NICE-SLAM: Neural Implicit Scalable Encoding for SLAM
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Abstract (arXiv)
Neural implicit representations have recently shown encouraging results in various domains, including promising progress in simultaneous localization and mapping (SLAM). Nevertheless, existing methods produce over-smoothed scene reconstructions and have difficulty scaling up to large scenes. These limitations are mainly due to their simple fully-connected network architecture that does not incorporate local information in the observations. In this paper, we present NICE-SLAM, a dense SLAM system that incorporates multi-level local information by introducing a hierarchical scene representation. Optimizing this representation with pre-trained geometric priors enables detailed reconstruction on large indoor scenes. Compared to recent neural implicit SLAM systems, our approach is more scalable, efficient, and robust. Experiments on five challenging datasets demonstrate competitive results of NICE-SLAM in both mapping and tracking quality. Project page: https://pengsongyou.github.io/nice-slam
Key facts. Cited by 586 papers in the map (data through 7 Oct 2026). Builds on 53 of its 72 references that are in the map. First posted on arXiv 22 Dec 2021.
Builds on
53 of 72 references.
References · 53
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- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
- 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
- 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 801
38 more
- 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 784
- 2020Convolutional Occupancy Networkscited by 760
- 2018Open3D: A Modern Library for 3D Data Processingcited by 717
- 2020pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesiscited by 708
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
- 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 688
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
- 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
- 2016Direct Sparse Odometrycited by 479
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
- 2020INeRF: Inverting Neural Radiance Fields for Pose Estimationcited by 381
- 2020Local Implicit Grid Representations for 3D Scenescited by 372
- 2019DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstructioncited by 332
- 2020Deep Local Shapes: Learning Local SDF Priors for Detailed 3D Reconstructioncited by 321
- 2021Neural RGB-D Surface Reconstructioncited by 312
- 2021NeuralRecon: Real-Time Coherent 3D Reconstruction from Monocular Videocited by 241
- 2020D3VO: Deep Depth, Deep Pose and Deep Uncertainty for Monocular Visual Odometrycited by 206
- 2020Atlas: End-to-End 3D Scene Reconstruction from Posed Imagescited by 206
- 2016DeMoN: Depth and Motion Network for Learning Monocular Stereocited by 200
- 2021Shape As Points: A Differentiable Poisson Solvercited by 186
- 2018DeepV2D: Video to Depth with Differentiable Structure from Motioncited by 185
- 2019DIST: Rendering Deep Implicit Signed Distance Function with Differentiable Sphere Tracingcited by 179
- 2018BA-Net: Dense Bundle Adjustment Networkcited by 173
- 2018CodeSLAM - Learning a Compact, Optimisable Representation for Dense Visual SLAMcited by 151
- 2020DeepFactors: Real-Time Probabilistic Dense Monocular SLAMcited by 117
- 2016BundleFusion: Real-time Globally Consistent 3D Reconstruction using On-the-fly Surface Re-integrationcited by 116
- 2021TransformerFusion: Monocular RGB Scene Reconstruction using Transformerscited by 107
- 2018DeepTAM: Deep Tracking and Mappingcited by 87
- 2015The Fast Bilateral Solvercited by 86
- 2020DI-Fusion: Online Implicit 3D Reconstruction with Deep Priorscited by 70
- 2020NodeSLAM: Neural Object Descriptors for Multi-View Shape Reconstructioncited by 61
- 2021CAMPARI: Camera-Aware Decomposed Generative Neural Radiance Fieldscited by 55
- 2017Co-Fusion: Real-time Segmentation, Tracking and Fusion of Multiple Objectscited by 47
- 2020NeuralFusion: Online Depth Fusion in Latent Spacecited by 46
- 2021VolumeFusion: Deep Depth Fusion for 3D Scene Reconstructioncited by 44
- 2021Tangent Space Backpropagation for 3D Transformation Groupscited by 40
50 most cited of 53 All 53 (JSON)
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Citing papers per year: 2022: 50; 2023: 144; 2024: 171; 2025: 132; 2026: 89.
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12 most cited of 567 All 567 (JSON)
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- 2026Pow3R-SLAM: Real-Time RGB-D SLAM with 3D Reconstruction Priors29 Sep 2026
- 2026Distilling Privileged Control Barrier Functions into RGB-Only Safety Filters for Dynamic Visual Navigation29 Sep 2026
- 2026LiTe-GS: Oracle-Efficient Next Best View Selection for 3D Gaussian Splatting24 Sep 2026
- 2026φ-RIE: From Photorealistic Reconstruction to Interactive Environments22 Sep 2026
- 2026CODA: Depth-Aligned Scene Completion and Object Decomposition from a Single RGB-D Image22 Sep 2026
- 2026PanOVOcc: Panoramic Embodied Open-Vocabulary Occupancy Mapping with Long-term Spatial Voxel Memory21 Sep 2026
- 2026Think Locally, Refine Globally for Memory-Efficient 3D Reconstruction18 Sep 2026
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- 2026EliGSiR: Continual RGB-D Mapping with Gaussian Splatting under Bounded Compute17 Sep 2026
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12 newest of 567 All 567 (JSON)