mlsanityData to 7 Oct 2026

Neural Light Transport for Relighting and View Synthesis

arXiv 2008.03806 ↗First posted 9 Aug 2020cs.CV cs.GRcited by 73

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Abstract (arXiv)

The light transport (LT) of a scene describes how it appears under different lighting and viewing directions, and complete knowledge of a scene's LT enables the synthesis of novel views under arbitrary lighting. In this paper, we focus on image-based LT acquisition, primarily for human bodies within a light stage setup. We propose a semi-parametric approach to learn a neural representation of LT that is embedded in the space of a texture atlas of known geometric properties, and model all non-diffuse and global LT as residuals added to a physically-accurate diffuse base rendering. In particular, we show how to fuse previously seen observations of illuminants and views to synthesize a new image of the same scene under a desired lighting condition from a chosen viewpoint. This strategy allows the network to learn complex material effects (such as subsurface scattering) and global illumination, while guaranteeing the physical correctness of the diffuse LT (such as hard shadows). With this learned LT, one can relight the scene photorealistically with a directional light or an HDRI map, synthesize novel views with view-dependent effects, or do both simultaneously, all in a unified framework using a set of sparse, previously seen observations. Qualitative and quantitative experiments demonstrate that our neural LT (NLT) outperforms state-of-the-art solutions for relighting and view synthesis, without separate treatment for both problems that prior work requires.

Key facts. Cited by 73 papers in the map (data through 7 Oct 2026). First posted on arXiv 9 Aug 2020.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 17; 2022: 14; 2023: 16; 2024: 17; 2025: 8; 2026: 1.

73 papers.

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  1. 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 215
  2. 2022Modeling Indirect Illumination for Inverse Renderingcited by 167
  3. 2021BACON: Band-limited Coordinate Networks for Multiscale Scene Representationcited by 142
  4. 2021NeRS: Neural Reflectance Surfaces for Sparse-view 3D Reconstruction in the Wildcited by 136
  5. 2021NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illuminationcited by 135
  6. 2023Relightable Gaussian Codec Avatarscited by 126
  7. 2022Semantic-Aware Implicit Neural Audio-Driven Video Portrait Generationcited by 119
  8. 2021Neural Lumigraph Renderingcited by 105
  9. 2021Neural Parts: Learning Expressive 3D Shape Abstractions with Invertible Neural Networkscited by 101
  10. 2022Learning to Relight Portrait Images via a Virtual Light Stage and Synthetic-to-Real Adaptationcited by 67
  11. 2021ACORN: Adaptive Coordinate Networks for Neural Scene Representationcited by 64
  12. 2023Relightful Harmonization: Lighting-aware Portrait Background Replacementcited by 56
38 more
  1. 2022Physics Informed Neural Fields for Smoke Reconstruction with Sparse Datacited by 52
  2. 2021Free-viewpoint Indoor Neural Relighting from Multi-view Stereocited by 50
  3. 2021Neural Video Portrait Relighting in Real-time via Consistency Modelingcited by 46
  4. 2021Pose with Style: Detail-Preserving Pose-Guided Image Synthesis with Conditional StyleGANcited by 45
  5. 2024URAvatar: Universal Relightable Gaussian Codec Avatarscited by 43
  6. 2023ReLight My NeRF: A Dataset for Novel View Synthesis and Relighting of Real World Objectscited by 42
  7. 2022Relighting4D: Neural Relightable Human from Videoscited by 41
  8. 2022Neural Radiance Transfer Fields for Relightable Novel-view Synthesis with Global Illuminationcited by 41
  9. 2023Relighting Neural Radiance Fields with Shadow and Highlight Hintscited by 41
  10. 2021NeLF: Neural Light-transport Field for Portrait View Synthesis and Relightingcited by 38
  11. 2023NeFII: Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illuminationcited by 38
  12. 2024LumiNet: Latent Intrinsics Meets Diffusion Models for Indoor Scene Relightingcited by 37
  13. 2023A Dataset of Relighted 3D Interacting Handscited by 35
  14. 2024DifFRelight: Diffusion-Based Facial Performance Relightingcited by 35
  15. 2023NeMF: Inverse Volume Rendering with Neural Microflake Fieldcited by 34
  16. 2021NeuLF: Efficient Novel View Synthesis with Neural 4D Light Fieldcited by 33
  17. 2024Holo-Relighting: Controllable Volumetric Portrait Relighting from a Single Imagecited by 32
  18. 2021Single-image Full-body Human Relightingcited by 30
  19. 2022SunStage: Portrait Reconstruction and Relighting using the Sun as a Light Stagecited by 30
  20. 2023Relightable and Animatable Neural Avatar from Sparse-View Videocited by 28
  21. 2025HRAvatar: High-Quality and Relightable Gaussian Head Avatarcited by 24
  22. 2025Relightable Full-Body Gaussian Codec Avatarscited by 22
  23. 2021A Light Stage on Every Deskcited by 21
  24. 2022High-Res Facial Appearance Capture from Polarized Smartphone Imagescited by 21
  25. 2023RelightableHands: Efficient Neural Relighting of Articulated Hand Modelscited by 21
  26. 2023IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracingcited by 20
  27. 2024URHand: Universal Relightable Handscited by 17
  28. 2023LumiGAN: Unconditional Generation of Relightable 3D Human Facescited by 14
  29. 2021Neural Relightable Participating Media Renderingcited by 12
  30. 2022RANA: Relightable Articulated Neural Avatarscited by 12
  31. 2024Surfel-based Gaussian Inverse Rendering for Fast and Relightable Dynamic Human Reconstruction from Monocular Videocited by 12
  32. 2022Relightable Neural Human Assets from Multi-view Gradient Illuminationscited by 11
  33. 2024Manifold Sampling for Differentiable Uncertainty in Radiance Fieldscited by 11
  34. 2023Relit-NeuLF: Efficient Relighting and Novel View Synthesis via Neural 4D Light Fieldcited by 7
  35. 2023Personalized Video Relighting With an At-Home Light Stagecited by 7
  36. 2023Artist-Friendly Relightable and Animatable Neural Headscited by 6
  37. 2024Interactive Rendering of Relightable and Animatable Gaussian Avatarscited by 6
  38. 2024COMPOSE: Comprehensive Portrait Shadow Editingcited by 6

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