Enhancing annotations for 5D apple pose estimation through 3D Gaussian Splatting (3DGS)
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Abstract (arXiv)
Automating tasks in orchards is challenging because of the large amount of variation in the environment and occlusions. One of the challenges is apple pose estimation, where key points, such as the calyx, are often occluded. Recently developed pose estimation methods no longer rely on these key points, but still require them for annotations, making annotating challenging and time-consuming. Due to the abovementioned occlusions, there can be conflicting and missing annotations of the same fruit between different images. Novel 3D reconstruction methods can be used to simplify annotating and enlarge datasets. We propose a novel pipeline consisting of 3D Gaussian Splatting to reconstruct an orchard scene, simplified annotations, automated projection of the annotations to images, and the training and evaluation of a pose estimation method. Using our pipeline, 105 manual annotations were required to obtain 28,191 training labels, a reduction of 99.6%. Experimental results indicated that training with labels of fruits that are ≤95% occluded resulted in the best performance, with a neutral F1 score of 0.927 on the original images and 0.970 on the rendered images. Adjusting the size of the training dataset had small effects on the model performance in terms of F1 score and pose estimation accuracy. It was found that the least occluded fruits had the best position estimation, which worsened as the fruits became more occluded. It was also found that the tested pose estimation method was unable to correctly learn the orientation estimation of apples.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 7 of its 18 references that are in the map. First posted on arXiv 23 Dec 2025.
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References · 7
- 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 600
- 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 285
- 2024A Survey on 3D Gaussian Splattingcited by 224
- 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
- 2023TR3D: Towards Real-Time Indoor 3D Object Detectioncited by 32
- 2025A Survey on 3D Reconstruction Techniques in Plant Phenotyping: From Classical Methods to Neural Radiance Fields (NeRF), 3D Gaussian Splatting (3DGS), and Beyondcited by 6
- 20253DGS-to-PC: Convert a 3D Gaussian Splatting Scene into a Dense Point Cloud or Meshcited by 3
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