mlsanityData to 14 Oct 2026

DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models

arXiv 2405.17176 ↗First posted 27 May 2024cs.GR cs.AIcited by 50

On the map: Diffusion models → 3D, point cloud and scene generation

Abstract (arXiv)

2D diffusion model, which often contains unwanted baked-in shading effects and results in unrealistic rendering effects in the downstream applications. Generating Physically Based Rendering (PBR) materials instead of just RGB textures would be a promising solution. However, directly distilling the PBR material parameters from 2D diffusion models still suffers from incorrect material decomposition, such as baked-in shading effects in albedo. We introduce DreamMat, an innovative approach to resolve the aforementioned problem, to generate high-quality PBR materials from text descriptions. We find out that the main reason for the incorrect material distillation is that large-scale 2D diffusion models are only trained to generate final shading colors, resulting in insufficient constraints on material decomposition during distillation. To tackle this problem, we first finetune a new light-aware 2D diffusion model to condition on a given lighting environment and generate the shading results on this specific lighting condition. Then, by applying the same environment lights in the material distillation, DreamMat can generate high-quality PBR materials that are not only consistent with the given geometry but also free from any baked-in shading effects in albedo. Extensive experiments demonstrate that the materials produced through our methods exhibit greater visual appeal to users and achieve significantly superior rendering quality compared to baseline methods, which are preferable for downstream tasks such as game and film production.

Key facts. Cited by 50 papers in the map (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 68 of its 104 references that are in the map. First posted on arXiv 27 May 2024.

Builds on

68 of 104 references.

Closest ancestors · 24

Same direction, newest first

  1. 2024MatFusion: A Generative Diffusion Model for SVBRDF Capture24 Apr
  2. 2023Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Models21 Dec
  3. 2023UniDream: Unifying Diffusion Priors for Relightable Text-to-3D Generation14 Dec
  4. 2023EucliDreamer: Fast and High-Quality Texturing for 3D Models with Stable Diffusion Depth27 Nov
  5. 2023Single-Image 3D Human Digitization with Shape-Guided Diffusion15 Nov
  6. 2023Text-to-3D with Classifier Score Distillation30 Oct
  7. 2023DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior25 Oct
  8. 2023HumanNorm: Learning Normal Diffusion Model for High-quality and Realistic 3D Human Generation2 Oct
  9. 2023ControlMat: A Controlled Generative Approach to Material Capture4 Sep
  10. 2023MatFuse: Controllable Material Generation with Diffusion Models22 Aug
  11. 2023Texture Generation on 3D Meshes with Point-UV Diffusion21 Aug
  12. 2023MATLABER: Material-Aware Text-to-3D via LAtent BRDF auto-EncodeR18 Aug
12 more
  1. 2023Magic123: One Image to High-Quality 3D Object Generation Using Both 2D and 3D Diffusion Priors30 Jun
  2. 2023One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization29 Jun
  3. 2023HiFA: High-fidelity Text-to-3D Generation with Advanced Diffusion Guidance30 May
  4. 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation25 May
  5. 2023Text-guided High-definition Consistency Texture Model10 May
  6. 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation24 Mar
  7. 2023Text2Tex: Text-driven Texture Synthesis via Diffusion Models20 Mar
  8. 2023Zero-1-to-3: Zero-shot One Image to 3D Object20 Mar
  9. 2023DINAR: Diffusion Inpainting of Neural Textures for One-Shot Human Avatars16 Mar
  10. 2023TEXTure: Text-Guided Texturing of 3D Shapes3 Feb
  11. 2022Magic3D: High-Resolution Text-to-3D Content Creation18 Nov
  12. 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep

Other references · 44

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2022BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and Generationcited by 4,322
  5. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  6. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
  7. 2021CLIPScore: A Reference-free Evaluation Metric for Image Captioningcited by 2,424
  8. 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
  9. 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 496
  10. 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 449
  11. 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 366
  12. 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 335
32 more
  1. 2023GS-IR: 3D Gaussian Splatting for Inverse Renderingcited by 224
  2. 2022SparseFusion: Distilling View-conditioned Diffusion for 3D Reconstructioncited by 216
  3. 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 205
  4. 2019Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Imagecited by 203
  5. 2020Neural Reflectance Fields for Appearance Acquisitioncited by 196
  6. 2022Modeling Indirect Illumination for Inverse Renderingcited by 168
  7. 2022Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoisingcited by 163
  8. 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
  9. 2023Diffusion with Forward Models: Solving Stochastic Inverse Problems Without Direct Supervisioncited by 112
  10. 2022IRON: Inverse Rendering by Optimizing Neural SDFs and Materials from Photometric Imagescited by 111
  11. 2022NeILF: Neural Incident Light Field for Physically-based Material Estimationcited by 105
  12. 2023Text-Guided Texturing by Synchronized Multi-View Diffusioncited by 86
  13. 2023Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Renderingcited by 84
  14. 2022TANGO: Text-driven Photorealistic and Robust 3D Stylization via Lighting Decompositioncited by 83
  15. 2023AnyHome: Open-Vocabulary Generation of Structured and Textured 3D Homescited by 82
  16. 2023NeILF++: Inter-Reflectable Light Fields for Geometry and Material Estimationcited by 74
  17. 2021Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Renderingcited by 71
  18. 2022PS-NeRF: Neural Inverse Rendering for Multi-view Photometric Stereocited by 69
  19. 2021Deep Polarization Imaging for 3D shape and SVBRDF Acquisitioncited by 56
  20. 2022PANDORA: Polarization-Aided Neural Decomposition Of Radiancecited by 52
  21. 2023Neural-PBIR Reconstruction of Shape, Material, and Illuminationcited by 45
  22. 2023I2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFscited by 42
  23. 2023X-Mesh: Towards Fast and Accurate Text-driven 3D Stylization via Dynamic Textual Guidancecited by 37
  24. 2022NeROIC: Neural Rendering of Objects from Online Image Collectionscited by 36
  25. 2020MaterialGAN: Reflectance Capture using a Generative SVBRDF Modelcited by 33
  26. 2022TileGen: Tileable, Controllable Material Generation and Capturecited by 27
  27. 2023DreamSpace: Dreaming Your Room Space with Text-Driven Panoramic Texture Propagationcited by 25
  28. 2023NeISF: Neural Incident Stokes Field for Geometry and Material Estimationcited by 25
  29. 2023Repaint123: Fast and High-quality One Image to 3D Generation with Progressive Controllable 2D Repaintingcited by 25
  30. 2021Multi-view 3D Reconstruction of a Texture-less Smooth Surface of Unknown Generic Reflectancecited by 17
  31. 2023Neural BSSRDF: Object Appearance Representation Including Heterogeneous Subsurface Scatteringcited by 5
  32. 2024Structure from Duplicates: Neural Inverse Graphics from a Pile of Objectscited by 5

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 10; 2025: 26; 2026: 14.

50 papers.

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By area:

  1. 2025Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Detailscited by 125
  2. 2024SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglementcited by 65
  3. 2025EmbodiedGen: Towards a Generative 3D World Engine for Embodied Intelligencecited by 36
  4. 2024Material Anything: Generating Materials for Any 3D Object via Diffusioncited by 31
  5. 2024TexGaussian: Generating High-quality PBR Material via Octree-based 3D Gaussian Splattingcited by 28
  6. 2025MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusioncited by 28
  7. 2025UniTEX: Universal High Fidelity Generative Texturing for 3D Shapescited by 23
  8. 20243D-Adapter: Geometry-Consistent Multi-View Diffusion for High-Quality 3D Generationcited by 19
  9. 2024StyleTex: Style Image-Guided Texture Generation for 3D Modelscited by 14
  10. 2024Multimodal Latent Diffusion Model for Complex Sewing Pattern Generationcited by 12
  11. 2024Diffusion Models in 3D Vision: A Surveycited by 11
  12. 2025VideoMat: Extracting PBR Materials from Video Diffusion Modelscited by 10
38 more
  1. 2024SuperMat: Physically Consistent PBR Material Estimation at Interactive Ratescited by 9
  2. 2025MuMA: 3D PBR Texturing via Multi-Channel Multi-View Generation and Agentic Post-Processingcited by 8
  3. 2024ARM: Appearance Reconstruction Model for Relightable 3D Generationcited by 7
  4. 2024Birth and Death of a Rosecited by 7
  5. 2025Video Perception Models for 3D Scene Synthesiscited by 7
  6. 2025NaTex: Seamless Texture Generation as Latent Color Diffusioncited by 7
  7. 2026PI-Light: Physics-Inspired Diffusion for Full-Image Relightingcited by 5
  8. 2025PBR-SR: Mesh PBR Texture Super Resolution from 2D Image Priorscited by 4
  9. 2025LaFiTe: A Generative Latent Field for 3D Native Texturingcited by 4
  10. 2026VecSet-Edit: Unleashing Pre-trained LRM for Mesh Editing from Single Imagecited by 4
  11. 2025ePBR: Extended PBR Materials in Image Synthesiscited by 3
  12. 2025GarmentX: Autoregressive Parametric Representations for High-Fidelity 3D Garment Generationcited by 3
  13. 2025CaliTex: Geometry-Calibrated Attention for View-Coherent 3D Texture Generationcited by 3
  14. 2026Interact3D: Compositional 3D Generation of Interactive Objectscited by 3
  15. 2026VideoMatGen: PBR Materials through Joint Generative Modelingcited by 3
  16. 2025MD-ProjTex: Texturing 3D Shapes with Multi-Diffusion Projectioncited by 2
  17. 2025A Controllable Appearance Representation for Flexible Transfer and Editingcited by 2
  18. 2025PacTure: Efficient PBR Texture Generation on Packed Views with Visual Autoregressive Modelscited by 2
  19. 2025Large Material Gaussian Model for Relightable 3D Generationcited by 2
  20. 2025NI-Tex: Non-isometric Image-based Garment Texture Generationcited by 2
  21. 2025MatMart: Material Reconstruction of 3D Objects via Diffusioncited by 2
  22. 2025LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Contextcited by 2
  23. 2026RefAny3D: 3D Asset-Referenced Diffusion Models for Image Generationcited by 2
  24. 2025SWA-LDM: Toward Stealthy Watermarks for Latent Diffusion Modelscited by 1
  25. 2025A Scalable Attention-Based Approach for Image-to-3D Texture Mappingcited by 1
  26. 2025GOATex: Geometry & Occlusion-Aware Texturingcited by 1
  27. 2025MatLat: Material Latent Space for PBR Texture Generationcited by 1
  28. 2026MV2UV: Generating High-quality UV Texture Maps with Multiview Promptscited by 1
  29. 2026Reflecting Process Expertise in Procedural Material Generationcited by 1
  30. 2025FROMAT: Multiview Material Appearance Transfer via Few-Shot Self-Attention Adaptationcited by 0
  31. 2025An evaluation of SVBRDF Prediction from Generative Image Models for Appearance Modeling of 3D Scenescited by 0
  32. 2026Material Magic Wand: Material-Aware Grouping of 3D Parts in Untextured Meshescited by 0
  33. 2026Advances in Neural 3D Mesh Texturing: A Surveycited by 0
  34. 2026BRDFusion: Physics Meets Generation for Urban Scene Inverse Renderingcited by 0
  35. 2026Text-based Tactile Graphics Generation for the Visually Impairedcited by 0
  36. 2026GLOSS: Geometric Local Self-Similarity Learning for Faithful Reference-Guided Texture Fillcited by 0
  37. 2026TaoTex: Boosting Texture Detail Fidelity for Native 3D Material Generationcited by 0
  38. 2026Texture Space Material Diffusioncited by 0

Similar, not cited

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  1. 2024Boosting 3D Object Generation through PBR Materials
  2. 2025PBR3DGen: A VLM-guided Mesh Generation with High-quality PBR Texture
  3. 2024MCMat: Multiview-Consistent and Physically Accurate PBR Material Generation
  4. 2025DualMat: PBR Material Estimation via Coherent Dual-Path Diffusion
  5. 2025Chord: Chain of Rendering Decomposition for PBR Material Estimation from Generated Texture Images
  6. 2024DreamPBR: Text-driven Generation of High-resolution SVBRDF with Multi-modal Guidance
  7. 2025MatPedia: A Universal Generative Foundation for High-Fidelity Material Synthesis
  8. 2025MatCLIP: Light- and Shape-Insensitive Assignment of PBR Material Models