Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusion
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Abstract (arXiv)
Rendering and inverse rendering are pivotal tasks in both computer vision and graphics. The rendering equation is the core of the two tasks, as an ideal conditional distribution transfer function from intrinsic properties to RGB images. Despite achieving promising results of existing rendering methods, they merely approximate the ideal estimation for a specific scene and come with a high computational cost. Additionally, the inverse conditional distribution transfer is intractable due to the inherent ambiguity. To address these challenges, we propose a data-driven method that jointly models rendering and inverse rendering as two conditional generation tasks within a single diffusion framework. Inspired by UniDiffuser, we utilize two distinct time schedules to model both tasks, and with a tailored dual streaming module, we achieve cross-conditioning of two pre-trained diffusion models. This unified approach, named Uni-Renderer, allows the two processes to facilitate each other through a cycle-consistent constrain, mitigating ambiguity by enforcing consistency between intrinsic properties and rendered images. Combined with a meticulously prepared dataset, our method effectively decomposition of intrinsic properties and demonstrates a strong capability to recognize changes during rendering. We will open-source our training and inference code to the public, fostering further research and development in this area.
Key facts. Cited by 15 papers in the map (data through 14 Oct 2026). Builds on 29 of its 49 references that are in the map. First posted on arXiv 19 Dec 2024.
Builds on
29 of 49 references.
References · 29
- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2020Denoising Diffusion Implicit Modelscited by 9,781
- 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 9,122
- 2021Improved Denoising Diffusion Probabilistic Modelscited by 3,761
- 2019Analyzing and Improving the Image Quality of StyleGANcited by 3,588
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
- 2022Null-text Inversion for Editing Real Images using Guided Diffusion Modelscited by 1,179
- 2023Wonder3D: Single Image to 3D using Cross-Domain Diffusioncited by 689
- 2017Neural 3D Mesh Renderercited by 437
- 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 366
- 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 252
17 more
- 2023One Transformer Fits All Distributions in Multi-Modal Diffusion at Scalecited by 187
- 2022Modeling Indirect Illumination for Inverse Renderingcited by 168
- 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
- 2024RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion modelscited by 161
- 2018Single-Image SVBRDF Capture with a Rendering-Aware Deep Networkcited by 116
- 2022NeILF: Neural Incident Light Field for Physically-based Material Estimationcited by 105
- 2023Intrinsic Image Diffusion for Indoor Single-view Material Estimationcited by 73
- 2024IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illuminationcited by 67
- 2023ENVIDR: Implicit Differentiable Renderer with Neural Environment Lightingcited by 65
- 2023Intrinsic Image Decomposition via Ordinal Shadingcited by 53
- 2021DIB-R++: Learning to Predict Lighting and Material with a Hybrid Differentiable Renderercited by 52
- 2023Alchemist: Parametric Control of Material Properties with Diffusion Modelscited by 38
- 2020MaterialGAN: Reflectance Capture using a Generative SVBRDF Modelcited by 33
- 2024Collaborative Control for Geometry-Conditioned PBR Image Generationcited by 22
- 2023Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objectscited by 15
- 2023Weakly-supervised Single-view Image Relightingcited by 14
- 2023In-the-wild Material Appearance Editing using Perceptual Attributescited by 9
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Citing papers per year: 2025: 5; 2026: 10.
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- 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relightingcited by 40
- 2026Generative World Renderercited by 10
- 2025X2Video: Adapting Diffusion Models for Multimodal Controllable Neural Video Renderingcited by 3
- 2026UniVidX: A Unified Multimodal Framework for Versatile Video Generation via Diffusion Priorscited by 3
- 2025IntrinsicWeather: Controllable Weather Editing in Intrinsic Spacecited by 2
- 2025UniCalli: A Unified Diffusion Framework for Column-Level Generation and Recognition of Chinese Calligraphycited by 2
- 2026Video Models as Native 4D Renderers: World-Grounded Conditioning from Animated Meshcited by 2
- 2026ICTPolarReal: A Polarized Reflection and Material Dataset of Real World Objectscited by 1
- 2026Relit-LiVE: Relight Video by Jointly Learning Environment Videocited by 1
- 2025LumiX: Structured and Coherent Text-to-Intrinsic Generationcited by 0
- 2026Under One Sun: Multi-Object Generative Perception of Materials and Illuminationcited by 0
- 2026SpectralSplat: Appearance-Disentangled Feed-Forward Gaussian Splatting for Driving Scenescited by 0
3 more
- 2026LightBridge: Feed-Forward Generative Relighting for 3D Gaussian Splatting2 Sep 2026
- 2026Video Models as Native 4D Renderers: World-Grounded Conditioning from Animated Mesh30 Jul 2026
- 2026BRDFusion: Physics Meets Generation for Urban Scene Inverse Rendering15 Jun 2026
- 2026Snapshot Polarimetric Display Inverse Rendering24 May 2026
- 2026Relit-LiVE: Relight Video by Jointly Learning Environment Video7 May 2026
- 2026UniVidX: A Unified Multimodal Framework for Versatile Video Generation via Diffusion Priors1 May 2026
- 2026SpectralSplat: Appearance-Disentangled Feed-Forward Gaussian Splatting for Driving Scenes3 Apr 2026
- 2026Generative World Renderer2 Apr 2026
- 2026ICTPolarReal: A Polarized Reflection and Material Dataset of Real World Objects26 Mar 2026
- 2026Under One Sun: Multi-Object Generative Perception of Materials and Illumination19 Mar 2026
- 2025LumiX: Structured and Coherent Text-to-Intrinsic Generation2 Dec 2025
- 2025UniCalli: A Unified Diffusion Framework for Column-Level Generation and Recognition of Chinese Calligraphy15 Oct 2025
- 2025X2Video: Adapting Diffusion Models for Multimodal Controllable Neural Video Renderingcited by 3
- 2026UniVidX: A Unified Multimodal Framework for Versatile Video Generation via Diffusion Priorscited by 3
- 2026Video Models as Native 4D Renderers: World-Grounded Conditioning from Animated Meshcited by 2
- 2026Relit-LiVE: Relight Video by Jointly Learning Environment Videocited by 1
- 2026LightBridge: Feed-Forward Generative Relighting for 3D Gaussian Splattingcited by 0
- 2026LightBridge: Feed-Forward Generative Relighting for 3D Gaussian Splatting2 Sep 2026
- 2026Video Models as Native 4D Renderers: World-Grounded Conditioning from Animated Mesh30 Jul 2026
- 2026Relit-LiVE: Relight Video by Jointly Learning Environment Video7 May 2026
- 2026UniVidX: A Unified Multimodal Framework for Versatile Video Generation via Diffusion Priors1 May 2026
- 2025X2Video: Adapting Diffusion Models for Multimodal Controllable Neural Video Rendering9 Oct 2025
- 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relightingcited by 40
- 2026Generative World Renderercited by 10
- 2025IntrinsicWeather: Controllable Weather Editing in Intrinsic Spacecited by 2
- 2025UniCalli: A Unified Diffusion Framework for Column-Level Generation and Recognition of Chinese Calligraphycited by 2
- 2026ICTPolarReal: A Polarized Reflection and Material Dataset of Real World Objectscited by 1
- 2025LumiX: Structured and Coherent Text-to-Intrinsic Generationcited by 0
- 2026Under One Sun: Multi-Object Generative Perception of Materials and Illuminationcited by 0
- 2026SpectralSplat: Appearance-Disentangled Feed-Forward Gaussian Splatting for Driving Scenescited by 0
- 2026Snapshot Polarimetric Display Inverse Renderingcited by 0
- 2026BRDFusion: Physics Meets Generation for Urban Scene Inverse Renderingcited by 0
- 2026BRDFusion: Physics Meets Generation for Urban Scene Inverse Rendering15 Jun 2026
- 2026Snapshot Polarimetric Display Inverse Rendering24 May 2026
- 2026SpectralSplat: Appearance-Disentangled Feed-Forward Gaussian Splatting for Driving Scenes3 Apr 2026
- 2026Generative World Renderer2 Apr 2026
- 2026ICTPolarReal: A Polarized Reflection and Material Dataset of Real World Objects26 Mar 2026
- 2026Under One Sun: Multi-Object Generative Perception of Materials and Illumination19 Mar 2026
- 2025LumiX: Structured and Coherent Text-to-Intrinsic Generation2 Dec 2025
- 2025UniCalli: A Unified Diffusion Framework for Column-Level Generation and Recognition of Chinese Calligraphy15 Oct 2025
- 2025IntrinsicWeather: Controllable Weather Editing in Intrinsic Space9 Aug 2025
- 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting18 Jun 2025
Similar, not cited
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- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models
- 2026RGBX-Next: Towards Realistic Generative Rendering from G-Buffers
- 2026Feature-Guided Diffusion for Non-Differentiable Inverse Rendering
- 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Rendering
- 2025DNF-Intrinsic: Deterministic Noise-Free Diffusion for Indoor Inverse Rendering
- 2023Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering
- 2022RenderDiffusion: Image Diffusion for 3D Reconstruction, Inpainting and Generation
- 2026Diffusion-Based Material Regularization for Physics-Based Inverse Rendering