2022SPARF: Neural Radiance Fields from Sparse and Noisy Posescited by 195
  17. 2023Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fieldscited by 143
  18. 2024CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularizationcited by 121
  19. 2023F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectoriescited by 118
  20. 2024Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splattingcited by 113
  21. 2022High-Quality Entity Segmentationcited by 93
  22. 2024AbsGS: Recovering Fine Details for 3D Gaussian Splattingcited by 82
  23. 2019A Wasserstein-type distance in the space of Gaussian Mixture Modelscited by 75
  24. 2021Open-World Entity Segmentationcited by 74
  25. 2025DropGaussian: Structural Regularization for Sparse-view Gaussian Splattingcited by 65
  26. 2022Aug-NeRF: Training Stronger Neural Radiance Fields with Triple-Level Physically-Grounded Augmentationscited by 46
  27. 2023UniGS: Unified Representation for Image Generation and Segmentationcited by 29
  28. 2021Multi-Scale Aligned Distillation for Low-Resolution Detectioncited by 24
  29. 2024Layout-your-3D: Controllable and Precise 3D Generation with 2D Blueprintcited by 21
  30. 2024LoopSparseGS: Loop Based Sparse-View Friendly Gaussian Splattingcited by 18
  31. 2022SteerNeRF: Accelerating NeRF Rendering via Smooth Viewpoint Trajectorycited by 15
  32. 2025Unified Dense Prediction of Video Diffusioncited by 13
  33. 2024DreamRelation: Bridging Customization and Relation Generationcited by 9
  34. 2025RobuRCDet: Enhancing Robustness of Radar-Camera Fusion in Bird's Eye View for 3D Object Detectioncited by 6

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 11.

11 papers.