Text2Immersion: Generative Immersive Scene with 3D Gaussians
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Abstract (arXiv)
We introduce Text2Immersion, an elegant method for producing high-quality 3D immersive scenes from text prompts. Our proposed pipeline initiates by progressively generating a Gaussian cloud using pre-trained 2D diffusion and depth estimation models. This is followed by a refining stage on the Gaussian cloud, interpolating and refining it to enhance the details of the generated scene. Distinct from prevalent methods that focus on single object or indoor scenes, or employ zoom-out trajectories, our approach generates diverse scenes with various objects, even extending to the creation of imaginary scenes. Consequently, Text2Immersion can have wide-ranging implications for various applications such as virtual reality, game development, and automated content creation. Extensive evaluations demonstrate that our system surpasses other methods in rendering quality and diversity, further progressing towards text-driven 3D scene generation. We will make the source code publicly accessible at the project page.
Key facts. Cited by 43 papers in the map (data through 14 Oct 2026). Builds on 45 of its 54 references that are in the map. First posted on arXiv 14 Dec 2023.
Builds on
45 of 54 references.
References · 45
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- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
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- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
- 2021CLIPScore: A Reference-free Evaluation Metric for Image Captioningcited by 2,424
33 more
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,489
- 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,290
- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,205
- 2017Deep Image Priorcited by 1,098
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
- 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 785
- 2020pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesiscited by 708
- 2023ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depthcited by 657
- 2022Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generationcited by 597
- 2023One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimizationcited by 560
- 2021Zero-Shot Text-Guided Object Generation with Dream Fieldscited by 513
- 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 366
- 2019SynSin: End-to-end View Synthesis from a Single Imagecited by 364
- 2023Make-It-3D: High-Fidelity 3D Creation from A Single Image with Diffusion Priorcited by 343
- 2022Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusioncited by 309
- 2022Novel View Synthesis with Diffusion Modelscited by 300
- 2021StyleSDF: High-Resolution 3D-Consistent Image and Geometry Generationcited by 289
- 2022CLIP-Mesh: Generating textured meshes from text using pretrained image-text modelscited by 281
- 2020Single-View View Synthesis with Multiplane Imagescited by 263
- 2023DiffBIR: Towards Blind Image Restoration with Generative Diffusion Priorcited by 257
- 2023Text2Room: Extracting Textured 3D Meshes from 2D Text-to-Image Modelscited by 245
- 2021GRAM: Generative Radiance Manifolds for 3D-Aware Image Generationcited by 216
- 2022DiffRF: Rendering-Guided 3D Radiance Field Diffusioncited by 204
- 20233DGen: Triplane Latent Diffusion for Textured Mesh Generationcited by 183
- 2023NerfDiff: Single-image View Synthesis with NeRF-guided Distillation from 3D-aware Diffusioncited by 180
- 2023SceneScape: Text-Driven Consistent Scene Generationcited by 160
- 2022NeuralLift-360: Lifting An In-the-wild 2D Photo to A 3D Object with 360deg Viewscited by 148
- 2023Text2NeRF: Text-Driven 3D Scene Generation with Neural Radiance Fieldscited by 123
- 2023HoloDiffusion: Training a 3D Diffusion Model using 2D Imagescited by 106
- 2019Towards Unsupervised Learning of Generative Models for 3D Controllable Image Synthesiscited by 104
- 2021PixelSynth: Generating a 3D-Consistent Experience from a Single Imagecited by 82
- 2022Understanding Pure CLIP Guidance for Voxel Grid NeRF Modelscited by 56
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Citing papers per year: 2024: 20; 2025: 16; 2026: 7.
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- 2025PrITTI: Primitive-based Generation of Controllable and Editable 3D Semantic Urban Scenes23 Jun 2025
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- 2025GeoTexBuild: 3D Building Model Generation from Map Footprints11 Apr 2025
- 2025Optimizing 4D Gaussians for Dynamic Scene Video from Single Landscape Images4 Apr 2025
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- 2025SynCity: Training-Free Generation of 3D Worlds20 Mar 2025
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- 2024RoomPainter: View-Integrated Diffusion for Consistent Indoor Scene Texturing21 Dec 2024
- 2024Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospects9 Dec 2024
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- 2024HouseCrafter: Lifting Floorplans to 3D Scenes with 2D Diffusion Model28 Jun 2024
- 2024Invisible Stitch: Generating Smooth 3D Scenes with Depth Inpainting30 Apr 2024
- 2024InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Prior17 Apr 2024
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- 2024Recent Advances in 3D Gaussian Splattingcited by 131
- 20243D Gaussian as a New Era: A Surveycited by 104
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- 2024LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generationcited by 53
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12 most cited of 34 All 34 (JSON)
- 2026Filling the Unseen: Scene Extrapolation via 3D Gaussian Splatting6 Sep 2026
- 2026Interpretable Human-Label-Free Deep Learning for Real-Bogus Classification with Uncertainty Quantification6 Jul 2026
- 2026CGGS: Consistency-Augmented Geometric Gaussian Splatting for Ego-Centric 3D Scene Generation4 Jul 2026
- 2026Native3D: End-to-End 3D Scene Generation via Unified Mesh-Texture Modeling and Semantic Alignment5 Jun 2026
- 2026DecoRec: Decomposed 3D Scene Reconstruction from Single-View Images via Object-Level Diffusion16 May 2026
- 2026LivingWorld: Interactive 4D World Generation with Environmental Dynamics2 Apr 2026
- 2026studentSplat: Your Student Model Learns Single-view 3D Gaussian Splatting16 Jan 2026
- 2025WorldGen: From Text to Traversable and Interactive 3D Worlds20 Nov 2025
- 2025WarpGAN: Warping-Guided 3D GAN Inversion with Style-Based Novel View Inpainting11 Nov 2025
- 2025From Programs to Poses: Factored Real-World Scene Generation via Learned Program Libraries11 Oct 2025
- 2025M3DLayout: A Multi-Source Dataset of 3D Indoor Layouts and Structured Descriptions for 3D Generation28 Sep 2025
- 2025From Fields to Splats: A Cross-Domain Survey of Real-Time Neural Scene Representations28 Sep 2025
12 newest of 34 All 34 (JSON)