IE-NeRF: Inpainting Enhanced Neural Radiance Fields in the Wild
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Abstract (arXiv)
We present a novel approach for synthesizing realistic novel views using Neural Radiance Fields (NeRF) with uncontrolled photos in the wild. While NeRF has shown impressive results in controlled settings, it struggles with transient objects commonly found in dynamic and time-varying scenes. Our framework called textitInpainting Enhanced NeRF, or ours, enhances the conventional NeRF by drawing inspiration from the technique of image inpainting. Specifically, our approach extends the Multi-Layer Perceptrons (MLP) of NeRF, enabling it to simultaneously generate intrinsic properties (static color, density) and extrinsic transient masks. We introduce an inpainting module that leverages the transient masks to effectively exclude occlusions, resulting in improved volume rendering quality. Additionally, we propose a new training strategy with frequency regularization to address the sparsity issue of low-frequency transient components. We evaluate our approach on internet photo collections of landmarks, demonstrating its ability to generate high-quality novel views and achieve state-of-the-art performance.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 37 of its 56 references that are in the map. First posted on arXiv 15 Jul 2024.
Builds on
37 of 56 references.
References · 37
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25 more
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Built on by
Citing papers per year: 2024: 1; 2025: 3; 2026: 2.
6 papers.
- 2024HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splattingcited by 16
- 2025Neural Radiance Fields for the Real World: A Surveycited by 12
- 2025ForestSplats: Deformable transient field for Gaussian Splatting in the Wildcited by 6
- 2025ReCamDriving: LiDAR-Free Camera-Controlled Video Synthesis for Novel Trajectoriescited by 1
- 2026Surrogate models for Rock-Fluid Interaction: A Grid-Size-Invariant Approachcited by 0
- 2026Difix3D-W: Distractor-Free Few-Shot 3D Gaussian Splatting in the Wildcited by 0
- 2026Difix3D-W: Distractor-Free Few-Shot 3D Gaussian Splatting in the Wild30 Apr 2026
- 2026Surrogate models for Rock-Fluid Interaction: A Grid-Size-Invariant Approach25 Feb 2026
- 2025ReCamDriving: LiDAR-Free Camera-Controlled Video Synthesis for Novel Trajectories3 Dec 2025
- 2025ForestSplats: Deformable transient field for Gaussian Splatting in the Wild8 Mar 2025
- 2025Neural Radiance Fields for the Real World: A Survey22 Jan 2025
- 2024HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting5 Dec 2024