mlsanityData to 7 Oct 2026

DeformGS: Scene Flow in Highly Deformable Scenes for Deformable Object Manipulation

arXiv 2312.00583 ↗First posted 30 Nov 2023cs.CV cs.ROcited by 42

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Abstract (arXiv)

Teaching robots to fold, drape, or reposition deformable objects such as cloth will unlock a variety of automation applications. While remarkable progress has been made for rigid object manipulation, manipulating deformable objects poses unique challenges, including frequent occlusions, infinite-dimensional state spaces and complex dynamics. Just as object pose estimation and tracking have aided robots for rigid manipulation, dense 3D tracking (scene flow) of highly deformable objects will enable new applications in robotics while aiding existing approaches, such as imitation learning or creating digital twins with real2sim transfer. We propose DeformGS, an approach to recover scene flow in highly deformable scenes, using simultaneous video captures of a dynamic scene from multiple cameras. DeformGS builds on recent advances in Gaussian splatting, a method that learns the properties of a large number of Gaussians for state-of-the-art and fast novel-view synthesis. DeformGS learns a deformation function to project a set of Gaussians with canonical properties into world space. The deformation function uses a neural-voxel encoding and a multilayer perceptron (MLP) to infer Gaussian position, rotation, and a shadow scalar. We enforce physics-inspired regularization terms based on conservation of momentum and isometry, which leads to trajectories with smaller trajectory errors. We also leverage existing foundation models SAM and XMEM to produce noisy masks, and learn a per-Gaussian mask for better physics-inspired regularization. DeformGS achieves high-quality 3D tracking on highly deformable scenes with shadows and occlusions. In experiments, DeformGS improves 3D tracking by an average of 55.8% compared to the state-of-the-art. With sufficient texture, DeformGS achieves a median tracking error of 3.3 mm on a cloth of 1.5 x 1.5 m in area. Website: https://deformgs.github.io

Key facts. Cited by 42 papers in the map (data through 7 Oct 2026). Builds on 39 of its 56 references that are in the map. First posted on arXiv 30 Nov 2023.

Builds on

39 of 56 references.

References · 39

  1. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  4. 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,385
  5. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  6. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  7. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
  8. 2017PoseCNN: A Convolutional Neural Network for 6D Object Pose Estimation in Cluttered Scenescited by 768
  9. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
  10. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  11. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
  12. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
27 more
  1. 2023CoTracker: It is Better to Track Togethercited by 516
  2. 2022XMem: Long-Term Video Object Segmentation with an Atkinson-Shiffrin Memory Modelcited by 436
  3. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  4. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
  5. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 344
  6. 2023TAPIR: Tracking Any Point with per-frame Initialization and temporal Refinementcited by 281
  7. 2023PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Trackingcited by 274
  8. 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
  9. 2022TAP-Vid: A Benchmark for Tracking Any Point in a Videocited by 258
  10. 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 238
  11. 2022Particle Video Revisited: Tracking Through Occlusions Using Point Trajectoriescited by 215
  12. 2023Tracking Everything Everywhere All at Oncecited by 190
  13. 2023SAM-6D: Segment Anything Model Meets Zero-Shot 6D Object Pose Estimationcited by 115
  14. 2022DeVRF: Fast Deformable Voxel Radiance Fields for Dynamic Scenescited by 103
  15. 2019Self-supervised 6D Object Pose Estimation for Robot Manipulationcited by 100
  16. 2023RoboTAP: Tracking Arbitrary Points for Few-Shot Visual Imitationcited by 88
  17. 2020se(3)-TrackNet: Data-driven 6D Pose Tracking by Calibrating Image Residuals in Synthetic Domainscited by 87
  18. 2021Neural Trajectory Fields for Dynamic Novel View Synthesiscited by 85
  19. 2022You Only Demonstrate Once: Category-Level Manipulation from Single Visual Demonstrationcited by 79
  20. 2019DeepDeform: Learning Non-rigid RGB-D Reconstruction with Semi-supervised Datacited by 76
  21. 2022RoboCraft: Learning to See, Simulate, and Shape Elasto-Plastic Objects with Graph Networkscited by 69
  22. 2023Forward Flow for Novel View Synthesis of Dynamic Scenescited by 67
  23. 2020Neural Non-Rigid Trackingcited by 49
  24. 2022Approximate Differentiable Rendering with Algebraic Surfacescited by 44
  25. 2021Vision-driven Compliant Manipulation for Reliable, High-Precision Assembly Taskscited by 18
  26. 2021Orienting Novel 3D Objects Using Self-Supervised Learning of Rotation Transformscited by 17
  27. 2022PREF: Predictability Regularized Neural Motion Fieldscited by 13

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 10; 2025: 18; 2026: 14.

42 papers.

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  1. 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 175
  2. 2024Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splattingcited by 104
  3. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
  4. 2026PointWorld: Scaling 3D World Models for In-The-Wild Robotic Manipulationcited by 74
  5. 2024SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splattingcited by 63
  6. 2024CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Fieldcited by 61
  7. 2024Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Reviewcited by 40
  8. 2025Exploring the Evolution of Physics Cognition in Video Generation: A Surveycited by 31
  9. 2025Dream2Flow: Bridging Video Generation and Open-World Manipulation with 3D Object Flowcited by 21
  10. 2026LLM-as-a-Verifier: A General-Purpose Verification Frameworkcited by 21
  11. 2024TAPTRv2: Attention-based Position Update Improves Tracking Any Pointcited by 18
  12. 2024GaussianDreamerPro: Text to Manipulable 3D Gaussians with Highly Enhanced Qualitycited by 17
30 more
  1. 20254DTAM: Non-Rigid Tracking and Mapping via Dynamic Surface Gaussianscited by 13
  2. 20254D-LRM: Large Space-Time Reconstruction Model From and To Any View at Any Timecited by 13
  3. 2025Cloth-Splatting: 3D Cloth State Estimation from RGB Supervisioncited by 7
  4. 2024Residual-NeRF: Learning Residual NeRFs for Transparent Object Manipulationcited by 5
  5. 2025Uncertainty Matters in Dynamic Gaussian Splatting for Monocular 4D Reconstructioncited by 5
  6. 2025Advances in Radiance Field for Dynamic Scene: From Neural Field to Gaussian Fieldcited by 4
  7. 2025From 2D to 3D Cognition: A Brief Survey of General World Modelscited by 4
  8. 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
  9. 20254D Gaussian Splatting as a Learned Dynamical Systemcited by 4
  10. 2025Implicit Neural-Representation Learning for Elastic Deformable-Object Manipulationscited by 2
  11. 2025SUCCESS-GS: Survey of Compactness and Compression for Efficient Static and Dynamic Gaussian Splattingcited by 2
  12. 2026Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wildcited by 2
  13. 2024RaggeDi: Diffusion-based State Estimation of Disordered Rags, Sheets, Towels and Blanketscited by 1
  14. 2025Estimating Scene Flow in Robot Surroundings with Distributed Miniaturized Time-of-Flight Sensorscited by 1
  15. 2025MoRel: Long-Range Flicker-Free 4D Motion Modeling via Anchor Relay-based Bidirectional Blending with Hierarchical Densificationcited by 1
  16. 2026Grow with the Flow: 4D Reconstruction of Growing Plants with Gaussian Flow Fieldscited by 1
  17. 2026REFINE: Super-efficient 3D Gaussian Splatting Pruning via Rendering-Free Primitive Importancecited by 1
  18. 2026On the Design of Mixture-of-Experts for Dynamic Gaussian Splattingcited by 1
  19. 2025Beyond Existance: Fulfill 3D Reconstructed Scenes with Pseudo Detailscited by 0
  20. 2025DLO-Splatting: Tracking Deformable Linear Objects Using 3D Gaussian Splattingcited by 0
  21. 2025PoreTrack3D: A Benchmark for Dynamic 3D Gaussian Splatting in Pore-Scale Facial Trajectory Trackingcited by 0
  22. 2025SyncTrack4D: Cross-Video Motion Alignment and Video Synchronization for Multi-Video 4D Gaussian Splattingcited by 0
  23. 2026Inst4DGS: Instance-Decomposed 4D Gaussian Splatting with Multi-Video Label Permutation Learningcited by 0
  24. 2026PCSTracker: Long-Term Scene Flow Estimation for Point Cloud Sequencescited by 0
  25. 2026SpectralSplats: Robust Differentiable Tracking via Spectral Moment Supervisioncited by 0
  26. 2026From Concept to Capability: Evaluating 3D Gaussian Splatting for Synthetic Scene Editing in Autonomous Drivingcited by 0
  27. 2026Beyond Static Gaussians: An Empirical Investigation of Architectural Paradigms for Dynamic 3D Scene Reconstructioncited by 0
  28. 2026Deform360: A Massive Multi-view Visuotactile Dataset for Deformable World Modelscited by 0
  29. 2026ASTRA: Asynchronous Spatio-Temporal Reconstruction via Trajectory Alignmentcited by 0
  30. 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstructioncited by 0

Similar, not cited

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  1. 2022Learning Deformable Object Manipulation from Expert Demonstrations
  2. 2026Instant-Fold: In-Context Imitation Learning for Deformable Object Manipulation
  3. 2026DeformMaster: An Interactive Physics-Neural World Model for Deformable Objects from Videos
  4. 2026DeformSmith: Physics Harness-Guided Hierarchical Generation of Deformable Assets for Robot Manipulation ↗
  5. 2025High-Fidelity Simulated Data Generation for Real-World Zero-Shot Robotic Manipulation Learning with Gaussian Splatting
  6. 2025UniStateDLO: Unified Generative State Estimation and Tracking of Deformable Linear Objects Under Occlusion for Constrained Manipulation
  7. 2026RoboFolDeX: A Physical-World Benchmark for Long-Horizon Robotic Manipulation of Deformable Objects
  8. 2026PhysReal: Learning Real-World Deformable Object Physics via Hybrid Constitutive Modeling