gsplat: An Open-Source Library for Gaussian Splatting
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Abstract (arXiv)
gsplat is an open-source library designed for training and developing Gaussian Splatting methods. It features a front-end with Python bindings compatible with the PyTorch library and a back-end with highly optimized CUDA kernels. gsplat offers numerous features that enhance the optimization of Gaussian Splatting models, which include optimization improvements for speed, memory, and convergence times. Experimental results demonstrate that gsplat achieves up to 10% less training time and 4x less memory than the original implementation. Utilized in several research projects, gsplat is actively maintained on GitHub. Source code is available at https://github.com/nerfstudio-project/gsplat under Apache License 2.0. We welcome contributions from the open-source community.
Key facts. Cited by 279 papers in the map (data through 7 Oct 2026). Builds on 14 of its 20 references that are in the map. First posted on arXiv 10 Sep 2024.
Builds on
14 of 20 references.
References · 14
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
- 2023LERF: Language Embedded Radiance Fieldscited by 538
- 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 370
- 2024A Survey on 3D Gaussian Splattingcited by 221
- 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 210
- 2024Recent Advances in 3D Gaussian Splattingcited by 130
- 20243D Gaussian as a New Era: A Surveycited by 102
- 2024AbsGS: Recovering Fine Details for 3D Gaussian Splattingcited by 80
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
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Citing papers per year: 2024: 33; 2025: 122; 2026: 124.
279 papers.
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- 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Viewscited by 234
- 2025FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Viewscited by 176
- 2024MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Secondscited by 136
- 2024SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Drivingcited by 66
- 2025WorldMirror: Universal 3D World Reconstruction with Any-Prior Promptingcited by 60
- 2024STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenescited by 53
- 2024Robot See Robot Do: Imitating Articulated Object Manipulation with Monocular 4D Reconstructioncited by 51
- 2025SceneSplat: Gaussian Splatting-based Scene Understanding with Vision-Language Pretrainingcited by 51
- 2024Feed-Forward Bullet-Time Reconstruction of Dynamic Scenes from Monocular Videoscited by 48
- 20254DGT: Learning a 4D Gaussian Transformer Using Real-World Monocular Videoscited by 46
- 20243DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardtcited by 42
- 2024SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splattingcited by 40
38 more
- 2026NeoVerse: Enhancing 4D World Model with in-the-wild Monocular Videoscited by 39
- 2025Deformable Beta Splattingcited by 38
- 2025FlexWorld: Progressively Expanding 3D Scenes for Flexiable-View Synthesiscited by 37
- 2025Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillationcited by 37
- 2025MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Secondcited by 31
- 2025Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Datasetcited by 29
- 2024The Oxford Spires Dataset: Benchmarking Large-Scale LiDAR-Visual Localisation, Reconstruction and Radiance Field Methodscited by 27
- 2025RGBAvatar: Reduced Gaussian Blendshapes for Online Modeling of Head Avatarscited by 27
- 2025Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustmentcited by 27
- 2024PreF3R: Pose-Free Feed-Forward 3D Gaussian Splatting from Variable-length Image Sequencecited by 26
- 2024Feat2GS: Probing Visual Foundation Models with Gaussian Splattingcited by 26
- 2025LODGE: Level-of-Detail Large-Scale Gaussian Splatting with Efficient Renderingcited by 25
- 2025ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splattingcited by 24
- 2024Beyond Gaussians: Fast and High-Fidelity 3D Splatting with Linear Kernelscited by 22
- 2026LLM-as-a-Verifier: A General-Purpose Verification Frameworkcited by 21
- 2025EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesiscited by 20
- 2025E-RayZer: Self-supervised 3D Reconstruction as Spatial Visual Pre-trainingcited by 20
- 20253DGS2: Near Second-order Converging 3D Gaussian Splattingcited by 19
- 2024GAGS: Granularity-Aware Feature Distillation for Language Gaussian Splattingcited by 18
- 2025iLRM: An Iterative Large 3D Reconstruction Modelcited by 18
- 2025UnCommon Objects in 3Dcited by 17
- 2025MTGS: Multi-Traversal Gaussian Splattingcited by 17
- 2025StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splattingcited by 17
- 2024HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splattingcited by 16
- 2025Towards Physically Executable 3D Gaussian for Embodied Navigationcited by 16
- 20243DGS-CD: 3D Gaussian Splatting-based Change Detection for Physical Object Rearrangementcited by 15
- 2024SplatFormer: Point Transformer for Robust 3D Gaussian Splattingcited by 15
- 2024DeSplat: Decomposed Gaussian Splatting for Distractor-Free Renderingcited by 15
- 2024Occam's LGS: An Efficient Approach for Language Gaussian Splattingcited by 15
- 2025Dexterous World Modelscited by 15
- 2024Efficient Scene Modeling via Structure-Aware and Region-Prioritized 3D Gaussianscited by 14
- 2025SceneSplat++: A Large Dataset and Comprehensive Benchmark for Language Gaussian Splattingcited by 14
- 2024Gaussian Billboards: Expressive 2D Gaussian Splatting with Texturescited by 13
- 2024SOUS VIDE: Cooking Visual Drone Navigation Policies in a Gaussian Splatting Vacuumcited by 13
- 2025From Sparse to Dense: Camera Relocalization with Scene-Specific Detector from Feature Gaussian Splattingcited by 13
- 2025Wheat3DGS: In-field 3D Reconstruction, Instance Segmentation and Phenotyping of Wheat Heads with Gaussian Splattingcited by 13
- 2026Faster-GS: Analyzing and Improving Gaussian Splatting Optimizationcited by 13
- 2024Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tilingcited by 12
50 most cited of 279 All 279 (JSON)
- 2026Gaussian Density Splatting Network7 Oct 2026
- 2026EvenSplat: Coupled 2D-3D Decomposition for Gaussian Splatting under Exposure and Illumination Variation1 Oct 2026
- 2026A Compact Explicit 4D Representation for Dynamic Scenes1 Oct 2026
- 2026FoundDSR: A Generalizable Foundation Model with Guided 2D Gaussian Splatting for Depth Super-Resolution26 Sep 2026
- 2026Only What Was Seen: Observation-Gram Compaction of View-Dependent Appearance in 3D Gaussian Splatting24 Sep 2026
- 2026PlenoCI: Plenoptic CharacterIstics for View Dependence Aware Change Classification24 Sep 2026
- 2026NaCR: Visual Localization via NeRF-aided Camera Ray Regression22 Sep 2026
- 2026GrapeSplat: Geometry-Grounded Reconstruction via Amalgamated Pose-Free Encoding for Feed-Forward 3D Gaussian Splatting19 Sep 2026
- 2026EliGSiR: Continual RGB-D Mapping with Gaussian Splatting under Bounded Compute17 Sep 2026
- 2026VGGT-GS SLAM: Uncalibrated Monocular Gaussian Splatting SLAM with Feed-Forward Priors17 Sep 2026
- 2026Wind on Trees: Testing Physical Grounding in Dynamic 4D Gaussian Splatting15 Sep 2026
- 2026LangStreet: Persistent Language Fields for Anchor-Decoded Street Gaussians10 Sep 2026
38 more
- 2026ADELE - Adaptive Delaunay Grids for High-Fidelity Mesh-Native Reconstruction6 Sep 2026
- 2026From Splats to Silicon: Rethinking Computational Efficiency of 3DGS5 Sep 2026
- 2026LightBridge: Feed-Forward Generative Relighting for 3D Gaussian Splatting2 Sep 2026
- 2026VCAR: Training-Free 3DGS Segmentation via View Completeness and Axis-Aware Boundary Refinement31 Aug 2026
- 2026DREAM: Deployment-Time Demonstration Generation via Real-to-Sim for Scalable Policy Adaptation29 Aug 2026
- 20263D-USE: From Image-Level to Scene-Level Underwater Enhancement28 Aug 2026
- 2026KISS-GS: 3D Gaussian Splatting Compression Kept Simple27 Aug 2026
- 2026FixAnything: 3D-Consistent Rendering Refinement via Video Generative Priors24 Aug 2026
- 2026Fast and Compact 3D Gaussian Splatting with Polarized Opacity Prior23 Aug 2026
- 2026Stream4D: 4D-Consistency for Streaming Autoregressive Diffusion Video Models20 Aug 2026
- 2026GS-VLA: Plug-and-Play Viewpoint Canonicalization for Frozen VLA Policies via Gaussian Splatting19 Aug 2026
- 2026GroupForward: Building Referable 3D Scenes via Instance-Grouped Feed-Forward Gaussian Splatting18 Aug 2026
- 2026LaGSplat: Inferring Physics-Governed Interactive Simulation from Monocular Video Using Latent Lagrangian Gaussian Splatting17 Aug 2026
- 2026Structure-aware Riemannian Growth Fields for 4D Plant Modeling13 Aug 2026
- 2026LEGO: Leveled Language Gaussian Splatting10 Aug 2026
- 2026EvTrajGS: Accurate and Efficient 3D Gaussian Splatting from Unposed Event Streams9 Aug 2026
- 2026NewtonGS: Physics-Structured Object-Level Neural Newtonian Dynamics for Gaussian Scene Animation6 Aug 2026
- 2026Stipple: Real-Time Incremental Gaussian Splatting with Visual-Inertial Tracking2 Aug 2026
- 2026Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds1 Aug 2026
- 2026StructureGS: Structure-aware Gaussian Splatting for Articulated Object Reconstruction29 Jul 2026
- 2026ContactFlow: A video action conditioning that transfers across embodiments29 Jul 2026
- 2026CORF-GS: Real-Time Wireless Radiance Field Reconstruction via Coupled Optical-RF Gaussian Splatting28 Jul 2026
- 2026RealVDeblur: One-Step Diffusion for Generalizable Real-World Video Deblurring22 Jul 2026
- 2026CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling20 Jul 2026
- 2026SoccerNet 2026 Challenges Results8 Jul 2026
- 2026WildCity: A Real-World City-Scale Testbed for Rendering, Simulation, and Spatial Intelligence7 Jul 2026
- 2026SSA-3DGS: Unsupervised Removal of Screen-Space Artifacts for 3D Gaussian Splatting6 Jul 2026
- 2026LLM-as-a-Verifier: A General-Purpose Verification Framework6 Jul 2026
- 2026PRISM3D: Probabilistic Refinement and Robust Initialization for Physically Consistent Scene Modeling under Extreme Motion Blur4 Jul 2026
- 2026Fast 3D Foundation Model Initialized Gaussian Splatting3 Jul 2026
- 2026Practical High-Fidelity Novel-View Synthesis of Mounted Lepidoptera30 Jun 2026
- 2026AugSplat: Radiance Field-Informed Gaussian Splatting for Sparse-View Settings30 Jun 2026
- 2026Scenes as Objects, Not Primitives: Instance-Structured 3D Tokenization from Unposed Views28 Jun 2026
- 2026HiReFF: High-Resolution Feedforward Human Reconstruction from Uncalibrated Sparse-View Video28 Jun 2026
- 2026SatSplat: Geometrically-Accurate Gaussian Splatting for Satellite Imagery26 Jun 2026
- 2026GASE: Gaussian Splatting-Based Automated System for Reconstructing Embodied-Simulation Environments16 Jun 2026
- 2026XPR: An Extensible Cross-Platform Point-Based Differentiable Renderer10 Jun 2026
- 2026A Scalable PyTorch Abstraction for Multi-GPU Gaussian Splatting9 Jun 2026
50 newest of 279 All 279 (JSON)
- 2025Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillationcited by 37
- 2025EarthCrafter: Scalable 3D Earth Generation via Dual-Sparse Latent Diffusioncited by 6
- 2026Rein3D: Reinforced 3D Indoor Scene Generation with Panoramic Video Diffusion Modelscited by 3
- 2025Fillerbuster: Unified Generative Scene Completion Model for Casual Capturescited by 2
- 2026ChopGrad: Pixel-Wise Losses for Latent Video Diffusion via Truncated Backpropagationcited by 1
- 2026Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photocited by 0
- 2026RealVDeblur: One-Step Diffusion for Generalizable Real-World Video Deblurringcited by 0
- 2026Stream4D: 4D-Consistency for Streaming Autoregressive Diffusion Video Modelscited by 0
- 2026LightBridge: Feed-Forward Generative Relighting for 3D Gaussian Splattingcited by 0
- 2026LightBridge: Feed-Forward Generative Relighting for 3D Gaussian Splatting2 Sep 2026
- 2026Stream4D: 4D-Consistency for Streaming Autoregressive Diffusion Video Models20 Aug 2026
- 2026RealVDeblur: One-Step Diffusion for Generalizable Real-World Video Deblurring22 Jul 2026
- 2026Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photo31 May 2026
- 2026Rein3D: Reinforced 3D Indoor Scene Generation with Panoramic Video Diffusion Models12 Apr 2026
- 2026ChopGrad: Pixel-Wise Losses for Latent Video Diffusion via Truncated Backpropagation18 Mar 2026
- 2025Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation23 Sep 2025
- 2025EarthCrafter: Scalable 3D Earth Generation via Dual-Sparse Latent Diffusion22 Jul 2025
- 2025Fillerbuster: Unified Generative Scene Completion Model for Casual Captures7 Feb 2025
- 2026NeoVerse: Enhancing 4D World Model with in-the-wild Monocular Videoscited by 39
- 2025Dexterous World Modelscited by 15
- 2025Martian World Model: Controllable Video Synthesis with Physically Accurate 3D Reconstructionscited by 6
- 2026Stepper: Stepwise Immersive Scene Generation with Multiview Panoramascited by 0
- 2026ContactFlow: A video action conditioning that transfers across embodimentscited by 0
- 2026ContactFlow: A video action conditioning that transfers across embodiments29 Jul 2026
- 2026Stepper: Stepwise Immersive Scene Generation with Multiview Panoramas30 Mar 2026
- 2026NeoVerse: Enhancing 4D World Model with in-the-wild Monocular Videos1 Jan 2026
- 2025Dexterous World Models19 Dec 2025
- 2025Martian World Model: Controllable Video Synthesis with Physically Accurate 3D Reconstructions10 Jul 2025
- 2026π, But Make It Fly: Physics-Guided Transfer of VLA Models to Aerial Manipulationcited by 5
- 2026DREAM: Deployment-Time Demonstration Generation via Real-to-Sim for Scalable Policy Adaptationcited by 1
- 2026GS-VLA: Plug-and-Play Viewpoint Canonicalization for Frozen VLA Policies via Gaussian Splattingcited by 0
- 2026DREAM: Deployment-Time Demonstration Generation via Real-to-Sim for Scalable Policy Adaptation29 Aug 2026
- 2026GS-VLA: Plug-and-Play Viewpoint Canonicalization for Frozen VLA Policies via Gaussian Splatting19 Aug 2026
- 2026π, But Make It Fly: Physics-Guided Transfer of VLA Models to Aerial Manipulation26 Mar 2026
- 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Viewscited by 234
- 2025FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Viewscited by 176
- 2024MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Secondscited by 136
- 2024SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Drivingcited by 66
- 2025WorldMirror: Universal 3D World Reconstruction with Any-Prior Promptingcited by 60
- 2024STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenescited by 53
- 2024Robot See Robot Do: Imitating Articulated Object Manipulation with Monocular 4D Reconstructioncited by 51
- 2024Feed-Forward Bullet-Time Reconstruction of Dynamic Scenes from Monocular Videoscited by 48
- 20254DGT: Learning a 4D Gaussian Transformer Using Real-World Monocular Videoscited by 46
- 20243DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardtcited by 42
- 2024SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splattingcited by 40
- 2025Deformable Beta Splattingcited by 38
12 most cited of 257 All 257 (JSON)
- 2026Gaussian Density Splatting Network7 Oct 2026
- 2026EvenSplat: Coupled 2D-3D Decomposition for Gaussian Splatting under Exposure and Illumination Variation1 Oct 2026
- 2026A Compact Explicit 4D Representation for Dynamic Scenes1 Oct 2026
- 2026FoundDSR: A Generalizable Foundation Model with Guided 2D Gaussian Splatting for Depth Super-Resolution26 Sep 2026
- 2026Only What Was Seen: Observation-Gram Compaction of View-Dependent Appearance in 3D Gaussian Splatting24 Sep 2026
- 2026PlenoCI: Plenoptic CharacterIstics for View Dependence Aware Change Classification24 Sep 2026
- 2026NaCR: Visual Localization via NeRF-aided Camera Ray Regression22 Sep 2026
- 2026GrapeSplat: Geometry-Grounded Reconstruction via Amalgamated Pose-Free Encoding for Feed-Forward 3D Gaussian Splatting19 Sep 2026
- 2026EliGSiR: Continual RGB-D Mapping with Gaussian Splatting under Bounded Compute17 Sep 2026
- 2026VGGT-GS SLAM: Uncalibrated Monocular Gaussian Splatting SLAM with Feed-Forward Priors17 Sep 2026
- 2026Wind on Trees: Testing Physical Grounding in Dynamic 4D Gaussian Splatting15 Sep 2026
- 2026LangStreet: Persistent Language Fields for Anchor-Decoded Street Gaussians10 Sep 2026
12 newest of 257 All 257 (JSON)