mlsanityData to 7 Oct 2026

Deep 3D Capture: Geometry and Reflectance from Sparse Multi-View Images

arXiv 2003.12642 ↗First posted 27 Mar 2020cs.CV cs.GRcited by 65

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Abstract (arXiv)

We introduce a novel learning-based method to reconstruct the high-quality geometry and complex, spatially-varying BRDF of an arbitrary object from a sparse set of only six images captured by wide-baseline cameras under collocated point lighting. We first estimate per-view depth maps using a deep multi-view stereo network; these depth maps are used to coarsely align the different views. We propose a novel multi-view reflectance estimation network architecture that is trained to pool features from these coarsely aligned images and predict per-view spatially-varying diffuse albedo, surface normals, specular roughness and specular albedo. We do this by jointly optimizing the latent space of our multi-view reflectance network to minimize the photometric error between images rendered with our predictions and the input images. While previous state-of-the-art methods fail on such sparse acquisition setups, we demonstrate, via extensive experiments on synthetic and real data, that our method produces high-quality reconstructions that can be used to render photorealistic images.

Key facts. Cited by 65 papers in the map (data through 7 Oct 2026). First posted on arXiv 27 Mar 2020.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 13; 2022: 10; 2023: 18; 2024: 11; 2025: 10; 2026: 3.

65 papers.

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  1. 2021ABO: Dataset and Benchmarks for Real-World 3D Object Understandingcited by 360
  2. 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
  3. 2023GS-IR: 3D Gaussian Splatting for Inverse Renderingcited by 220
  4. 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 204
  5. 2022Modeling Indirect Illumination for Inverse Renderingcited by 167
  6. 2023TensoIR: Tensorial Inverse Renderingcited by 166
  7. 2023Relightable 3D Gaussians: Realistic Point Cloud Relighting with BRDF Decomposition and Ray Tracingcited by 138
  8. 2021NeRS: Neural Reflectance Surfaces for Sparse-view 3D Reconstruction in the Wildcited by 136
  9. 2022IRON: Inverse Rendering by Optimizing Neural SDFs and Materials from Photometric Imagescited by 110
  10. 2022NeILF: Neural Incident Light Field for Physically-based Material Estimationcited by 105
  11. 2022SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collectionscited by 89
  12. 2023NeILF++: Inter-Reflectable Light Fields for Geometry and Material Estimationcited by 73
38 more
  1. 2021Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Renderingcited by 71
  2. 2022Physically-Based Editing of Indoor Scene Lighting from a Single Imagecited by 62
  3. 2023Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmarkcited by 51
  4. 2021Neural Video Portrait Relighting in Real-time via Consistency Modelingcited by 46
  5. 2023MatFuse: Controllable Material Generation with Diffusion Modelscited by 39
  6. 2021NeLF: Neural Light-transport Field for Portrait View Synthesis and Relightingcited by 38
  7. 2021Shape and Material Capture at Homecited by 36
  8. 2024LRM-Zero: Training Large Reconstruction Models with Synthesized Datacited by 35
  9. 2023NeMF: Inverse Volume Rendering with Neural Microflake Fieldcited by 34
  10. 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videoscited by 34
  11. 2022De-rendering 3D Objects in the Wildcited by 31
  12. 2023OpenIllumination: A Multi-Illumination Dataset for Inverse Rendering Evaluation on Real Objectscited by 31
  13. 2025Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Datasetcited by 29
  14. 2021De-rendering the World's Revolutionary Artefactscited by 28
  15. 2024MaterialFusion: Enhancing Inverse Rendering with Material Diffusion Priorscited by 28
  16. 2021SurfaceNet: Adversarial SVBRDF Estimation from a Single Imagecited by 25
  17. 2023NeuManifold: Neural Watertight Manifold Reconstruction with Efficient and High-Quality Rendering Supportcited by 25
  18. 2024IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminationscited by 21
  19. 2023WildLight: In-the-wild Inverse Rendering with a Flashlightcited by 20
  20. 2024Objects With Lighting: A Real-World Dataset for Evaluating Reconstruction and Rendering for Object Relightingcited by 18
  21. 2024SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wildcited by 18
  22. 2023VDN-NeRF: Resolving Shape-Radiance Ambiguity via View-Dependence Normalizationcited by 15
  23. 2025Comprehensive Relighting: Generalizable and Consistent Monocular Human Relighting and Harmonizationcited by 12
  24. 2024GUS-IR: Gaussian Splatting with Unified Shading for Inverse Renderingcited by 11
  25. 2022nLMVS-Net: Deep Non-Lambertian Multi-View Stereocited by 10
  26. 2023NeAI: A Pre-convoluted Representation for Plug-and-Play Neural Ambient Illuminationcited by 10
  27. 2023Inverse Rendering of Translucent Objects using Physical and Neural Rendererscited by 9
  28. 2025RTR-GS: 3D Gaussian Splatting for Inverse Rendering with Radiance Transfer and Reflectioncited by 9
  29. 2022GAN2X: Non-Lambertian Inverse Rendering of Image GANscited by 8
  30. 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generationcited by 7
  31. 2026Thinking in Blender: Staged Executable Inverse Graphics with Vision-Language Modelscited by 6
  32. 2023SFDM: Robust Decomposition of Geometry and Reflectance for Realistic Face Rendering from Sparse-view Imagescited by 4
  33. 2024StableMaterials: Enhancing Diversity in Material Generation via Semi-Supervised Learningcited by 4
  34. 2025Generalizable and Relightable Gaussian Splatting for Human Novel View Synthesiscited by 4
  35. 2021One Ring to Rule Them All: a simple solution to multi-view 3D-Reconstruction of shapes with unknown BRDF via a small Recurrent ResNetcited by 3
  36. 2021Learning Neural Transmittance for Efficient Rendering of Reflectance Fieldscited by 3
  37. 2023Towards Scalable Multi-View Reconstruction of Geometry and Materialscited by 3
  38. 2024NECA: Neural Customizable Human Avatarcited by 3

50 most cited of 65 All 65 (JSON)