mlsanityData to 7 Oct 2026

IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminations

arXiv 2412.12083 ↗First posted 16 Dec 2024cs.CVcited by 21

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Abstract (arXiv)

Capturing geometric and material information from images remains a fundamental challenge in computer vision and graphics. Traditional optimization-based methods often require hours of computational time to reconstruct geometry, material properties, and environmental lighting from dense multi-view inputs, while still struggling with inherent ambiguities between lighting and material. On the other hand, learning-based approaches leverage rich material priors from existing 3D object datasets but face challenges with maintaining multi-view consistency. In this paper, we introduce IDArb, a diffusion-based model designed to perform intrinsic decomposition on an arbitrary number of images under varying illuminations. Our method achieves accurate and multi-view consistent estimation on surface normals and material properties. This is made possible through a novel cross-view, cross-domain attention module and an illumination-augmented, view-adaptive training strategy. Additionally, we introduce ARB-Objaverse, a new dataset that provides large-scale multi-view intrinsic data and renderings under diverse lighting conditions, supporting robust training. Extensive experiments demonstrate that IDArb outperforms state-of-the-art methods both qualitatively and quantitatively. Moreover, our approach facilitates a range of downstream tasks, including single-image relighting, photometric stereo, and 3D reconstruction, highlighting its broad applications in realistic 3D content creation.

Key facts. Cited by 21 papers in the map (data through 7 Oct 2026). Builds on 43 of its 57 references that are in the map. First posted on arXiv 16 Dec 2024.

Builds on

43 of 57 references.

References · 43

  1. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
  2. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  4. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
  5. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  6. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  7. 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,522
  8. 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,483
  9. 2023Wonder3D: Single Image to 3D using Cross-Domain Diffusioncited by 682
  10. 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Imagecited by 638
  11. 2023Zero123++: a Single Image to Consistent Multi-view Diffusion Base Modelcited by 516
  12. 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 446
31 more
  1. 2024CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assetscited by 444
  2. 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 363
  3. 2021ABO: Dataset and Benchmarks for Real-World 3D Object Understandingcited by 360
  4. 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
  5. 2023Repurposing Diffusion-Based Image Generators for Monocular Depth Estimationcited by 323
  6. 2023Common Diffusion Noise Schedules and Sample Steps are Flawedcited by 308
  7. 2024GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Imagecited by 283
  8. 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 204
  9. 2019Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Imagecited by 202
  10. 2023RichDreamer: A Generalizable Normal-Depth Diffusion Model for Detail Richness in Text-to-3Dcited by 168
  11. 2022Modeling Indirect Illumination for Inverse Renderingcited by 167
  12. 2023TensoIR: Tensorial Inverse Renderingcited by 166
  13. 2022Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoisingcited by 163
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  15. 2024StableNormal: Reducing Diffusion Variance for Stable and Sharp Normalcited by 153
  16. 2022IRON: Inverse Rendering by Optimizing Neural SDFs and Materials from Photometric Imagescited by 110
  17. 2024EscherNet: A Generative Model for Scalable View Synthesiscited by 94
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  19. 2024IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illuminationcited by 67
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  25. 2022IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesiscited by 50
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  31. 2023Weakly-supervised Single-view Image Relightingcited by 14

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 14; 2026: 7.

21 papers.

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  1. 2025Seed3D 1.0: From Images to High-Fidelity Simulation-Ready 3D Assetscited by 19
  2. 2025MuMA: 3D PBR Texturing via Multi-Channel Multi-View Generation and Agentic Post-Processingcited by 8
  3. 2025Light of Normals: Unified Feature Representation for Universal Photometric Stereocited by 8
  4. 2026Generative World Renderercited by 8
  5. 2025MVPainter: Accurate and Detailed 3D Texture Generation via Multi-View Diffusion with Geometric Controlcited by 7
  6. 2025OmniX: From Unified Panoramic Generation and Perception to Graphics-Ready 3D Scenescited by 4
  7. 2025StableIntrinsic: Detail-preserving One-step Diffusion Model for Multi-view Material Estimationcited by 2
  8. 2025Large Material Gaussian Model for Relightable 3D Generationcited by 2
  9. 2025MatMart: Material Reconstruction of 3D Objects via Diffusioncited by 2
  10. 2025LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Contextcited by 2
  11. 2025One Period to Rule Them All: Identifying Critical Learning Periods in Deep Networkscited by 1
  12. 2025IntrinsicWeather: Controllable Weather Editing in Intrinsic Spacecited by 1
9 more
  1. 2025MatLat: Material Latent Space for PBR Texture Generationcited by 1
  2. 2025Bringing Diversity from Diffusion Models to Semantic-Guided Face Asset Generationcited by 0
  3. 2025DreamLifting: A Plug-in Module Lifting MV Diffusion Models for 3D Asset Generationcited by 0
  4. 2026Geo-ID: Test-Time Geometric Consensus for Cross-View Consistent Intrinsicscited by 0
  5. 2026MV2UV: Generating High-quality UV Texture Maps with Multiview Promptscited by 0
  6. 2026BRDFusion: Physics Meets Generation for Urban Scene Inverse Renderingcited by 0
  7. 2026Appearance-Preserving Refinement of Generated 3D Assets for Monochromatic Fabricationcited by 0
  8. 2026AEGIR: Modeling Area Emitters for Indoor Inverse Rendering using Gaussian Splattingcited by 0
  9. 2026DANTE-W: Diffuse Albedo Neural Texturing in the Wildcited by 0