Zero-Shot Text-Guided Object Generation with Dream Fields
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Cited by 176 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
We combine neural rendering with multi-modal image and text representations to synthesize diverse 3D objects solely from natural language descriptions. Our method, Dream Fields, can generate the geometry and color of a wide range of objects without 3D supervision. Due to the scarcity of diverse, captioned 3D data, prior methods only generate objects from a handful of categories, such as ShapeNet. Instead, we guide generation with image-text models pre-trained on large datasets of captioned images from the web. Our method optimizes a Neural Radiance Field from many camera views so that rendered images score highly with a target caption according to a pre-trained CLIP model. To improve fidelity and visual quality, we introduce simple geometric priors, including sparsity-inducing transmittance regularization, scene bounds, and new MLP architectures. In experiments, Dream Fields produce realistic, multi-view consistent object geometry and color from a variety of natural language captions.
Key facts. Cited by 513 papers in the map (data through 14 Oct 2026). Builds on 46 of its 67 references that are in the map. First posted on arXiv 2 Dec 2021.
Builds on
46 of 67 references.
References · 46
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34 more
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
- 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,238
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- 2021Volume Rendering of Neural Implicit Surfacescited by 996
- 2021StyleCLIP: Text-Driven Manipulation of StyleGAN Imagerycited by 991
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
- 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 785
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- 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 689
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2021LiT: Zero-Shot Transfer with Locked-image text Tuningcited by 577
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- 2020VirTex: Learning Visual Representations from Textual Annotationscited by 339
- 2021Cross-Modal Contrastive Learning for Text-to-Image Generationcited by 259
- 2021CLIP-Forge: Towards Zero-Shot Text-to-Shape Generationcited by 254
- 2020Learning Gradient Fields for Shape Generationcited by 245
- 2020Learned Initializations for Optimizing Coordinate-Based Neural Representationscited by 242
- 2021CLIPDraw: Exploring Text-to-Drawing Synthesis through Language-Image Encoderscited by 187
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- 2021CIPS-3D: A 3D-Aware Generator of GANs Based on Conditionally-Independent Pixel Synthesiscited by 149
- 2021Unconstrained Scene Generation with Locally Conditioned Radiance Fieldscited by 130
- 2021Learning to Compose Visual Relationscited by 72
- 2020Neural Mesh Flow: 3D Manifold Mesh Generation via Diffeomorphic Flowscited by 61
- 2018Learning to Reconstruct Shapes from Unseen Classescited by 60
- 2021ClipMatrix: Text-controlled Creation of 3D Textured Meshescited by 40
- 2015Text to 3D Scene Generation with Rich Lexical Groundingcited by 36
- 2021StyleCLIPDraw: Coupling Content and Style in Text-to-Drawing Synthesiscited by 15
- 2021Evolving Evocative 2D Views of Generated 3D Objectscited by 2
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Citing papers per year: 2021: 1; 2022: 54; 2023: 227; 2024: 163; 2025: 46; 2026: 22.
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