mlsanityData to 14 Oct 2026

ClipGStream: Clip-Stream Gaussian Splatting for Any Length and Any Motion Multi-View Dynamic Scene Reconstruction

arXiv 2604.13746 ↗First posted 15 Apr 2026cs.CVcited by 3

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Abstract (arXiv)

Dynamic 3D scene reconstruction is essential for immersive media such as VR, MR, and XR, yet remains challenging for long multi-view sequences with large-scale motion. Existing dynamic Gaussian approaches are either Frame-Stream, offering scalability but poor temporal stability, or Clip, achieving local consistency at the cost of high memory and limited sequence length. We propose ClipGStream, a hybrid reconstruction framework that performs stream optimization at the clip level rather than the frame level. The sequence is divided into short clips, where dynamic motion is modeled using clip-independent spatio-temporal fields and residual anchor compensation to capture local variations efficiently, while inter-clip inherited anchors and decoders maintain structural consistency across clips. This Clip-Stream design enables scalable, flicker-free reconstruction of long dynamic videos with high temporal coherence and reduced memory overhead. Extensive experiments demonstrate that ClipGStream achieves state-of-the-art reconstruction quality and efficiency. The project page is available at: https://liangjie1999.github.io/ClipGStreamWeb/

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 43 of its 58 references that are in the map. First posted on arXiv 15 Apr 2026.

Builds on

43 of 58 references.

References · 43

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  3. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  4. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  5. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  6. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  7. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  8. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  9. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
  10. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
  11. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
  12. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
31 more
  1. 2018Open3D: A Modern Library for 3D Data Processingcited by 721
  2. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
  3. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
  4. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
  5. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
  6. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
  7. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
  8. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
  9. 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 230
  10. 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 211
  11. 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 174
  12. 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 160
  13. 2021Efficient Neural Radiance Fields for Interactive Free-viewpoint Videocited by 150
  14. 2023Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fieldscited by 143
  15. 2022Mixed Neural Voxels for Fast Multi-view Video Synthesiscited by 127
  16. 2023DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splattingcited by 124
  17. 2022Streaming Radiance Fields for 3D Video Synthesiscited by 119
  18. 2023NeRF-DS: Neural Radiance Fields for Dynamic Specular Objectscited by 111
  19. 2024StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Renderingcited by 111
  20. 2024RaDe-GS: Rasterizing Depth in Gaussian Splattingcited by 111
  21. 2024GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creationcited by 100
  22. 20234K4D: Real-Time 4D View Synthesis at 4K Resolutioncited by 91
  23. 20204D Visualization of Dynamic Events from Unconstrained Multi-View Videoscited by 66
  24. 2024Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splattingcited by 49
  25. 2025Swift4D:Adaptive divide-and-conquer Gaussian Splatting for compact and efficient reconstruction of dynamic scenecited by 42
  26. 2025Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splattingcited by 36
  27. 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Videocited by 27
  28. 2024Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesiscited by 18
  29. 2025LocalDyGS: Multi-view Global Dynamic Scene Modeling via Adaptive Local Implicit Feature Decouplingcited by 13
  30. 2023From Capture to Display: A Survey on Volumetric Videocited by 9
  31. 2026Intrinsic Geometry-Appearance Consistency Optimization for Sparse-View Gaussian Splattingcited by 3

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 3.

3 papers.