mlsanityData to 14 Oct 2026

NeuRIS: Neural Reconstruction of Indoor Scenes Using Normal Priors

arXiv 2206.13597 ↗First posted 27 Jun 2022cs.CVcited by 125

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Abstract (arXiv)

Reconstructing 3D indoor scenes from 2D images is an important task in many computer vision and graphics applications. A main challenge in this task is that large texture-less areas in typical indoor scenes make existing methods struggle to produce satisfactory reconstruction results. We propose a new method, named NeuRIS, for high quality reconstruction of indoor scenes. The key idea of NeuRIS is to integrate estimated normal of indoor scenes as a prior in a neural rendering framework for reconstructing large texture-less shapes and, importantly, to do this in an adaptive manner to also enable the reconstruction of irregular shapes with fine details. Specifically, we evaluate the faithfulness of the normal priors on-the-fly by checking the multi-view consistency of reconstruction during the optimization process. Only the normal priors accepted as faithful will be utilized for 3D reconstruction, which typically happens in the regions of smooth shapes possibly with weak texture. However, for those regions with small objects or thin structures, for which the normal priors are usually unreliable, we will only rely on visual features of the input images, since such regions typically contain relatively rich visual features (e.g., shade changes and boundary contours). Extensive experiments show that NeuRIS significantly outperforms the state-of-the-art methods in terms of reconstruction quality.

Key facts. Cited by 125 papers in the map (data through 14 Oct 2026). Builds on 33 of its 46 references that are in the map. First posted on arXiv 27 Jun 2022.

Builds on

33 of 46 references.

References · 33

  1. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  2. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
  3. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
  4. 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,238
  5. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
  6. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  7. 2021Volume Rendering of Neural Implicit Surfacescited by 996
  8. 2020Neural Sparse Voxel Fieldscited by 959
  9. 2017Unsupervised Learning of Depth and Ego-Motion from Videocited by 782
  10. 2020Implicit Geometric Regularization for Learning Shapescited by 710
  11. 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 700
  12. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
21 more
  1. 2020Learning Continuous Image Representation with Local Implicit Image Functioncited by 552
  2. 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 470
  3. 2019SAL: Sign Agnostic Learning of Shapes from Raw Datacited by 390
  4. 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 302
  5. 2021NeuralRecon: Real-Time Coherent 3D Reconstruction from Monocular Videocited by 241
  6. 2019Enforcing geometric constraints of virtual normal for depth predictioncited by 234
  7. 2020Consistent Video Depth Estimationcited by 220
  8. 2020Atlas: End-to-End 3D Scene Reconstruction from Posed Imagescited by 206
  9. 2021NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereocited by 192
  10. 2018DeepV2D: Video to Depth with Differentiable Structure from Motioncited by 185
  11. 2021Improving neural implicit surfaces geometry with patch warpingcited by 137
  12. 2021Beyond Periodicity: Towards a Unifying Framework for Activations in Coordinate-MLPscited by 135
  13. 2021Estimating and Exploiting the Aleatoric Uncertainty in Surface Normal Estimationcited by 116
  14. 2019DPSNet: End-to-end Deep Plane Sweep Stereocited by 115
  15. 2018MVDepthNet: Real-time Multiview Depth Estimation Neural Networkcited by 59
  16. 2020Multi-view Depth Estimation using Epipolar Spatio-Temporal Networkscited by 59
  17. 2021Adaptive Surface Normal Constraint for Depth Estimationcited by 43
  18. 2020Occlusion-Aware Depth Estimation with Adaptive Normal Constraintscited by 41
  19. 2020Surface Normal Estimation of Tilted Images via Spatial Rectifiercited by 34
  20. 2019FrameNet: Learning Local Canonical Frames of 3D Surfaces from a Single RGB Imagecited by 26
  21. 2022A Confidence-based Iterative Solver of Depths and Surface Normals for Deep Multi-view Stereocited by 12

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 10; 2023: 44; 2024: 41; 2025: 19; 2026: 11.

125 papers.

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  1. 2024Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimationcited by 395
  2. 2024GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Imagecited by 286
  3. 2022NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fieldscited by 188
  4. 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
  5. 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
  6. 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 158
  7. 2023Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splattingcited by 154
  8. 2023DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Modelscited by 127
  9. 2023StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Viewscited by 120
  10. 2024RaDe-GS: Rasterizing Depth in Gaussian Splattingcited by 111
  11. 2023RobustNeRF: Ignoring Distractors with Robust Lossescited by 101
  12. 2025Hi3DGen: High-fidelity 3D Geometry Generation from Images via Normal Bridgingcited by 99
38 more
  1. 2024MVDiffusion++: A Dense High-resolution Multi-view Diffusion Model for Single or Sparse-view 3D Object Reconstructioncited by 95
  2. 2023HyperHuman: Hyper-Realistic Human Generation with Latent Structural Diffusioncited by 68
  3. 2022VolRecon: Volume Rendering of Signed Ray Distance Functions for Generalizable Multi-View Reconstructioncited by 62
  4. 2023NeRF-Det: Learning Geometry-Aware Volumetric Representation for Multi-View 3D Object Detectioncited by 51
  5. 2023Direct2.5: Diverse Text-to-3D Generation via Multi-view 2.5D Diffusioncited by 50
  6. 2024Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Setcited by 49
  7. 2024PhyRecon: Physically Plausible Neural Scene Reconstructioncited by 45
  8. 2023I2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFscited by 42
  9. 2023Towards Better Gradient Consistency for Neural Signed Distance Functions via Level Set Alignmentcited by 39
  10. 2023ObjectSDF++: Improved Object-Compositional Neural Implicit Surfacescited by 39
  11. 2023Single-view 3D Scene Reconstruction with High-fidelity Shape and Texturecited by 37
  12. 2023Learning a More Continuous Zero Level Set in Unsigned Distance Fields through Level Set Projectioncited by 36
  13. 2024Zero-Shot Scene Reconstruction from Single Images with Deep Prior Assemblycited by 35
  14. 2024GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstructioncited by 31
  15. 2023Unsupervised Inference of Signed Distance Functions from Single Sparse Point Clouds without Learning Priorscited by 28
  16. 2023Learning Signed Distance Functions from Noisy 3D Point Clouds via Noise to Noise Mappingcited by 27
  17. 20243DSceneEditor: Controllable 3D Scene Editing with Gaussian Splattingcited by 22
  18. 2023S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfacescited by 21
  19. 2023HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwined Regularizationcited by 20
  20. 2023RICO: Regularizing the Unobservable for Indoor Compositional Reconstructioncited by 20
  21. 2023Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflectionscited by 19
  22. 2023PoRF: Pose Residual Field for Accurate Neural Surface Reconstructioncited by 19
  23. 2024SparseCraft: Few-Shot Neural Reconstruction through Stereopsis Guided Geometric Linearizationcited by 19
  24. 2023Sound Localization from Motion: Jointly Learning Sound Direction and Camera Rotationcited by 18
  25. 2023SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integrationcited by 18
  26. 2024Learning-based Multi-View Stereo: A Surveycited by 18
  27. 2022LATITUDE: Robotic Global Localization with Truncated Dynamic Low-pass Filter in City-scale NeRFcited by 17
  28. 2022MonoNeuralFusion: Online Monocular Neural 3D Reconstruction with Geometric Priorscited by 17
  29. 2023DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstructioncited by 17
  30. 2024VRP-UDF: Towards Unbiased Learning of Unsigned Distance Functions from Multi-view Images with Volume Rendering Priorscited by 17
  31. 2025GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstructioncited by 17
  32. 2023NeRFVS: Neural Radiance Fields for Free View Synthesis via Geometry Scaffoldscited by 16
  33. 2023NeRRF: 3D Reconstruction and View Synthesis for Transparent and Specular Objects with Neural Refractive-Reflective Fieldscited by 16
  34. 2024NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstructioncited by 16
  35. 2023CorresNeRF: Image Correspondence Priors for Neural Radiance Fieldscited by 15
  36. 2023Objects as volumes: A stochastic geometry view of opaque solidscited by 15
  37. 2024Fast Learning of Signed Distance Functions from Noisy Point Clouds via Noise to Noise Mappingcited by 15
  38. 2025MonoInstance: Enhancing Monocular Priors via Multi-view Instance Alignment for Neural Rendering and Reconstructioncited by 15

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