Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Image
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Cited by 26 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
We propose a deep inverse rendering framework for indoor scenes. From a single RGB image of an arbitrary indoor scene, we create a complete scene reconstruction, estimating shape, spatially-varying lighting, and spatially-varying, non-Lambertian surface reflectance. To train this network, we augment the SUNCG indoor scene dataset with real-world materials and render them with a fast, high-quality, physically-based GPU renderer to create a large-scale, photorealistic indoor dataset. Our inverse rendering network incorporates physical insights -- including a spatially-varying spherical Gaussian lighting representation, a differentiable rendering layer to model scene appearance, a cascade structure to iteratively refine the predictions and a bilateral solver for refinement -- allowing us to jointly reason about shape, lighting, and reflectance. Experiments show that our framework outperforms previous methods for estimating individual scene components, which also enables various novel applications for augmented reality, such as photorealistic object insertion and material editing. Code and data will be made publicly available.
Key facts. Cited by 202 papers in the map (data through 7 Oct 2026). First posted on arXiv 7 May 2019.
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Citing papers per year: 2021: 25; 2022: 31; 2023: 53; 2024: 33; 2025: 39; 2026: 21.
202 papers.
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- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
- 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 363
- 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
- 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 204
- 2022Modeling Indirect Illumination for Inverse Renderingcited by 167
- 2022Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoisingcited by 163
- 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
- 2024RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion modelscited by 159
- 2021NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illuminationcited by 135
- 2022SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collectionscited by 89
- 2023Neural Fields meet Explicit Geometric Representation for Inverse Rendering of Urban Scenescited by 89
- 2021Learning Indoor Inverse Rendering with 3D Spatially-Varying Lightingcited by 82
38 more
- 2022Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracingcited by 78
- 2025Marigold: Affordable Adaptation of Diffusion-Based Image Generators for Image Analysiscited by 78
- 2023Intrinsic Image Diffusion for Indoor Single-view Material Estimationcited by 73
- 2021Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Renderingcited by 71
- 2022Learning to Relight Portrait Images via a Virtual Light Stage and Synthetic-to-Real Adaptationcited by 67
- 2022Physically-Based Editing of Indoor Scene Lighting from a Single Imagecited by 62
- 2022IRISformer: Dense Vision Transformers for Single-Image Inverse Rendering in Indoor Scenescited by 62
- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Modelscited by 55
- 2021Shape from Polarization for Complex Scenes in the Wildcited by 53
- 2023Intrinsic Image Decomposition via Ordinal Shadingcited by 53
- 2021DIB-R++: Learning to Predict Lighting and Material with a Hybrid Differentiable Renderercited by 52
- 2023Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmarkcited by 51
- 2021Free-viewpoint Indoor Neural Relighting from Multi-view Stereocited by 50
- 2024DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Modelscited by 50
- 2024Colorful Diffuse Intrinsic Image Decomposition in the Wildcited by 44
- 2023I2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFscited by 42
- 2024MatSynth: A Modern PBR Materials Datasetcited by 42
- 2023NeFII: Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illuminationcited by 38
- 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relightingcited by 38
- 2021A Survey on Intrinsic Images: Delving Deep Into Lambert and Beyondcited by 37
- 2021Shape and Material Capture at Homecited by 36
- 2025LightLab: Controlling Light Sources in Images with Diffusion Modelscited by 36
- 2022Neural Light Field Estimation for Street Scenes with Differentiable Virtual Object Insertioncited by 35
- 2023NeMF: Inverse Volume Rendering with Neural Microflake Fieldcited by 34
- 2023EverLight: Indoor-Outdoor Editable HDR Lighting Estimationcited by 32
- 2022De-rendering 3D Objects in the Wildcited by 31
- 2022OutCast: Outdoor Single-image Relighting with Cast Shadowscited by 30
- 2023SpecNeRF: Gaussian Directional Encoding for Specular Reflectionscited by 30
- 2024IllumiNeRF: 3D Relighting Without Inverse Renderingcited by 29
- 2021GMLight: Lighting Estimation via Geometric Distribution Approximationcited by 28
- 2021De-rendering the World's Revolutionary Artefactscited by 28
- 2023Material Palette: Extraction of Materials from a Single Imagecited by 28
- 2024MaPa: Text-driven Photorealistic Material Painting for 3D Shapescited by 27
- 2024Photorealistic Object Insertion with Diffusion-Guided Inverse Renderingcited by 27
- 2022PIE-Net: Photometric Invariant Edge Guided Network for Intrinsic Image Decompositioncited by 26
- 2023Materialistic: Selecting Similar Materials in Imagescited by 26
- 2023NeISF: Neural Incident Stokes Field for Geometry and Material Estimationcited by 25
- 2022Multi-view Inverse Rendering for Large-scale Real-world Indoor Scenescited by 23
50 most cited of 202 All 202 (JSON)
- 2026Curating Synthetic Data for Task-Specific Visual Perception29 Sep 2026
- 2026RoomLight: A 2.5D Illumination Prior for Indoor Environments23 Sep 2026
- 2026RelightFormer: Feed-forward Generative Transformer for Multiview Object Relighting7 Sep 2026
- 2026RGBX-Next: Towards Realistic Generative Rendering from G-Buffers14 Aug 2026
- 2026FreeLit: Paired-Free Indoor Relighting via Physics-Guided Diffusion15 Jul 2026
- 2026Decoupled Illumination Priors for Spatially Controllable Multi-View Indoor Scene Relighting9 Jul 2026
- 2026InvSplat: Inverse Feed-Forward Scene Splatting2 Jul 2026
- 2026AEGIR: Modeling Area Emitters for Indoor Inverse Rendering using Gaussian Splatting26 Jun 2026
- 2026Extracting Neural Materials from Images25 Jun 2026
- 2026BRDFusion: Physics Meets Generation for Urban Scene Inverse Rendering15 Jun 2026
- 2026BodyReLux: Temporally Consistent Full-Body Video Relighting20 May 2026
- 2026PIXLRelight: Controllable Relighting via Intrinsic Conditioning18 May 2026
38 more
- 2026Detecting Deepfakes via Hamiltonian Dynamics6 May 2026
- 2026UniVidX: A Unified Multimodal Framework for Versatile Video Generation via Diffusion Priors1 May 2026
- 2026Generative World Renderer2 Apr 2026
- 2026LightMover: Generative Light Movement with Color and Intensity Controls28 Mar 2026
- 2026ICTPolarReal: A Polarized Reflection and Material Dataset of Real World Objects26 Mar 2026
- 2026Under One Sun: Multi-Object Generative Perception of Materials and Illumination19 Mar 2026
- 2026PI-Light: Physics-Inspired Diffusion for Full-Image Relighting29 Jan 2026
- 2026SyncLight: Single-Edit Multi-View Relighting23 Jan 2026
- 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenes21 Jan 2026
- 2025MVInverse: Feed-forward Multi-view Inverse Rendering in Seconds24 Dec 2025
- 2025An evaluation of SVBRDF Prediction from Generative Image Models for Appearance Modeling of 3D Scenes15 Dec 2025
- 2025Lighting in Motion: Spatiotemporal HDR Lighting Estimation15 Dec 2025
- 2025Intrinsic Image Fusion for Multi-View 3D Material Reconstruction15 Dec 2025
- 2025GAINS: Gaussian-based Inverse Rendering from Sparse Multi-View Captures10 Dec 2025
- 2025UniLight: A Unified Representation for Lighting3 Dec 2025
- 2025Object-Centric Data Synthesis for Category-level Object Detection28 Nov 2025
- 2025GLOW: Global Illumination-Aware Inverse Rendering of Indoor Scenes Captured with Dynamic Co-Located Light & Camera28 Nov 2025
- 2025OmniX: From Unified Panoramic Generation and Perception to Graphics-Ready 3D Scenes30 Oct 2025
- 2025Yesnt: Are Diffusion Relighting Models Ready for Capture Stage Compositing? A Hybrid Alternative to Bridge the Gap27 Oct 2025
- 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generation9 Oct 2025
- 2025ComGS: Efficient 3D Object-Scene Composition via Surface Octahedral Probes9 Oct 2025
- 2025Improving the color accuracy of lighting estimation models22 Sep 2025
- 2025VQT-Light:Lightweight HDR Illumination Map Prediction with Richer Texture.pdf16 Sep 2025
- 2025LuxDiT: Lighting Estimation with Video Diffusion Transformer3 Sep 2025
- 2025StableIntrinsic: Detail-preserving One-step Diffusion Model for Multi-view Material Estimation27 Aug 2025
- 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Rendering20 Aug 2025
- 2025A Real-world Display Inverse Rendering Dataset20 Aug 2025
- 2025Spatiotemporally Consistent Indoor Lighting Estimation with Diffusion Priors11 Aug 2025
- 2025IntrinsicWeather: Controllable Weather Editing in Intrinsic Space9 Aug 2025
- 2025CoDe-NeRF: Neural Rendering via Dynamic Coefficient Decomposition8 Aug 2025
- 2025Physically Controllable Relighting of Photographs7 Aug 2025
- 2025GaRe: Relightable 3D Gaussian Splatting for Outdoor Scenes from Unconstrained Photo Collections28 Jul 2025
- 2025DNF-Intrinsic: Deterministic Noise-Free Diffusion for Indoor Inverse Rendering5 Jul 2025
- 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting18 Jun 2025
- 2025SAIL: Self-supervised Albedo Estimation from Real Images with a Latent Diffusion Model26 May 2025
- 2025LightLab: Controlling Light Sources in Images with Diffusion Models14 May 2025
- 2025Marigold: Affordable Adaptation of Diffusion-Based Image Generators for Image Analysis14 May 2025
- 2025LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fields28 Apr 2025
50 newest of 202 All 202 (JSON)
- 2024RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion modelscited by 159
- 2025Marigold: Affordable Adaptation of Diffusion-Based Image Generators for Image Analysiscited by 78
- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Modelscited by 55
- 2024DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Modelscited by 50
- 2025LightLab: Controlling Light Sources in Images with Diffusion Modelscited by 36
- 2024MaPa: Text-driven Photorealistic Material Painting for 3D Shapescited by 27
- 2024Photorealistic Object Insertion with Diffusion-Guided Inverse Renderingcited by 27
- 2024GenLit: Reformulating Single-Image Relighting as Video Generationcited by 20
- 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Renderingcited by 16
- 2025LuxDiT: Lighting Estimation with Video Diffusion Transformercited by 14
- 2025DNF-Intrinsic: Deterministic Noise-Free Diffusion for Indoor Inverse Renderingcited by 11
- 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generationcited by 7
12 most cited of 26 All 26 (JSON)
- 2026RGBX-Next: Towards Realistic Generative Rendering from G-Buffers14 Aug 2026
- 2026FreeLit: Paired-Free Indoor Relighting via Physics-Guided Diffusion15 Jul 2026
- 2026Decoupled Illumination Priors for Spatially Controllable Multi-View Indoor Scene Relighting9 Jul 2026
- 2026UniVidX: A Unified Multimodal Framework for Versatile Video Generation via Diffusion Priors1 May 2026
- 2026LightMover: Generative Light Movement with Color and Intensity Controls28 Mar 2026
- 2026PI-Light: Physics-Inspired Diffusion for Full-Image Relighting29 Jan 2026
- 2025Lighting in Motion: Spatiotemporal HDR Lighting Estimation15 Dec 2025
- 2025GAINS: Gaussian-based Inverse Rendering from Sparse Multi-View Captures10 Dec 2025
- 2025Yesnt: Are Diffusion Relighting Models Ready for Capture Stage Compositing? A Hybrid Alternative to Bridge the Gap27 Oct 2025
- 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generation9 Oct 2025
- 2025LuxDiT: Lighting Estimation with Video Diffusion Transformer3 Sep 2025
- 2025StableIntrinsic: Detail-preserving One-step Diffusion Model for Multi-view Material Estimation27 Aug 2025
12 newest of 26 All 26 (JSON)
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
- 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 363
- 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
- 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 204
- 2022Modeling Indirect Illumination for Inverse Renderingcited by 167
- 2022Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoisingcited by 163
- 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
- 2021NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illuminationcited by 135
- 2022SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collectionscited by 89
- 2023Neural Fields meet Explicit Geometric Representation for Inverse Rendering of Urban Scenescited by 89
- 2021Learning Indoor Inverse Rendering with 3D Spatially-Varying Lightingcited by 82
- 2022Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracingcited by 78
12 most cited of 176 All 176 (JSON)
- 2026Curating Synthetic Data for Task-Specific Visual Perception29 Sep 2026
- 2026RoomLight: A 2.5D Illumination Prior for Indoor Environments23 Sep 2026
- 2026RelightFormer: Feed-forward Generative Transformer for Multiview Object Relighting7 Sep 2026
- 2026InvSplat: Inverse Feed-Forward Scene Splatting2 Jul 2026
- 2026AEGIR: Modeling Area Emitters for Indoor Inverse Rendering using Gaussian Splatting26 Jun 2026
- 2026Extracting Neural Materials from Images25 Jun 2026
- 2026BRDFusion: Physics Meets Generation for Urban Scene Inverse Rendering15 Jun 2026
- 2026BodyReLux: Temporally Consistent Full-Body Video Relighting20 May 2026
- 2026PIXLRelight: Controllable Relighting via Intrinsic Conditioning18 May 2026
- 2026Detecting Deepfakes via Hamiltonian Dynamics6 May 2026
- 2026Generative World Renderer2 Apr 2026
- 2026ICTPolarReal: A Polarized Reflection and Material Dataset of Real World Objects26 Mar 2026
12 newest of 176 All 176 (JSON)