V4d: voxel for 4d novel view synthesis
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Abstract (arXiv)
Neural radiance fields have made a remarkable breakthrough in the novel view synthesis task at the 3D static scene. However, for the 4D circumstance (e.g., dynamic scene), the performance of the existing method is still limited by the capacity of the neural network, typically in a multilayer perceptron network (MLP). In this paper, we utilize 3D Voxel to model the 4D neural radiance field, short as V4D, where the 3D voxel has two formats. The first one is to regularly model the 3D space and then use the sampled local 3D feature with the time index to model the density field and the texture field by a tiny MLP. The second one is in look-up tables (LUTs) format that is for the pixel-level refinement, where the pseudo-surface produced by the volume rendering is utilized as the guidance information to learn a 2D pixel-level refinement mapping. The proposed LUTs-based refinement module achieves the performance gain with little computational cost and could serve as the plug-and-play module in the novel view synthesis task. Moreover, we propose a more effective conditional positional encoding toward the 4D data that achieves performance gain with negligible computational burdens. Extensive experiments demonstrate that the proposed method achieves state-of-the-art performance at a low computational cost.
Key facts. Cited by 42 papers in the map (data through 7 Oct 2026). Builds on 55 of its 74 references that are in the map. First posted on arXiv 28 May 2022.
Builds on
55 of 74 references.
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50 most cited of 55 All 55 (JSON)
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Citing papers per year: 2022: 4; 2023: 13; 2024: 7; 2025: 13; 2026: 5.
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- 2025SDD-4DGS: Static-Dynamic Aware Decoupling in Gaussian Splatting for 4D Scene Reconstruction12 Mar 2025
- 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streaming11 Mar 2025
- 2025MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting7 Jan 2025
- 20244D Gaussian Splatting: Modeling Dynamic Scenes with Native 4D Primitives30 Dec 2024
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- 2024Generative AI for Visualization: State of the Art and Future Directions28 Apr 2024
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- 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis18 Dec 2023
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- 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Rendering21 Nov 2022
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12 most cited of 41 All 41 (JSON)
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- 2026PackUV: Packed Gaussian UV Maps for 4D Volumetric Video26 Feb 2026
- 2026GS-DMSR: Dynamic Sensitive Multi-scale Manifold Enhancement for Accelerated High-Quality 3D Gaussian Splatting9 Jan 2026
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025DEGS: Deformable Event-based 3D Gaussian Splatting from RGB and Event Stream9 Oct 2025
- 2025Every Camera Effect, Every Time, All at Once: 4D Gaussian Ray Tracing for Physics-based Camera Effect Data Generation13 Sep 2025
- 2025MVG4D: Image Matrix-Based Multi-View and Motion Generation for 4D Content Creation from a Single Image24 Jul 2025
- 2025Dynamic View Synthesis from Small Camera Motion Videos29 Jun 2025
- 2025DyTact: Capturing Dynamic Contacts in Hand-Object Manipulation3 Jun 2025
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