mlsanityData to 13 Oct 2026

Neural Gaffer: Relighting Any Object via Diffusion

arXiv 2406.07520 ↗First posted 11 Jun 2024cs.CV cs.AI cs.GRcited by 91

On the map: Diffusion models → 3D, point cloud and scene generation

Abstract (arXiv)

Single-image relighting is a challenging task that involves reasoning about the complex interplay between geometry, materials, and lighting. Many prior methods either support only specific categories of images, such as portraits, or require special capture conditions, like using a flashlight. Alternatively, some methods explicitly decompose a scene into intrinsic components, such as normals and BRDFs, which can be inaccurate or under-expressive. In this work, we propose a novel end-to-end 2D relighting diffusion model, called Neural Gaffer, that takes a single image of any object and can synthesize an accurate, high-quality relit image under any novel environmental lighting condition, simply by conditioning an image generator on a target environment map, without an explicit scene decomposition. Our method builds on a pre-trained diffusion model, and fine-tunes it on a synthetic relighting dataset, revealing and harnessing the inherent understanding of lighting present in the diffusion model. We evaluate our model on both synthetic and in-the-wild Internet imagery and demonstrate its advantages in terms of generalization and accuracy. Moreover, by combining with other generative methods, our model enables many downstream 2D tasks, such as text-based relighting and object insertion. Our model can also operate as a strong relighting prior for 3D tasks, such as relighting a radiance field.

Key facts. Cited by 91 papers in the map (data through 13 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 48 of its 83 references that are in the map. First posted on arXiv 11 Jun 2024.

Builds on

48 of 83 references.

Closest ancestors · 6

Same direction, newest first

  1. 2024DiLightNet: Fine-grained Lighting Control for Diffusion-based Image Generation19 Feb
  2. 2023DiffusionLight: Light Probes for Free by Painting a Chrome Ball14 Dec
  3. 2023ReconFusion: 3D Reconstruction with Diffusion Priors5 Dec
  4. 2023Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model23 Oct
  5. 2023Zero-1-to-3: Zero-shot One Image to 3D Object20 Mar
  6. 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep

Other references · 42

  1. 2020Denoising Diffusion Probabilistic Modelscited by 20,952
  2. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,777
  3. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,082
  4. 2020Denoising Diffusion Implicit Modelscited by 9,718
  5. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,170
  6. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,484
  7. 2021Improved Denoising Diffusion Probabilistic Modelscited by 3,751
  8. 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,604
  9. 2021SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equationscited by 1,921
  10. 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,529
  11. 2022TensoRF: Tensorial Radiance Fieldscited by 1,277
  12. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 839
30 more
  1. 2023Zero-shot Image-to-Image Translationcited by 503
  2. 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 495
  3. 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 447
  4. 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 333
  5. 2024Diffusion Model-Based Image Editing: A Surveycited by 212
  6. 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 204
  7. 2020Neural Reflectance Fields for Appearance Acquisitioncited by 196
  8. 2022Modeling Indirect Illumination for Inverse Renderingcited by 167
  9. 2023TensoIR: Tensorial Inverse Renderingcited by 167
  10. 2022Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoisingcited by 163
  11. 2019Single Image Portrait Relightingcited by 152
  12. 2022IRON: Inverse Rendering by Optimizing Neural SDFs and Materials from Photometric Imagescited by 111
  13. 2022NeILF: Neural Incident Light Field for Physically-based Material Estimationcited by 105
  14. 2020Deep Reflectance Volumes: Relightable Reconstructions from Multi-View Photometric Imagescited by 98
  15. 2019Learning Physics-guided Face Relighting under Directional Lightcited by 90
  16. 2022SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collectionscited by 89
  17. 2023NeILF++: Inter-Reflectable Light Fields for Geometry and Material Estimationcited by 73
  18. 2017Neural Face Editing with Intrinsic Image Disentanglingcited by 70
  19. 2021Making Images Real Again: A Comprehensive Survey on Deep Image Compositioncited by 63
  20. 2022Physically-Based Editing of Indoor Scene Lighting from a Single Imagecited by 62
  21. 2021Self-supervised Outdoor Scene Relightingcited by 48
  22. 2023ControlCom: Controllable Image Composition using Diffusion Modelcited by 43
  23. 2016Learning Non-Lambertian Object Intrinsics across ShapeNet Categoriescited by 42
  24. 2020Learning to Factorize and Relight a Citycited by 36
  25. 2024MVD-Fusion: Single-view 3D via Depth-consistent Multi-view Generationcited by 35
  26. 2022Geometry-aware Single-image Full-body Human Relightingcited by 34
  27. 2021Single-image Full-body Human Relightingcited by 30
  28. 2022OutCast: Outdoor Single-image Relighting with Cast Shadowscited by 30
  29. 2023Learning a 3D Morphable Face Reflectance Model from Low-cost Datacited by 20
  30. 2023FaceLit: Neural 3D Relightable Facescited by 20

Built on by

Cited by year (2026 to 13 Oct)

Citing papers per year: 2024: 10; 2025: 38; 2026: 43.

91 papers.

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  1. 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Modelscited by 55
  2. 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relightingcited by 38
  3. 2024LumiNet: Latent Intrinsics Meets Diffusion Models for Indoor Scene Relightingcited by 37
  4. 2025LightLab: Controlling Light Sources in Images with Diffusion Modelscited by 37
  5. 2025LBM: Latent Bridge Matching for Fast Image-to-Image Translationcited by 36
  6. 2025CubeDiff: Repurposing Diffusion-Based Image Models for Panorama Generationcited by 35
  7. 2025RelightVid: Temporal-Consistent Diffusion Model for Video Relightingcited by 28
  8. 2025SynthLight: Portrait Relighting with Diffusion Model by Learning to Re-render Synthetic Facescited by 24
  9. 2024RelitLRM: Generative Relightable Radiance for Large Reconstruction Modelscited by 23
  10. 2024ScribbleLight: Single Image Indoor Relighting with Scribblescited by 23
  11. 2024GenLit: Reformulating Single-Image Relighting as Video Generationcited by 20
  12. 2024Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusioncited by 19
38 more
  1. 2025IntrinsicEdit: Precise generative image manipulation in intrinsic spacecited by 17
  2. 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Renderingcited by 16
  3. 2025LightSwitch: Multi-view Relighting with Material-guided Diffusioncited by 15
  4. 2025Physically Controllable Relighting of Photographscited by 14
  5. 2025LuxDiT: Lighting Estimation with Video Diffusion Transformercited by 14
  6. 2024Generative Multiview Relighting for 3D Reconstruction under Extreme Illumination Variationcited by 13
  7. 2025UniLumos: Fast and Unified Image and Video Relighting with Physics-Plausible Feedbackcited by 12
  8. 2025Light-X: Generative 4D Video Rendering with Camera and Illumination Controlcited by 12
  9. 2025TC-Light: Temporally Coherent Generative Rendering for Realistic World Transfercited by 11
  10. 2025Lumen: Consistent Video Relighting and Harmonious Background Replacement with Video Generative Modelscited by 11
  11. 2025VideoMat: Extracting PBR Materials from Video Diffusion Modelscited by 10
  12. 2026Generative World Renderercited by 9
  13. 2025MV-CoLight: Efficient Object Compositing with Consistent Lighting and Shadow Generationcited by 8
  14. 2025DreamLight: Towards Harmonious and Consistent Image Relightingcited by 8
  15. 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenescited by 8
  16. 2024Birth and Death of a Rosecited by 7
  17. 2025Common Inpainted Objects In-N-Out of Contextcited by 7
  18. 2025PractiLight: Practical Light Control Using Foundational Diffusion Modelscited by 7
  19. 2025ROGR: Relightable 3D Objects using Generative Relightingcited by 7
  20. 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generationcited by 7
  21. 2026LiveLight: Real-time Streaming Video Relighting with Interactive Controlcited by 7
  22. 2024SimVS: Simulating World Inconsistencies for Robust View Synthesiscited by 5
  23. 2025Parametric Shadow Control for Portrait Generation in Text-to-Image Diffusion Modelscited by 5
  24. 2025OLATverse: A Large-scale Real-world Object Dataset with Precise Lighting Controlcited by 5
  25. 2026GR3EN: Generative Relighting for 3D Environmentscited by 5
  26. 2026PI-Light: Physics-Inspired Diffusion for Full-Image Relightingcited by 5
  27. 2025After the Party: Navigating the Mapping From Color to Ambient Lightingcited by 4
  28. 2025Coupled Diffusion Sampling for Training-Free Multi-View Image Editingcited by 4
  29. 2025NeAR: Coupled Neural Asset-Renderer Stackcited by 4
  30. 2025UniLight: A Unified Representation for Lightingcited by 3
  31. 2026VideoMatGen: PBR Materials through Joint Generative Modelingcited by 3
  32. 2026GeoRelight: Learning Joint Geometrical Relighting and Reconstruction with Flexible Multi-Modal Diffusion Transformerscited by 3
  33. 2024MVLight: Relightable Text-to-3D Generation via Light-conditioned Multi-View Diffusioncited by 2
  34. 2025Refracting Reality: Generating Images with Realistic Transparent Objectscited by 2
  35. 2025MatMart: Material Reconstruction of 3D Objects via Diffusioncited by 2
  36. 2025Relightable Holoported Characters: Capturing and Relighting Dynamic Human Performance from Sparse Viewscited by 2
  37. 2026Monocular Normal Estimation via Shading Sequence Estimationcited by 2
  38. 2025CrimEdit: Controllable Editing for Counterfactual Object Removal, Insertion, and Movementcited by 1

50 most cited of 91 All 91 (JSON)

Similar, not cited

Close in wording, no citation either way

  1. 2024SpotLight: Shadow-Guided Object Relighting via Diffusion
  2. 2024A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis
  3. 2024IllumiNeRF: 3D Relighting Without Inverse Rendering
  4. 2024Retinex-Diffusion: On Controlling Illumination Conditions in Diffusion Models via Retinex Theory
  5. 2025Lux Post Facto: Learning Portrait Performance Relighting with Conditional Video Diffusion and a Hybrid Dataset
  6. 2026LightBridge: Feed-Forward Generative Relighting for 3D Gaussian Splatting
  7. 2025DiffusionLight-Turbo: Accelerated Light Probes for Free via Single-Pass Chrome Ball Inpainting
  8. 2026LightCrafter: PBR-Conditioned Video Diffusion Refinement for Controllable and Consistent Relighting