Shape and Material Capture at Home
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Abstract (arXiv)
In this paper, we present a technique for estimating the geometry and reflectance of objects using only a camera, flashlight, and optionally a tripod. We propose a simple data capture technique in which the user goes around the object, illuminating it with a flashlight and capturing only a few images. Our main technical contribution is the introduction of a recursive neural architecture, which can predict geometry and reflectance at 2^{k}*2^{k} resolution given an input image at 2^{k}*2^{k} and estimated geometry and reflectance from the previous step at 2^{k-1}*2^{k-1}. This recursive architecture, termed RecNet, is trained with 256x256 resolution but can easily operate on 1024x1024 images during inference. We show that our method produces more accurate surface normal and albedo, especially in regions of specular highlights and cast shadows, compared to previous approaches, given three or fewer input images. For the video and code, please visit the project website http://dlichy.github.io/ShapeAndMaterialAtHome/.
Key facts. Cited by 36 papers in the map (data through 7 Oct 2026). Builds on 33 of its 74 references that are in the map. First posted on arXiv 13 Apr 2021.
Builds on
33 of 74 references.
References · 33
- 2016Image-to-Image Translation with Conditional Adversarial Networkscited by 4,510
- 2017Progressive Growing of GANs for Improved Quality, Stability, and Variationcited by 2,967
- 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,880
- 2014Depth Map Prediction from a Single Image using a Multi-Scale Deep Networkcited by 1,264
- 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 780
- 2017Unpaired Image-to-Image Translation using Cycle-Consistent Adversarial Networkscited by 707
- 2016RefineNet: Multi-Path Refinement Networks for High-Resolution Semantic Segmentationcited by 463
- 2017Deep Laplacian Pyramid Networks for Fast and Accurate Super-Resolutioncited by 452
- 2019Recurrent MVSNet for High-resolution Multi-view Stereo Depth Inferencecited by 252
- 2017Photographic Image Synthesis with Cascaded Refinement Networkscited by 223
- 2019Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Imagecited by 202
- 2020f-BRS: Rethinking Backpropagating Refinement for Interactive Segmentationcited by 117
21 more
- 2017SfSNet: Learning Shape, Reflectance and Illuminance of Faces in the Wildcited by 110
- 2019Neural Inverse Rendering of an Indoor Scene from a Single Imagecited by 101
- 2018InverseRenderNet: Learning single image inverse renderingcited by 100
- 2020AvatarMe: Realistically Renderable 3D Facial Reconstruction "in-the-wild"cited by 91
- 2020Deep 3D Capture: Geometry and Reflectance from Sparse Multi-View Imagescited by 65
- 2014Designing Deep Networks for Surface Normal Estimationcited by 59
- 2020Two-shot Spatially-varying BRDF and Shape Estimationcited by 59
- 2018PS-FCN: A Flexible Learning Framework for Photometric Stereocited by 51
- 2019Self-calibrating Deep Photometric Stereo Networkscited by 47
- 2018CNN-PS: CNN-based Photometric Stereo for General Non-Convex Surfacescited by 45
- 2018Neural Inverse Rendering for General Reflectance Photometric Stereocited by 35
- 2018LIME: Live Intrinsic Material Estimationcited by 33
- 2017SilNet : Single- and Multi-View Reconstruction by Learning from Silhouettescited by 24
- 2019SPLINE-Net: Sparse Photometric Stereo through Lighting Interpolation and Normal Estimation Networkscited by 24
- 2020Deep Photometric Stereo for Non-Lambertian Surfacescited by 24
- 2017Material Editing Using a Physically Based Rendering Networkcited by 17
- 2019Variational Uncalibrated Photometric Stereo under General Lightingcited by 14
- 2015Deep Reflectance Mapscited by 13
- 2019On the well-posedness of uncalibrated photometric stereo under general lightingcited by 5
- 2016DeLight-Net: Decomposing Reflectance Maps into Specular Materials and Natural Illuminationcited by 3
- 2017Solving Uncalibrated Photometric Stereo Using Fewer Images by Jointly Optimizing Low-rank Matrix Completion and Integrabilitycited by 1
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Citing papers per year: 2021: 3; 2022: 6; 2023: 13; 2024: 9; 2025: 4; 2026: 1.
36 papers.
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- 2021ABO: Dataset and Benchmarks for Real-World 3D Object Understandingcited by 360
- 2022Modeling Indirect Illumination for Inverse Renderingcited by 167
- 2021NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illuminationcited by 135
- 2024IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illuminationcited by 67
- 2023NeFII: Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illuminationcited by 38
- 2023NeMF: Inverse Volume Rendering with Neural Microflake Fieldcited by 34
- 2023NeISF: Neural Incident Stokes Field for Geometry and Material Estimationcited by 25
- 2023UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Videocited by 22
- 2023IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracingcited by 20
- 2024Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusioncited by 19
- 2022Universal Photometric Stereo Network using Global Lighting Contextscited by 18
- 2023MVPSNet: Fast Generalizable Multi-view Photometric Stereocited by 18
24 more
- 2023LightDepth: Single-View Depth Self-Supervision from Illumination Declinecited by 17
- 2023Weakly-supervised Single-view Image Relightingcited by 14
- 2024Leveraging Near-Field Lighting for Monocular Depth Estimation from Endoscopy Videoscited by 14
- 2022Fast Light-Weight Near-Field Photometric Stereocited by 12
- 2024Surfel-based Gaussian Inverse Rendering for Fast and Relightable Dynamic Human Reconstruction from Monocular Videocited by 12
- 2021Facial Depth and Normal Estimation using Single Dual-Pixel Cameracited by 11
- 2023UMat: Uncertainty-Aware Single Image High Resolution Material Capturecited by 11
- 2023Inverse Rendering of Translucent Objects using Physical and Neural Rendererscited by 9
- 2023A Surface-normal Based Neural Framework for Colonoscopy Reconstructioncited by 8
- 2023Differentiable Point-based Inverse Renderingcited by 7
- 2024Deep Polarization Cues for Single-shot Shape and Subsurface Scattering Estimationcited by 6
- 2022DeepPS2: Revisiting Photometric Stereo Using Two Differently Illuminated Imagescited by 5
- 2022One-shot recognition of any material anywhere using contrastive learning with physics-based renderingcited by 5
- 2024Structure from Duplicates: Neural Inverse Graphics from a Pile of Objectscited by 5
- 2024MERLiN: Single-Shot Material Estimation and Relighting for Photometric Stereocited by 4
- 2025A Real-world Display Inverse Rendering Datasetcited by 4
- 2022MS-PS: A Multi-Scale Network for Photometric Stereo With a New Comprehensive Training Datasetcited by 3
- 2023Towards Scalable Multi-View Reconstruction of Geometry and Materialscited by 3
- 2024GaNI: Global and Near Field Illumination Aware Neural Inverse Renderingcited by 2
- 2025Mobile Robotic Multi-View Photometric Stereocited by 1
- 2025GAINS: Gaussian-based Inverse Rendering from Sparse Multi-View Capturescited by 1
- 2024LIPIDS: Learning-based Illumination Planning In Discretized (Light) Space for Photometric Stereocited by 0
- 2025SAFT: Shape and Appearance of Fabrics from Template via Differentiable Physical Simulations from Monocular Videocited by 0
- 2026Snapshot Polarimetric Display Inverse Renderingcited by 0
- 2026Snapshot Polarimetric Display Inverse Rendering24 May 2026
- 2025GAINS: Gaussian-based Inverse Rendering from Sparse Multi-View Captures10 Dec 2025
- 2025SAFT: Shape and Appearance of Fabrics from Template via Differentiable Physical Simulations from Monocular Video10 Sep 2025
- 2025A Real-world Display Inverse Rendering Dataset20 Aug 2025
- 2025Mobile Robotic Multi-View Photometric Stereo15 Feb 2025
- 2024Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusion12 Dec 2024
- 2024LIPIDS: Learning-based Illumination Planning In Discretized (Light) Space for Photometric Stereo1 Sep 2024
- 2024MERLiN: Single-Shot Material Estimation and Relighting for Photometric Stereo1 Sep 2024
- 2024Surfel-based Gaussian Inverse Rendering for Fast and Relightable Dynamic Human Reconstruction from Monocular Video21 Jul 2024
- 2024Deep Polarization Cues for Single-shot Shape and Subsurface Scattering Estimation11 Jul 2024
- 2024IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illumination17 Apr 2024
- 2024Leveraging Near-Field Lighting for Monocular Depth Estimation from Endoscopy Videos26 Mar 2024
24 more
- 2024GaNI: Global and Near Field Illumination Aware Neural Inverse Rendering22 Mar 2024
- 2024Structure from Duplicates: Neural Inverse Graphics from a Pile of Objects10 Jan 2024
- 2023IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing8 Dec 2023
- 2023Differentiable Point-based Inverse Rendering5 Dec 2023
- 2023NeISF: Neural Incident Stokes Field for Geometry and Material Estimation22 Nov 2023
- 2023LightDepth: Single-View Depth Self-Supervision from Illumination Decline21 Aug 2023
- 2023UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Video15 Jun 2023
- 2023Towards Scalable Multi-View Reconstruction of Geometry and Materials6 Jun 2023
- 2023UMat: Uncertainty-Aware Single Image High Resolution Material Capture25 May 2023
- 2023MVPSNet: Fast Generalizable Multi-view Photometric Stereo18 May 2023
- 2023Inverse Rendering of Translucent Objects using Physical and Neural Renderers15 May 2023
- 2023NeMF: Inverse Volume Rendering with Neural Microflake Field3 Apr 2023
- 2023NeFII: Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illumination29 Mar 2023
- 2023Weakly-supervised Single-view Image Relighting24 Mar 2023
- 2023A Surface-normal Based Neural Framework for Colonoscopy Reconstruction13 Mar 2023
- 2022One-shot recognition of any material anywhere using contrastive learning with physics-based rendering1 Dec 2022
- 2022MS-PS: A Multi-Scale Network for Photometric Stereo With a New Comprehensive Training Dataset25 Nov 2022
- 2022DeepPS2: Revisiting Photometric Stereo Using Two Differently Illuminated Images5 Jul 2022
- 2022Universal Photometric Stereo Network using Global Lighting Contexts6 Jun 2022
- 2022Modeling Indirect Illumination for Inverse Rendering14 Apr 2022
- 2022Fast Light-Weight Near-Field Photometric Stereo30 Mar 2022
- 2021Facial Depth and Normal Estimation using Single Dual-Pixel Camera25 Nov 2021
- 2021ABO: Dataset and Benchmarks for Real-World 3D Object Understanding12 Oct 2021
- 2021NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illumination3 Jun 2021
- 2024IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illuminationcited by 67
- 2024Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusioncited by 19
- 2025GAINS: Gaussian-based Inverse Rendering from Sparse Multi-View Capturescited by 1
- 2025GAINS: Gaussian-based Inverse Rendering from Sparse Multi-View Captures10 Dec 2025
- 2024Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusion12 Dec 2024
- 2024IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illumination17 Apr 2024
- 2021ABO: Dataset and Benchmarks for Real-World 3D Object Understandingcited by 360
- 2022Modeling Indirect Illumination for Inverse Renderingcited by 167
- 2021NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illuminationcited by 135
- 2023NeFII: Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illuminationcited by 38
- 2023NeMF: Inverse Volume Rendering with Neural Microflake Fieldcited by 34
- 2023NeISF: Neural Incident Stokes Field for Geometry and Material Estimationcited by 25
- 2023UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Videocited by 22
- 2023IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracingcited by 20
- 2022Universal Photometric Stereo Network using Global Lighting Contextscited by 18
- 2023MVPSNet: Fast Generalizable Multi-view Photometric Stereocited by 18
- 2023LightDepth: Single-View Depth Self-Supervision from Illumination Declinecited by 17
- 2023Weakly-supervised Single-view Image Relightingcited by 14
12 most cited of 33 All 33 (JSON)
- 2026Snapshot Polarimetric Display Inverse Rendering24 May 2026
- 2025SAFT: Shape and Appearance of Fabrics from Template via Differentiable Physical Simulations from Monocular Video10 Sep 2025
- 2025A Real-world Display Inverse Rendering Dataset20 Aug 2025
- 2025Mobile Robotic Multi-View Photometric Stereo15 Feb 2025
- 2024LIPIDS: Learning-based Illumination Planning In Discretized (Light) Space for Photometric Stereo1 Sep 2024
- 2024MERLiN: Single-Shot Material Estimation and Relighting for Photometric Stereo1 Sep 2024
- 2024Surfel-based Gaussian Inverse Rendering for Fast and Relightable Dynamic Human Reconstruction from Monocular Video21 Jul 2024
- 2024Deep Polarization Cues for Single-shot Shape and Subsurface Scattering Estimation11 Jul 2024
- 2024Leveraging Near-Field Lighting for Monocular Depth Estimation from Endoscopy Videos26 Mar 2024
- 2024GaNI: Global and Near Field Illumination Aware Neural Inverse Rendering22 Mar 2024
- 2024Structure from Duplicates: Neural Inverse Graphics from a Pile of Objects10 Jan 2024
- 2023IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing8 Dec 2023
12 newest of 33 All 33 (JSON)