NeuRIS: Neural Reconstruction of Indoor Scenes Using Normal Priors
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Abstract (arXiv)
Reconstructing 3D indoor scenes from 2D images is an important task in many computer vision and graphics applications. A main challenge in this task is that large texture-less areas in typical indoor scenes make existing methods struggle to produce satisfactory reconstruction results. We propose a new method, named NeuRIS, for high quality reconstruction of indoor scenes. The key idea of NeuRIS is to integrate estimated normal of indoor scenes as a prior in a neural rendering framework for reconstructing large texture-less shapes and, importantly, to do this in an adaptive manner to also enable the reconstruction of irregular shapes with fine details. Specifically, we evaluate the faithfulness of the normal priors on-the-fly by checking the multi-view consistency of reconstruction during the optimization process. Only the normal priors accepted as faithful will be utilized for 3D reconstruction, which typically happens in the regions of smooth shapes possibly with weak texture. However, for those regions with small objects or thin structures, for which the normal priors are usually unreliable, we will only rely on visual features of the input images, since such regions typically contain relatively rich visual features (e.g., shade changes and boundary contours). Extensive experiments show that NeuRIS significantly outperforms the state-of-the-art methods in terms of reconstruction quality.
Key facts. Cited by 125 papers in the map (data through 14 Oct 2026). Builds on 33 of its 46 references that are in the map. First posted on arXiv 27 Jun 2022.
Builds on
33 of 46 references.
References · 33
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
- 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,238
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
- 2021Volume Rendering of Neural Implicit Surfacescited by 996
- 2020Neural Sparse Voxel Fieldscited by 959
- 2017Unsupervised Learning of Depth and Ego-Motion from Videocited by 782
- 2020Implicit Geometric Regularization for Learning Shapescited by 710
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 700
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
21 more
- 2020Learning Continuous Image Representation with Local Implicit Image Functioncited by 552
- 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 470
- 2019SAL: Sign Agnostic Learning of Shapes from Raw Datacited by 390
- 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 302
- 2021NeuralRecon: Real-Time Coherent 3D Reconstruction from Monocular Videocited by 241
- 2019Enforcing geometric constraints of virtual normal for depth predictioncited by 234
- 2020Consistent Video Depth Estimationcited by 220
- 2020Atlas: End-to-End 3D Scene Reconstruction from Posed Imagescited by 206
- 2021NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereocited by 192
- 2018DeepV2D: Video to Depth with Differentiable Structure from Motioncited by 185
- 2021Improving neural implicit surfaces geometry with patch warpingcited by 137
- 2021Beyond Periodicity: Towards a Unifying Framework for Activations in Coordinate-MLPscited by 135
- 2021Estimating and Exploiting the Aleatoric Uncertainty in Surface Normal Estimationcited by 116
- 2019DPSNet: End-to-end Deep Plane Sweep Stereocited by 115
- 2018MVDepthNet: Real-time Multiview Depth Estimation Neural Networkcited by 59
- 2020Multi-view Depth Estimation using Epipolar Spatio-Temporal Networkscited by 59
- 2021Adaptive Surface Normal Constraint for Depth Estimationcited by 43
- 2020Occlusion-Aware Depth Estimation with Adaptive Normal Constraintscited by 41
- 2020Surface Normal Estimation of Tilted Images via Spatial Rectifiercited by 34
- 2019FrameNet: Learning Local Canonical Frames of 3D Surfaces from a Single RGB Imagecited by 26
- 2022A Confidence-based Iterative Solver of Depths and Surface Normals for Deep Multi-view Stereocited by 12
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Citing papers per year: 2022: 10; 2023: 44; 2024: 41; 2025: 19; 2026: 11.
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- 2024Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimationcited by 395
- 2024GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Imagecited by 286
- 2022NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fieldscited by 188
- 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
- 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
- 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 158
- 2023Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splattingcited by 154
- 2023DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Modelscited by 127
- 2023StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Viewscited by 120
- 2024RaDe-GS: Rasterizing Depth in Gaussian Splattingcited by 111
- 2023RobustNeRF: Ignoring Distractors with Robust Lossescited by 101
- 2025Hi3DGen: High-fidelity 3D Geometry Generation from Images via Normal Bridgingcited by 99
38 more
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- 2023HyperHuman: Hyper-Realistic Human Generation with Latent Structural Diffusioncited by 68
- 2022VolRecon: Volume Rendering of Signed Ray Distance Functions for Generalizable Multi-View Reconstructioncited by 62
- 2023NeRF-Det: Learning Geometry-Aware Volumetric Representation for Multi-View 3D Object Detectioncited by 51
- 2023Direct2.5: Diverse Text-to-3D Generation via Multi-view 2.5D Diffusioncited by 50
- 2024Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Setcited by 49
- 2024PhyRecon: Physically Plausible Neural Scene Reconstructioncited by 45
- 2023I2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFscited by 42
- 2023Towards Better Gradient Consistency for Neural Signed Distance Functions via Level Set Alignmentcited by 39
- 2023ObjectSDF++: Improved Object-Compositional Neural Implicit Surfacescited by 39
- 2023Single-view 3D Scene Reconstruction with High-fidelity Shape and Texturecited by 37
- 2023Learning a More Continuous Zero Level Set in Unsigned Distance Fields through Level Set Projectioncited by 36
- 2024Zero-Shot Scene Reconstruction from Single Images with Deep Prior Assemblycited by 35
- 2024GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstructioncited by 31
- 2023Unsupervised Inference of Signed Distance Functions from Single Sparse Point Clouds without Learning Priorscited by 28
- 2023Learning Signed Distance Functions from Noisy 3D Point Clouds via Noise to Noise Mappingcited by 27
- 20243DSceneEditor: Controllable 3D Scene Editing with Gaussian Splattingcited by 22
- 2023S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfacescited by 21
- 2023HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwined Regularizationcited by 20
- 2023RICO: Regularizing the Unobservable for Indoor Compositional Reconstructioncited by 20
- 2023Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflectionscited by 19
- 2023PoRF: Pose Residual Field for Accurate Neural Surface Reconstructioncited by 19
- 2024SparseCraft: Few-Shot Neural Reconstruction through Stereopsis Guided Geometric Linearizationcited by 19
- 2023Sound Localization from Motion: Jointly Learning Sound Direction and Camera Rotationcited by 18
- 2023SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integrationcited by 18
- 2024Learning-based Multi-View Stereo: A Surveycited by 18
- 2022LATITUDE: Robotic Global Localization with Truncated Dynamic Low-pass Filter in City-scale NeRFcited by 17
- 2022MonoNeuralFusion: Online Monocular Neural 3D Reconstruction with Geometric Priorscited by 17
- 2023DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstructioncited by 17
- 2024VRP-UDF: Towards Unbiased Learning of Unsigned Distance Functions from Multi-view Images with Volume Rendering Priorscited by 17
- 2025GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstructioncited by 17
- 2023NeRFVS: Neural Radiance Fields for Free View Synthesis via Geometry Scaffoldscited by 16
- 2023NeRRF: 3D Reconstruction and View Synthesis for Transparent and Specular Objects with Neural Refractive-Reflective Fieldscited by 16
- 2024NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstructioncited by 16
- 2023CorresNeRF: Image Correspondence Priors for Neural Radiance Fieldscited by 15
- 2023Objects as volumes: A stochastic geometry view of opaque solidscited by 15
- 2024Fast Learning of Signed Distance Functions from Noisy Point Clouds via Noise to Noise Mappingcited by 15
- 2025MonoInstance: Enhancing Monocular Priors via Multi-view Instance Alignment for Neural Rendering and Reconstructioncited by 15
50 most cited of 125 All 125 (JSON)
- 2026NeuDonatello: Uncertainty-Aware Framework for Accurate Neural SDF Learning27 Aug 2026
- 2026FlashNormal: Detailed Surface Normal Estimation from Flash and No-Flash Images26 Aug 2026
- 2026Surfsvr: 2D Surface Priors as 3D Geometric Regularizers for Sparse Voxel Reconstruction12 Aug 2026
- 2026CASA-SDF: Curriculum-Aware Spatial Adaptation with Curvature-Guided Density for Neural Implicit Surface Reconstruction15 Jul 2026
- 2026Sparse-View Surface Reconstruction using Gaussian Splatting through High-Confidence Depth Propagation with Normal Priors4 Jul 2026
- 2026Shell-Supervised Gaussian Splatting for Urban Real-to-Sim Reconstruction29 Jun 2026
- 2026Gaussian-Voxel Duet: A Dual-Scaffolding Hybrid Representation for Fast and Accurate Monocular Surface Reconstruction26 May 2026
- 2026Revisiting Photometric Ambiguity for Accurate Gaussian-Splatting Surface Reconstruction12 May 2026
- 2026First Shape, Then Meaning: Efficient Geometry and Semantics Learning for Indoor Reconstruction5 May 2026
- 2026SGAD-SLAM: Splatting Gaussians at Adjusted Depth for Better Radiance Fields in RGBD SLAM22 Mar 2026
- 20263D Gaussian Splatting with Self-Constrained Priors for High Fidelity Surface Reconstruction20 Mar 2026
- 2025AtlasGS: Atlanta-world Guided Surface Reconstruction with Implicit Structured Gaussians29 Oct 2025
38 more
- 2025PlanarGS: High-Fidelity Indoor 3D Gaussian Splatting Guided by Vision-Language Planar Priors27 Oct 2025
- 2025GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction22 Sep 2025
- 2025SERES: Semantic-aware neural reconstruction from sparse views23 Aug 2025
- 2025PreSem-Surf: RGB-D Surface Reconstruction with Progressive Semantic Modeling and SG-MLP Pre-Rendering Mechanism17 Aug 2025
- 2025Towards Depth Foundation Model: Recent Trends in Vision-Based Depth Estimation15 Jul 2025
- 2025A Probability-guided Sampler for Neural Implicit Surface Rendering10 Jun 2025
- 2025Multi-view Surface Reconstruction Using Normal and Reflectance Cues4 Jun 2025
- 2025VTGaussian-SLAM: RGBD SLAM for Large Scale Scenes with Splatting View-Tied 3D Gaussians3 Jun 2025
- 2025Is Single-View Mesh Reconstruction Ready for Robotics?23 May 2025
- 2025Geometric Prior-Guided Neural Implicit Surface Reconstruction in the Wild12 May 2025
- 2025FreBIS: Frequency-Based Stratification for Neural Implicit Surface Representations28 Apr 2025
- 2025Hi3DGen: High-fidelity 3D Geometry Generation from Images via Normal Bridging28 Mar 2025
- 2025MonoInstance: Enhancing Monocular Priors via Multi-view Instance Alignment for Neural Rendering and Reconstruction24 Mar 2025
- 2025NeRFPrior: Learning Neural Radiance Field as a Prior for Indoor Scene Reconstruction24 Mar 2025
- 2025Improving Geometric Consistency for 360-Degree Neural Radiance Fields in Indoor Scenarios17 Mar 2025
- 2025Niagara: Normal-Integrated Geometric Affine Field for Scene Reconstruction from a Single View16 Mar 2025
- 2025LiSu: A Dataset and Method for LiDAR Surface Normal Estimation11 Mar 2025
- 2025J-NeuS: Joint field optimization for Neural Surface reconstruction in urban scenes with limited image overlap7 Jan 2025
- 2024Sensing Surface Patches in Volume Rendering for Inferring Signed Distance Functions21 Dec 2024
- 2024CoCoGaussian: Leveraging Circle of Confusion for Gaussian Splatting from Defocused Images20 Dec 2024
- 2024SolidGS: Consolidating Gaussian Surfel Splatting for Sparse-View Surface Reconstruction19 Dec 2024
- 2024GURecon: Learning Detailed 3D Geometric Uncertainties for Neural Surface Reconstruction19 Dec 2024
- 2024Prism: Semi-Supervised Multi-View Stereo with Monocular Structure Priors8 Dec 2024
- 20243DSceneEditor: Controllable 3D Scene Editing with Gaussian Splatting2 Dec 2024
- 2024AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones28 Nov 2024
- 2024GUS-IR: Gaussian Splatting with Unified Shading for Inverse Rendering12 Nov 2024
- 2024Inferring Neural Signed Distance Functions by Overfitting on Single Noisy Point Clouds through Finetuning Data-Driven based Priors25 Oct 2024
- 2024Zero-Shot Scene Reconstruction from Single Images with Deep Prior Assembly21 Oct 2024
- 2024Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set18 Oct 2024
- 2024Fine-detailed Neural Indoor Scene Reconstruction using multi-level importance sampling and multi-view consistency10 Oct 2024
- 2024MOSE: Monocular Semantic Reconstruction Using NeRF-Lifted Noisy Priors21 Sep 2024
- 2024Diversity-Driven View Subset Selection for Indoor Novel View Synthesis11 Sep 2024
- 2024Spurfies: Sparse Surface Reconstruction using Local Geometry Priors29 Aug 2024
- 2024Ray-Distance Volume Rendering for Neural Scene Reconstruction28 Aug 2024
- 2024Learning-based Multi-View Stereo: A Survey27 Aug 2024
- 2024ND-SDF: Learning Normal Deflection Fields for High-Fidelity Indoor Reconstruction22 Aug 2024
- 2024NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstruction19 Aug 2024
- 2024VF-NeRF: Learning Neural Vector Fields for Indoor Scene Reconstruction16 Aug 2024
50 newest of 125 All 125 (JSON)
- 2024GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Imagecited by 286
- 2023DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Modelscited by 127
- 2024MVDiffusion++: A Dense High-resolution Multi-view Diffusion Model for Single or Sparse-view 3D Object Reconstructioncited by 95
- 2023HyperHuman: Hyper-Realistic Human Generation with Latent Structural Diffusioncited by 68
- 2023Direct2.5: Diverse Text-to-3D Generation via Multi-view 2.5D Diffusioncited by 50
- 2023O2-Recon: Completing 3D Reconstruction of Occluded Objects in the Scene with a Pre-trained 2D Diffusion Modelcited by 8
- 2023NeuSD: Surface Completion with Multi-View Text-to-Image Diffusioncited by 0
- 2024GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Image18 Mar 2024
- 2024MVDiffusion++: A Dense High-resolution Multi-view Diffusion Model for Single or Sparse-view 3D Object Reconstruction20 Feb 2024
- 2023NeuSD: Surface Completion with Multi-View Text-to-Image Diffusion7 Dec 2023
- 2023Direct2.5: Diverse Text-to-3D Generation via Multi-view 2.5D Diffusion27 Nov 2023
- 2023HyperHuman: Hyper-Realistic Human Generation with Latent Structural Diffusion12 Oct 2023
- 2023O2-Recon: Completing 3D Reconstruction of Occluded Objects in the Scene with a Pre-trained 2D Diffusion Model18 Aug 2023
- 2023DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Models23 Feb 2023
- 2024Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimationcited by 395
- 2022NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fieldscited by 188
- 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
- 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
- 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 158
- 2023Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splattingcited by 154
- 2023StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Viewscited by 120
- 2024RaDe-GS: Rasterizing Depth in Gaussian Splattingcited by 111
- 2023RobustNeRF: Ignoring Distractors with Robust Lossescited by 101
- 2025Hi3DGen: High-fidelity 3D Geometry Generation from Images via Normal Bridgingcited by 99
- 2022VolRecon: Volume Rendering of Signed Ray Distance Functions for Generalizable Multi-View Reconstructioncited by 62
- 2023NeRF-Det: Learning Geometry-Aware Volumetric Representation for Multi-View 3D Object Detectioncited by 51
12 most cited of 118 All 118 (JSON)
- 2026NeuDonatello: Uncertainty-Aware Framework for Accurate Neural SDF Learning27 Aug 2026
- 2026FlashNormal: Detailed Surface Normal Estimation from Flash and No-Flash Images26 Aug 2026
- 2026Surfsvr: 2D Surface Priors as 3D Geometric Regularizers for Sparse Voxel Reconstruction12 Aug 2026
- 2026CASA-SDF: Curriculum-Aware Spatial Adaptation with Curvature-Guided Density for Neural Implicit Surface Reconstruction15 Jul 2026
- 2026Sparse-View Surface Reconstruction using Gaussian Splatting through High-Confidence Depth Propagation with Normal Priors4 Jul 2026
- 2026Shell-Supervised Gaussian Splatting for Urban Real-to-Sim Reconstruction29 Jun 2026
- 2026Gaussian-Voxel Duet: A Dual-Scaffolding Hybrid Representation for Fast and Accurate Monocular Surface Reconstruction26 May 2026
- 2026Revisiting Photometric Ambiguity for Accurate Gaussian-Splatting Surface Reconstruction12 May 2026
- 2026First Shape, Then Meaning: Efficient Geometry and Semantics Learning for Indoor Reconstruction5 May 2026
- 2026SGAD-SLAM: Splatting Gaussians at Adjusted Depth for Better Radiance Fields in RGBD SLAM22 Mar 2026
- 20263D Gaussian Splatting with Self-Constrained Priors for High Fidelity Surface Reconstruction20 Mar 2026
- 2025AtlasGS: Atlanta-world Guided Surface Reconstruction with Implicit Structured Gaussians29 Oct 2025
12 newest of 118 All 118 (JSON)