Affine-Equivariant Kernel Space Encoding for NeRF Editing
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Abstract (arXiv)
Neural scene representations achieve high-fidelity rendering by encoding 3D scenes as continuous functions, but their latent spaces are typically implicit and globally entangled, making localized editing and physically grounded manipulation difficult. While several works introduce explicit control structures or point-based latent representations to improve editability, these approaches often suffer from limited locality, sensitivity to deformations, or visual artifacts. In this paper, we introduce Affine-Equivariant Kernel Space Encoding (EKS), a spatial encoding for neural radiance fields that provides localized, deformation-aware feature representations. Instead of querying latent features directly at discrete points or grid vertices, our encoding aggregates features through a field of anisotropic Gaussian kernels, each defining a localized region of influence. This kernel-based formulation enables stable feature interpolation under spatial transformations while preserving continuity and high reconstruction quality. To preserve detail without sacrificing editability, we further propose a training-time feature distillation mechanism that transfers information from multi-resolution hash grid encodings into the kernel field, yielding a compact and fully grid-free representation at inference. This enables intuitive, localized scene editing directly via Gaussian kernels without retraining, while maintaining high-quality rendering. The code can be found under (https://github.com/MikolajZielinski/eks)
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 44 of its 51 references that are in the map. First posted on arXiv 4 Aug 2025.
Builds on
44 of 51 references.
References · 44
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
- 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 496
- 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
- 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
- 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 371
32 more
- 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 370
- 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
- 2021Editing Conditional Radiance Fieldscited by 222
- 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 217
- 2022NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editingcited by 142
- 2021NeRF for Outdoor Scene Relightingcited by 114
- 2023SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Fieldcited by 94
- 2022Deforming Radiance Fields with Cagescited by 78
- 2023SKED: Sketch-guided Text-based 3D Editingcited by 73
- 2023Forward Flow for Novel View Synthesis of Dynamic Scenescited by 68
- 2024ViCA-NeRF: View-Consistency-Aware 3D Editing of Neural Radiance Fieldscited by 68
- 2022Removing Objects From Neural Radiance Fieldscited by 66
- 2021CoNeRF: Controllable Neural Radiance Fieldscited by 65
- 2023NeRFiller: Completing Scenes via Generative 3D Inpaintingcited by 62
- 2022Control-NeRF: Editable Feature Volumes for Scene Rendering and Manipulationcited by 57
- 2023PIE-NeRF: Physics-based Interactive Elastodynamics with NeRFcited by 51
- 2022NeuPhysics: Editable Neural Geometry and Physics from Monocular Videoscited by 50
- 2023NeuralEditor: Editing Neural Radiance Fields via Manipulating Point Cloudscited by 41
- 2023Differentiable Blocks World: Qualitative 3D Decomposition by Rendering Primitivescited by 38
- 2022VolTeMorph: Realtime, Controllable and Generalisable Animation of Volumetric Representationscited by 36
- 2022EditableNeRF: Editing Topologically Varying Neural Radiance Fields by Key Pointscited by 30
- 2023Gaussian Splatting with NeRF-based Color and Opacitycited by 30
- 2023Blending-NeRF: Text-Driven Localized Editing in Neural Radiance Fieldscited by 28
- 2023RecolorNeRF: Layer Decomposed Radiance Fields for Efficient Color Editing of 3D Scenescited by 25
- 2024GASP: Gaussian Splatting for Physic-Based Simulationscited by 24
- 2024BlenderAlchemy: Editing 3D Graphics with Vision-Language Modelscited by 22
- 2022Neural Implicit Representations for Physical Parameter Inference from a Single Videocited by 19
- 2023Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fieldscited by 18
- 2023PAPR: Proximity Attention Point Renderingcited by 16
- 2023FaceCLIPNeRF: Text-driven 3D Face Manipulation using Deformable Neural Radiance Fieldscited by 12
- 2024Lagrangian Hashing for Compressed Neural Field Representationscited by 4
- 2023RT-kNNS Unbound: Using RT Cores to Accelerate Unrestricted Neighbor Searchcited by 2
Built on by
Citing papers per year: 2025: 1; 2026: 3.
4 papers.
- 2025GS-Verse: Mesh-based Gaussian Splatting for Physics-aware Interaction in Virtual Realitycited by 2
- 2026IRIS: Intersection-aware Ray-based Implicit Editable Scenescited by 2
- 2026Floating Radiance Networkscited by 0
- 2026ORCA: Occlusion-Aware Refinement and Completion for Novel View Synthesiscited by 0
- 2026ORCA: Occlusion-Aware Refinement and Completion for Novel View Synthesis15 Sep 2026
- 2026Floating Radiance Networks6 Aug 2026
- 2026IRIS: Intersection-aware Ray-based Implicit Editable Scenes16 Mar 2026
- 2025GS-Verse: Mesh-based Gaussian Splatting for Physics-aware Interaction in Virtual Reality13 Oct 2025
Similar, not cited
Close in wording, no citation either way
- 2024SealD-NeRF: Interactive Pixel-Level Editing for Dynamic Scenes by Neural Radiance Fields
- 20234D-Editor: Interactive Object-level Editing in Dynamic Neural Radiance Fields via Semantic Distillation
- 2023ProteusNeRF: Fast Lightweight NeRF Editing using 3D-Aware Image Context
- 2024NeRFCodec: Neural Feature Compression Meets Neural Radiance Fields for Memory-Efficient Scene Representation
- 2024DATENeRF: Depth-Aware Text-based Editing of NeRFs
- 2026MLP Splatting: Object-Centric Neural Fields
- 2024M2DNeRF: Multi-Modal Decomposition NeRF with 3D Feature Fields
- 2024ID-NeRF: Indirect Diffusion-guided Neural Radiance Fields for Generalizable View Synthesis