A Survey of Spatial Memory Representations for Efficient Robot Navigation
Not on the map. Why?
Abstract (arXiv)
As vision-based robots navigate larger environments, their spatial memory grows without bound, eventually exhausting computational resources, particularly on embedded platforms (8-16GB shared memory, <30W) where adding hardware is not an option. This survey examines the spatial memory efficiency problem across 88 references spanning 52 systems (1989-2025), from occupancy grids to neural implicit representations. We introduce the α = Mpeak / Mmap, the ratio of peak runtime memory (the total RAM or GPU memory consumed during operation) to saved map size (the persistent checkpoint written to disk), exposing the gap between published map sizes and actual deployment cost. Independent profiling on an NVIDIA A100 GPU reveals that α spans two orders of magnitude within neural methods alone, ranging from 2.3 (Point-SLAM) to 215 (NICE-SLAM, whose 47,MB map requires 10GB at runtime), showing that memory architecture, not paradigm label, determines deployment feasibility. We propose a standardized evaluation protocol comprising memory growth rate, query latency, memory-completeness curves, and throughput degradation, none of which current benchmarks capture. Through a Pareto frontier analysis with explicit benchmark separation, we show that no single paradigm dominates within its evaluation regime: 3DGS methods achieve the best absolute accuracy at 90-254,MB map size on Replica, while scene graphs provide semantic abstraction at predictable cost. We provide the first independently measured α reference values and an α-aware budgeting algorithm enabling practitioners to assess deployment feasibility on target hardware prior to implementation.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 67 of its 87 references that are in the map. First posted on arXiv 13 Apr 2026.
Builds on
67 of 87 references.
References · 67
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2016Overcoming catastrophic forgetting in neural networkscited by 4,718
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2017SuperPoint: Self-Supervised Interest Point Detection and Descriptioncited by 1,313
- 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 983
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
- 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 862
- 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 801
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 586
- 2016Direct Sparse Odometrycited by 479
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
38 more
- 2022LM-Nav: Robotic Navigation with Large Pre-Trained Models of Language, Vision, and Actioncited by 435
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
- 2017VINS-Mono: A Robust and Versatile Monocular Visual-Inertial State Estimatorcited by 418
- 2023Gaussian Splatting SLAMcited by 410
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
- 2022Visual Language Maps for Robot Navigationcited by 362
- 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
- 2024A Survey on 3D Gaussian Splattingcited by 221
- 2024Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigationcited by 195
- 2022CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigationcited by 194
- 2022Deep Patch Visual Odometrycited by 186
- 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 183
- 2019Kimera: an Open-Source Library for Real-Time Metric-Semantic Localization and Mappingcited by 181
- 2022Hydra: A Real-time Spatial Perception System for 3D Scene Graph Construction and Optimizationcited by 175
- 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
- 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 158
- 2016Voxblox: Incremental 3D Euclidean Signed Distance Fields for On-Board MAV Planningcited by 148
- 2023Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Camerascited by 139
- 2024SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAMcited by 86
- 2024Clio: Real-time Task-Driven Open-Set 3D Scene Graphscited by 81
- 2024How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Surveycited by 72
- 2024RGBD GS-ICP SLAMcited by 65
- 2023SNI-SLAM: Semantic Neural Implicit SLAMcited by 64
- 2024Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussianscited by 64
- 2024RTAB-Map as an Open-Source Lidar and Visual SLAM Library for Large-Scale and Long-Term Online Operationcited by 62
- 2024LoopSplat: Loop Closure by Registering 3D Gaussian Splatscited by 59
- 2024Splat-Nav: Safe Real-Time Robot Navigation in Gaussian Splatting Mapscited by 54
- 2021Kimera-Multi: Robust, Distributed, Dense Metric-Semantic SLAM for Multi-Robot Systemscited by 53
- 2023SayNav: Grounding Large Language Models for Dynamic Planning to Navigation in New Environmentscited by 53
- 2025Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spacescited by 53
- 2025Dr. Splat: Directly Referring 3D Gaussian Splatting via Direct Language Embedding Registrationcited by 50
- 2024GaussNav: Gaussian Splatting for Visual Navigationcited by 49
- 2019Visual-Inertial Mapping with Non-Linear Factor Recoverycited by 48
- 2025WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environmentscited by 48
- 2024Embodied-RAG: General Non-parametric Embodied Memory for Retrieval and Generationcited by 44
- 2023Swarm-SLAM : Sparse Decentralized Collaborative Simultaneous Localization and Mapping Framework for Multi-Robot Systemscited by 21
- 2025GigaSLAM: Large-Scale Monocular SLAM with Hierarchical Gaussian Splatscited by 14
50 most cited of 67 All 67 (JSON)
Built on by
Not cited yet.