PIE-NeRF: Physics-based Interactive Elastodynamics with NeRF
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Abstract (arXiv)
We show that physics-based simulations can be seamlessly integrated with NeRF to generate high-quality elastodynamics of real-world objects. Unlike existing methods, we discretize nonlinear hyperelasticity in a meshless way, obviating the necessity for intermediate auxiliary shape proxies like a tetrahedral mesh or voxel grid. A quadratic generalized moving least square (Q-GMLS) is employed to capture nonlinear dynamics and large deformation on the implicit model. Such meshless integration enables versatile simulations of complex and codimensional shapes. We adaptively place the least-square kernels according to the NeRF density field to significantly reduce the complexity of the nonlinear simulation. As a result, physically realistic animations can be conveniently synthesized using our method for a wide range of hyperelastic materials at an interactive rate. For more information, please visit our project page at https://fytalon.github.io/pienerf/.
Key facts. Cited by 51 papers in the map (data through 14 Oct 2026). Builds on 52 of its 94 references that are in the map. First posted on arXiv 22 Nov 2023.
Builds on
52 of 94 references.
References · 52
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- 2023Blending-NeRF: Text-Driven Localized Editing in Neural Radiance Fieldscited by 28
- 2023RecolorNeRF: Layer Decomposed Radiance Fields for Efficient Color Editing of 3D Scenescited by 25
- 2022Neural Implicit Representations for Physical Parameter Inference from a Single Videocited by 19
- 2022PaletteNeRF: Palette-based Color Editing for NeRFscited by 18
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50 most cited of 52 All 52 (JSON)
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- 2025VDAWorld: World Modelling via VLM-Directed Abstraction and Simulation11 Dec 2025
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- 2024GIC: Gaussian-Informed Continuum for Physical Property Identification and Simulation21 Jun 2024
- 2024Simplicits: Mesh-Free, Geometry-Agnostic, Elastic Simulation9 Jun 2024
- 2024Physically Compatible 3D Object Modeling from a Single Image30 May 2024
- 2024ElastoGen: 4D Generative Elastodynamics23 May 2024
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- 2024PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generationcited by 191
- 2025PhysWorld: From Real Videos to World Models of Deformable Objects via Physics-Aware Demonstration Synthesiscited by 10
- 2025From 2D to 3D Cognition: A Brief Survey of General World Modelscited by 4
- 2025VDAWorld: World Modelling via VLM-Directed Abstraction and Simulationcited by 3
- 2026NeuIDO: Neural Intrinsic Dynamics Operator for Physics-Informed 4D World Modelscited by 0
- 2026NeuIDO: Neural Intrinsic Dynamics Operator for Physics-Informed 4D World Models21 Sep 2026
- 2025VDAWorld: World Modelling via VLM-Directed Abstraction and Simulation11 Dec 2025
- 2025PhysWorld: From Real Videos to World Models of Deformable Objects via Physics-Aware Demonstration Synthesis24 Oct 2025
- 2025From 2D to 3D Cognition: A Brief Survey of General World Models25 Jun 2025
- 2024PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generation19 Apr 2024
- 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 179
- 2025PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videoscited by 87
- 2024GIC: Gaussian-Informed Continuum for Physical Property Identification and Simulationcited by 49
- 2024Physically Compatible 3D Object Modeling from a Single Imagecited by 39
- 2024Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Renderingcited by 37
- 2024Neural Material Adaptor for Visual Grounding of Intrinsic Dynamicscited by 32
- 2024Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splattingcited by 32
- 2024Simplicits: Mesh-Free, Geometry-Agnostic, Elastic Simulationcited by 27
- 2024AutoVFX: Physically Realistic Video Editing from Natural Language Instructionscited by 27
- 2025DSO: Aligning 3D Generators with Simulation Feedback for Physical Soundnesscited by 25
- 2025Generative Physical AI in Vision: A Surveycited by 24
- 2024Neural Fields in Robotics: A Surveycited by 21
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- 2026Learning Implicit Constitutive Laws for Dynamic 3D Gaussian Splatting from Monocular Videos22 Aug 2026
- 2026BendTwin: Robust Dense-to-Sparse Physical Reconstruction with Bending-Aware Differentiable Spring-Mass Models6 Aug 2026
- 2026Coarse-to-fine Framework for Generative MEF via Implicit Neural Representation20 Jul 2026
- 2026MeGAS: Thermomechanical Dynamic Gaussian Splatting for Thermophysical Scene Editing22 Jun 2026
- 2026Adaptive Volumetric Mechanical Property Fields Invariant to Resolution16 Jun 2026
- 2026EgoPhys: Learning Generalizable Physics Models of Deformable Objects from Egocentric Video15 Jun 2026
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- 2026NeuROK: Generative 4D Neural Object Kinematics28 May 2026
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- 2025DensiCrafter: Physically-Constrained Generation and Fabrication of Self-Supporting Hollow Structures12 Nov 2025
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