mlsanityData to 14 Oct 2026

SV-GS: Sparse View 4D Reconstruction with Skeleton-Driven Gaussian Splatting

arXiv 2601.00285 ↗First posted 1 Jan 2026cs.CVcited by 1

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Abstract (arXiv)

Reconstructing a dynamic target moving over a large area is challenging. Standard approaches for dynamic object reconstruction require dense coverage in both the viewing space and the temporal dimension, typically relying on multi-view videos captured at each time step. However, such setups are only possible in constrained environments. In real-world scenarios, observations are often sparse over time and captured sparsely from diverse viewpoints (e.g., from security cameras), making dynamic reconstruction highly ill-posed. We present SV-GS, a framework that simultaneously estimates a deformation model and the object's motion over time under sparse observations. To initialize SV-GS, we leverage a rough skeleton graph and an initial static reconstruction as inputs to guide motion estimation. (Later, we show that this input requirement can be relaxed.) Our method optimizes a skeleton-driven deformation field composed of a coarse skeleton joint pose estimator and a module for fine-grained deformations. By making only the joint pose estimator time-dependent, our model enables smooth motion interpolation while preserving learned geometric details. Experiments on synthetic datasets show that our method outperforms existing approaches under sparse observations by up to 34% in PSNR, and achieves comparable performance to dense monocular video methods on real-world datasets despite using significantly fewer frames. Moreover, we demonstrate that the input initial static reconstruction can be replaced by a diffusion-based generative prior, making our method more practical for real-world scenarios.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 53 of its 70 references that are in the map. First posted on arXiv 1 Jan 2026.

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53 of 70 references.

References · 53

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38 more
  1. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
  2. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
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  2. 2025SPAGS: Sparse-View Articulated Object Reconstruction from Single State via Planar Gaussian Splatting
  3. 20244D Gaussian Splatting in the Wild with Uncertainty-Aware Regularization
  4. 2026GA-GS: Generation-Assisted Gaussian Splatting for Static Scene Reconstruction
  5. 2026On the Design of Mixture-of-Experts for Dynamic Gaussian Splatting
  6. 2024Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpses
  7. 2025Diffusion-Guided Gaussian Splatting for Large-Scale Unconstrained 3D Reconstruction and Novel View Synthesis
  8. 2025Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Views