Modular Primitives for High-Performance Differentiable Rendering
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Cited by 81 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
We present a modular differentiable renderer design that yields performance superior to previous methods by leveraging existing, highly optimized hardware graphics pipelines. Our design supports all crucial operations in a modern graphics pipeline: rasterizing large numbers of triangles, attribute interpolation, filtered texture lookups, as well as user-programmable shading and geometry processing, all in high resolutions. Our modular primitives allow custom, high-performance graphics pipelines to be built directly within automatic differentiation frameworks such as PyTorch or TensorFlow. As a motivating application, we formulate facial performance capture as an inverse rendering problem and show that it can be solved efficiently using our tools. Our results indicate that this simple and straightforward approach achieves excellent geometric correspondence between rendered results and reference imagery.
Key facts. Cited by 439 papers in the map (data through 7 Oct 2026). First posted on arXiv 6 Nov 2020.
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Citing papers per year: 2021: 13; 2022: 38; 2023: 95; 2024: 126; 2025: 83; 2026: 84.
439 papers.
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50 most cited of 439 All 439 (JSON)
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50 newest of 439 All 439 (JSON)
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- 2022Point-E: A System for Generating 3D Point Clouds from Complex Promptscited by 694
- 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creationcited by 684
- 2022LION: Latent Point Diffusion Models for 3D Shape Generationcited by 552
- 20233DGen: Triplane Latent Diffusion for Textured Mesh Generationcited by 181
- 2023RichDreamer: A Generalizable Normal-Depth Diffusion Model for Detail Richness in Text-to-3Dcited by 168
- 2023TextMesh: Generation of Realistic 3D Meshes From Text Promptscited by 135
- 2024Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Imagecited by 132
- 2023Text-to-3D with Classifier Score Distillationcited by 127
- 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
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- 2024V3D: Video Diffusion Models are Effective 3D Generatorscited by 88
12 most cited of 81 All 81 (JSON)
- 2026Texture Space Material Diffusion29 Sep 2026
- 2026SceneHI: High-Resolution 3D-Consistent Scene Texturing with Controllable Illumination9 Sep 2026
- 2026Texture++: Elevating 3D Asset Texture Resolution with a Region-Aware Diffusion Model23 Jul 2026
- 2026Feature-Guided Diffusion for Non-Differentiable Inverse Rendering19 Jul 2026
- 2026DiffGI: Differentiable Geometry Images for High-Fidelity Thin-Shell 3D Generation15 Jul 2026
- 2026Accelerated Likelihood Maximization for Diffusion-based Versatile Content Generation30 Jun 2026
- 2026Variational Test-time Optimization for Diffusion Synchronization14 Jun 2026
- 2026World Tracing: Generative Pixel-Aligned Geometry Beyond the Visible11 Jun 2026
- 2026IP-Adapter Is All You Need: Towards Fine-Tuning-Free Diffusion-Based Talking Face Generation28 May 2026
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12 newest of 81 All 81 (JSON)
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- 2023FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objectscited by 411
- 2023Shap-E: Generating Conditional 3D Implicit Functionscited by 379
- 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 363
- 2022CLIP-Mesh: Generating textured meshes from text using pretrained image-text modelscited by 281
- 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
- 2023GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussianscited by 256
- 2021HeadNeRF: A Real-time NeRF-based Parametric Head Modelcited by 228
- 2024A Survey on 3D Gaussian Splattingcited by 221
12 most cited of 354 All 354 (JSON)
- 2026SILSA: Sliding-Window Slice Latents for Topology-Preserving High-Resolution 3D Generation1 Oct 2026
- 2026DRHeC: Differentiable Rendering for Hand-Eye Calibration with RGB-Based Gradients29 Sep 2026
- 2026Geometry as Address: Routing Attention to Visual Memory for Long-Horizon Camera-Controlled Video Generation28 Sep 2026
- 2026RoomLight: A 2.5D Illumination Prior for Indoor Environments23 Sep 2026
- 2026Ultra-fast Neural Inference for Stochastic Gaussian Splatting Denoising22 Sep 2026
- 2026Fysiverse-3D-SimReady Technical Report: Agentic Physical Simulation for Pragmatic 3D World Reconstruction21 Sep 2026
- 2026G6D: Geometric Learning-Free RGB-D 6D Pose Solver for Robotic Manipulation20 Sep 2026
- 2026Evaluating Mesh Reconstruction Methods for Crop Phenotyping15 Sep 2026
- 2026ADELE - Adaptive Delaunay Grids for High-Fidelity Mesh-Native Reconstruction6 Sep 2026
- 2026ToCo-Mesh: Topology-Consistent Dynamic Mesh Reconstruction via Adaptive Tessellation and Surface-Aligned 2DGS1 Sep 2026
- 2026Inverse Rendering for Modeling with Line Primitives1 Sep 2026
- 2026FaceSnap: Real-Time Personalized Lightstage Facial Performance Capture31 Aug 2026
12 newest of 354 All 354 (JSON)