ComplexMimic: Human-Scene Interaction Imitation in Complex 3D Environments
On the map: Offline RL and imitation learning from data → Robot manipulation imitation learning
Abstract (arXiv)
Physics-based Human-Scene Interaction (HSI) imitation learning is crucial for embodied intelligence as it bridges the gap between kinematic 3D motions and real-world dynamics. However, most existing methods focus on simplified scene settings, leaving complex environments largely unexplored, which limits their applicability in real-world scenarios. In this paper, we focus on HSI mimicry in complex environments. Under this complex setting, we observe an inherent trade-off between successfully performing interaction and maintaining natural, physically plausible motions. To address this challenge, we propose ComplexMimic, a framework that reconstructs diverse HSI by interpreting imperfect MoCap data. First, we introduce a Dual Flow Strategy, which learns two complementary experts: an imitation expert for accurate motion tracking and an interaction expert for collision-aware adaptation in complex scenes. Second, naive multi-expert distillation, which treats all experts equally, often under-samples challenging behaviors, limiting effective learning. To mitigate this issue, we propose a difficulty-aware distillation strategy that adaptively weights supervision and prioritizes hard-yet-learnable trajectories guided by failure statistics and learning progress signals. Extensive experiments on three benchmark datasets demonstrate that our approach outperforms current state-of-the-art methods.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Robot manipulation imitation learning, one of 13 directions in Offline RL and imitation learning from data. Builds on 47 of its 52 references that are in the map. First posted on arXiv 2 Jul 2026.
Builds on
47 of 52 references.
References · 47
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- 2026InterReal: A Unified Physics-Based Imitation Framework for Learning Human-Object Interaction Skills
- 2026HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusion
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction
- 2025FantasyHSI: Video-Generation-Centric 4D Human Synthesis In Any Scene through A Graph-based Multi-Agent Framework
- 2026InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement
- 2023MimicPlay: Long-Horizon Imitation Learning by Watching Human Play
- 2026Recovering Physically Plausible Human-Object Interactions from Monocular Videos