Meshless Domain Randomization via Explicit Parameter Perturbation of 3D Gaussian Splatting
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Abstract (arXiv)
Domain Randomization (DR) is a standard technique for closing the Sim-to-Real gap, yet traditional DR pipelines rely on classical computer graphics rendering driven by polygon meshes. For complex organic subjects, such as insect specimens, extracting and rendering textured meshes is challenging. To address this issue, we propose a meshless DR framework that operates on the parameter space of 3D Gaussian Splatting (3DGS). Our method employs two independent perturbation pipelines to synthesize randomized training datasets. First, a Photometric DR pipeline alters the baked illumination and color balance by modulating the Spherical Harmonics (SH) coefficients. Second, a Procedural DR pipeline isolates the subject's geometric shape by replacing its original textures with 3D spatial noise. Finally, these perturbed radiance fields are composited over stochastically varied backgrounds using a rasterization engine. Our parameter manipulation provides a meshless alternative for generating robust datasets for complex geometries.
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References · 16
- 2015Deep Residual Learning for Image Recognitioncited by 52,096
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2018UMAP: Uniform Manifold Approximation and Projection for Dimension Reductioncited by 2,898
- 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,498
- 2018ImageNet-trained CNNs are biased towards texture; increasing shape bias improves accuracy and robustnesscited by 1,432
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
- 2023GS-IR: 3D Gaussian Splatting for Inverse Renderingcited by 224
- 2024A Survey on 3D Gaussian Splattingcited by 224
- 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
- 2023Relightable 3D Gaussians: Realistic Point Cloud Relighting with BRDF Decomposition and Ray Tracingcited by 142
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
- 2025Low-Frequency First: Eliminating Floating Artifacts in 3D Gaussian Splattingcited by 5
4 more
- 20253DGAA: Realistic and Robust 3D Gaussian-based Adversarial Attack for Autonomous Drivingcited by 2
- 2021Classification of Seeds using Domain Randomization on Self-Supervised Learning Frameworkscited by 1
- 2025Synthetic Dataset Generation for Autonomous Mobile Robots Using 3D Gaussian Splatting for Vision Trainingcited by 1
- 2025On the Skinning of Gaussian Avatarscited by 1
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