DreamScene: 3D Gaussian-based Text-to-3D Scene Generation via Formation Pattern Sampling
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Abstract (arXiv)
Text-to-3D scene generation holds immense potential for the gaming, film, and architecture sectors. Despite significant progress, existing methods struggle with maintaining high quality, consistency, and editing flexibility. In this paper, we propose DreamScene, a 3D Gaussian-based novel text-to-3D scene generation framework, to tackle the aforementioned three challenges mainly via two strategies. First, DreamScene employs Formation Pattern Sampling (FPS), a multi-timestep sampling strategy guided by the formation patterns of 3D objects, to form fast, semantically rich, and high-quality representations. FPS uses 3D Gaussian filtering for optimization stability, and leverages reconstruction techniques to generate plausible textures. Second, DreamScene employs a progressive three-stage camera sampling strategy, specifically designed for both indoor and outdoor settings, to effectively ensure object-environment integration and scene-wide 3D consistency. Last, DreamScene enhances scene editing flexibility by integrating objects and environments, enabling targeted adjustments. Extensive experiments validate DreamScene's superiority over current state-of-the-art techniques, heralding its wide-ranging potential for diverse applications. Code and demos will be released at https://dreamscene-project.github.io .
Key facts. Cited by 72 papers in the map (data through 7 Oct 2026). Builds on 41 of its 44 references that are in the map. First posted on arXiv 4 Apr 2024.
Builds on
41 of 44 references.
References · 41
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2020Denoising Diffusion Implicit Modelscited by 9,655
- 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,539
- 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,322
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Classifier-Free Diffusion Guidancecited by 5,717
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,006
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2023A Survey of Large Language Modelscited by 2,537
- 2022Prompt-to-Prompt Image Editing with Cross Attention Controlcited by 2,409
29 more
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,483
- 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,285
- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,207
- 2022Null-text Inversion for Editing Real Images using Guided Diffusion Modelscited by 1,168
- 2023MVDream: Multi-view Diffusion for 3D Generationcited by 928
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
- 2022Point-E: A System for Generating 3D Point Clouds from Complex Promptscited by 694
- 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creationcited by 684
- 2022Latent-NeRF for Shape-Guided Generation of 3D Shapes and Texturescited by 506
- 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 459
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
- 2023Shap-E: Generating Conditional 3D Implicit Functionscited by 379
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
- 2023LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matchingcited by 290
- 2023Text2Room: Extracting Textured 3D Meshes from 2D Text-to-Image Modelscited by 245
- 2024A Survey on 3D Gaussian Splattingcited by 221
- 2023SweetDreamer: Aligning Geometric Priors in 2D Diffusion for Consistent Text-to-3Dcited by 134
- 2023Text-to-3D with Classifier Score Distillationcited by 127
- 2023Text2NeRF: Text-Driven 3D Scene Generation with Neural Radiance Fieldscited by 122
- 2024GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splattingcited by 104
- 2023Compositional 3D Scene Generation using Locally Conditioned Diffusioncited by 101
- 2023DreamTime: An Improved Optimization Strategy for Diffusion-Guided 3D Generationcited by 81
- 2023Set-the-Scene: Global-Local Training for Generating Controllable NeRF Scenescited by 75
- 2023CompoNeRF: Text-guided Multi-object Compositional NeRF with Editable 3D Scene Layoutcited by 57
- 2023SceneWiz3D: Towards Text-guided 3D Scene Compositioncited by 54
- 2023Text2Immersion: Generative Immersive Scene with 3D Gaussianscited by 43
- 2023CG3D: Compositional Generation for Text-to-3D via Gaussian Splattingcited by 42
- 2023Text2Scene: Text-driven Indoor Scene Stylization with Part-aware Detailscited by 18
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Citing papers per year: 2024: 17; 2025: 43; 2026: 12.
72 papers.
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- 2026Co-generation of Layout and Shape from Text via Autoregressive 3D Diffusion17 Apr 2026
- 20263D Gaussian Splatting for Annular Dark Field Scanning Transmission Electron Microscopy Tomography Reconstruction6 Apr 2026
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- 2026Scene Generation at Absolute Scale: Utilizing Semantic and Geometric Guidance From Text for Accurate and Interpretable 3D Indoor Scene Generation14 Mar 2026
- 2026SceneAssistant: A Visual Feedback Agent for Open-Vocabulary 3D Scene Generation12 Mar 2026
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- 2025Debiasing Diffusion Priors via 3D Attention for Consistent Gaussian Splatting8 Dec 2025
- 2025MVRoom: Controllable 3D Indoor Scene Generation with Multi-View Diffusion Models3 Dec 2025
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- 20253D Scene Generation: A Survey8 May 2025
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- 2024Text-to-3D Generation by 2D Editing8 Dec 2024
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- 2024Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospectscited by 17
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- 2026Map2World: Segment Map Conditioned Text to 3D World Generation1 May 2026
- 2026Co-generation of Layout and Shape from Text via Autoregressive 3D Diffusion17 Apr 2026
- 20263D Gaussian Splatting for Annular Dark Field Scanning Transmission Electron Microscopy Tomography Reconstruction6 Apr 2026
- 2026WorldMesh: Generating Navigable Multi-Room 3D Scenes via Mesh-Conditioned Image Diffusion24 Mar 2026
- 2026Pano3DComposer: Feed-Forward Compositional 3D Scene Generation from Single Panoramic Image6 Mar 2026
- 2025AnyTask: an Automated Task and Data Generation Framework for Advancing Sim-to-Real Policy Learning19 Dec 2025
- 2025MatLat: Material Latent Space for PBR Texture Generation19 Dec 2025
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