mlsanityData to 14 Oct 2026

DriveSplat: Unified Neural Gaussian Reconstruction for Dynamic Driving Scenes

arXiv 2508.15376 ↗First posted 21 Aug 2025cs.CVcited by 0

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Abstract (arXiv)

Reconstructing large-scale dynamic driving scenes remains challenging due to the coexistence of static environments with extreme depth variation and diverse dynamic actors exhibiting complex motions. Existing Gaussian Splatting based methods have primarily focused on limited-scale or object-centric settings, and their applicability to large-scale dynamic driving scenes remains underexplored, particularly in the presence of extreme scale variation and non-rigid motions. In this work, we propose DriveSplat, a unified neural Gaussian framework for reconstructing dynamic driving scenes within a unified Gaussian-based representation. For static backgrounds, we introduce a scene-aware learnable level-of-detail (LOD) modeling strategy that explicitly accounts for near, intermediate, and far depth ranges in driving environments, enabling adaptive multi-scale Gaussian allocation. For dynamic actors, we use an object-centric formulation with neural Gaussian primitives, modeling motion through a global rigid transformation and handling non-rigid dynamics via a two-stage deformation that first adjusts anchors and subsequently updates the Gaussians. To further regularize the optimization, we incorporate dense depth and surface normal priors from pre-trained models as auxiliary supervision. Extensive experiments on the Waymo and KITTI benchmarks demonstrate that DriveSplat achieves state-of-the-art performance in novel-view synthesis while producing temporally stable and geometrically consistent reconstructions of dynamic driving scenes. Project page: https://physwm.github.io/drivesplat.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 50 of its 59 references that are in the map. First posted on arXiv 21 Aug 2025.

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50 of 59 references.

References · 50

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,451
  3. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  4. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
  5. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  6. 2024Depth Anything V2cited by 1,422
  7. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
  8. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  9. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  10. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
  11. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
  12. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
38 more
  1. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
  2. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
  3. 2023ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depthcited by 657
  4. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
  5. 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 360
  6. 2021Omnidata: A Scalable Pipeline for Making Multi-Task Mid-Level Vision Datasets from 3D Scanscited by 336
  7. 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 302
  8. 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
  9. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
  10. 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 252
  11. 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
  12. 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 230
  13. 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
  14. 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 216
  15. 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
  16. 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 200
  17. 2021NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereocited by 192
  18. 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 192
  19. 2024OmniRe: Omni Urban Scene Reconstructioncited by 161
  20. 2021Efficient Neural Radiance Fields for Interactive Free-viewpoint Videocited by 150
  21. 2023Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Renderingcited by 143
  22. 2024DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshingcited by 138
  23. 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
  24. 2024textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Drivingcited by 105
  25. 2023Forward Flow for Novel View Synthesis of Dynamic Scenescited by 68
  26. 2023Temporal Interpolation Is All You Need for Dynamic Neural Radiance Fieldscited by 59
  27. 2024LP-3DGS: Learning to Prune 3D Gaussian Splattingcited by 55
  28. 2023Representing Volumetric Videos as Dynamic MLP Mapscited by 51
  29. 2024DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenescited by 45
  30. 2024BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modelingcited by 42
  31. 2024SplatFlow: Self-Supervised Dynamic Gaussian Splatting in Neural Motion Flow Field for Autonomous Drivingcited by 20
  32. 2025AD-GS: Object-Aware B-Spline Gaussian Splatting for Self-Supervised Autonomous Drivingcited by 17
  33. 2024VDG: Vision-Only Dynamic Gaussian for Driving Simulationcited by 16
  34. 2024Geometry Field Splatting with Gaussian Surfelscited by 13
  35. 2024Lidar Panoptic Segmentation in an Open Worldcited by 8
  36. 2025B'ezierGS: Dynamic Urban Scene Reconstruction with B'ezier Curve Gaussian Splattingcited by 5
  37. 2021Dense Reconstruction of Transparent Objects by Altering Incident Light Paths Through Refractioncited by 3
  38. 2025RDG-GS: Relative Depth Guidance with Gaussian Splatting for Real-time Sparse-View 3D Renderingcited by 1

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