GraspSplats: Efficient Manipulation with 3D Feature Splatting
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
Abstract (arXiv)
The ability for robots to perform efficient and zero-shot grasping of object parts is crucial for practical applications and is becoming prevalent with recent advances in Vision-Language Models (VLMs). To bridge the 2D-to-3D gap for representations to support such a capability, existing methods rely on neural fields (NeRFs) via differentiable rendering or point-based projection methods. However, we demonstrate that NeRFs are inappropriate for scene changes due to their implicitness and point-based methods are inaccurate for part localization without rendering-based optimization. To amend these issues, we propose GraspSplats. Using depth supervision and a novel reference feature computation method, GraspSplats generates high-quality scene representations in under 60 seconds. We further validate the advantages of Gaussian-based representation by showing that the explicit and optimized geometry in GraspSplats is sufficient to natively support (1) real-time grasp sampling and (2) dynamic and articulated object manipulation with point trackers. With extensive experiments on a Franka robot, we demonstrate that GraspSplats significantly outperforms existing methods under diverse task settings. In particular, GraspSplats outperforms NeRF-based methods like F3RM and LERF-TOGO, and 2D detection methods.
Key facts. Cited by 41 papers in the map (data through 7 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 42 of its 50 references that are in the map. First posted on arXiv 3 Sep 2024.
Builds on
42 of 50 references.
Closest ancestors · 2
Same direction, newest first
- 2023VLFM: Vision-Language Frontier Maps for Zero-Shot Semantic Navigation6 Dec
- 2022Visual Language Maps for Robot Navigation11 Oct
Other references · 40
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2023Segment Anythingcited by 8,158
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,274
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
- 2024Grounded SAM: Assembling Open-World Models for Diverse Visual Taskscited by 914
- 2023VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Modelscited by 733
- 2021Extract Free Dense Labels from CLIPcited by 580
- 2023LERF: Language Embedded Radiance Fieldscited by 538
- 2023CoTracker: It is Better to Track Togethercited by 516
- 2023LangSplat: 3D Language Gaussian Splattingcited by 410
- 2024Universal Manipulation Interface: In-The-Wild Robot Teaching Without In-The-Wild Robotscited by 373
28 more
- 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 370
- 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 361
- 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 357
- 2023ConceptFusion: Open-set Multimodal 3D Mappingcited by 302
- 2017Dex-Net 2.0: Deep Learning to Plan Robust Grasps with Synthetic Point Clouds and Analytic Grasp Metricscited by 259
- 20196-DOF GraspNet: Variational Grasp Generation for Object Manipulationcited by 237
- 2024A Survey on 3D Gaussian Splattingcited by 221
- 2021Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenescited by 213
- 2022AnyGrasp: Robust and Efficient Grasp Perception in Spatial and Temporal Domainscited by 205
- 2021Neural Descriptor Fields: SE(3)-Equivariant Object Representations for Manipulationcited by 204
- 2023Tracking Anything with Decoupled Video Segmentationcited by 197
- 2023COLMAP-Free 3D Gaussian Splattingcited by 193
- 2022Open-vocabulary Queryable Scene Representations for Real World Planningcited by 159
- 2019kPAM: KeyPoint Affordances for Category-Level Robotic Manipulationcited by 152
- 2018Dense Object Nets: Learning Dense Visual Object Descriptors By and For Robotic Manipulationcited by 140
- 2023Distilled Feature Fields Enable Few-Shot Language-Guided Manipulationcited by 130
- 2017Grasp Pose Detection in Point Cloudscited by 107
- 2023Language Embedded Radiance Fields for Zero-Shot Task-Oriented Graspingcited by 91
- 2022NeRF-Supervision: Learning Dense Object Descriptors from Neural Radiance Fieldscited by 86
- 2024GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Graspingcited by 77
- 2014Real-Time Grasp Detection Using Convolutional Neural Networkscited by 75
- 2024Visual Whole-Body Control for Legged Loco-Manipulationcited by 58
- 2024Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editingcited by 44
- 2023MobileSAMv2: Faster Segment Anything to Everythingcited by 41
- 2023D3Fields: Dynamic 3D Descriptor Fields for Zero-Shot Generalizable Rearrangementcited by 35
- 2016High precision grasp pose detection in dense cluttercited by 33
- 2024OK-Robot: What Really Matters in Integrating Open-Knowledge Models for Roboticscited by 33
- 2024Learning Generalizable Feature Fields for Mobile Manipulationcited by 31
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Citing papers per year: 2024: 6; 2025: 20; 2026: 15.
41 papers.
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- 2025Humanoid Policy ~ Human Policycited by 65
- 2024SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splattingcited by 63
- 2024DynaMem: Online Dynamic Spatio-Semantic Memory for Open World Mobile Manipulationcited by 32
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
- 2024LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understandingcited by 17
- 2025A Survey of Robotic Navigation and Manipulation with Physics Simulators in the Era of Embodied AIcited by 16
- 2025GSWorld: Closed-Loop Photo-Realistic Simulation Suite for Robotic Manipulationcited by 16
- 2024Multi-GraspLLM: A Multimodal LLM for Multi-Hand Semantic Guided Grasp Generationcited by 12
- 2025Affordance Field Intervention: Enabling VLAs to Escape Memory Traps in Robotic Manipulationcited by 12
- 2025InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenescited by 11
- 2025Segment then Splat: Unified 3D Open-Vocabulary Segmentation via Gaussian Splattingcited by 7
- 2024WildLMa: Long Horizon Loco-Manipulation in the Wildcited by 6
29 more
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- 2026Reconstruction by Generation: 3D Multi-Object Scene Reconstruction from Sparse Observationscited by 5
- 2025Efficient Alignment of Unconditioned Action Prior for Language-conditioned Pick and Place in Cluttercited by 3
- 2025M3: 3D-Spatial MultiModal Memorycited by 3
- 2026GeoNVS: Geometry Grounded Video Diffusion for Novel View Synthesiscited by 3
- 2025GeoProg3D: Compositional Visual Reasoning for City-Scale 3D Language Fieldscited by 2
- 2025Point2Act: Efficient 3D Distillation of Multimodal LLMs for Zero-Shot Context-Aware Graspingcited by 2
- 2025Learning in ImaginationLand: Omnidirectional Policies through 3D Generative Models (OP-Gen)cited by 2
- 2025SPLATART: Articulated Gaussian Splatting with Estimated Object Structurecited by 1
- 2025Learning human-to-robot handovers through 3D scene reconstructioncited by 1
- 2025CoRe-GS: Coarse-to-Refined Gaussian Splatting with Semantic Object Focuscited by 1
- 2025From Fields to Splats: A Cross-Domain Survey of Real-Time Neural Scene Representationscited by 1
- 2026Informative Object-centric Next Best View for Object-aware 3D Gaussian Splatting in Cluttered Scenescited by 1
- 2026VLM-DEWM: Dynamic External World Model for Verifiable and Resilient Vision-Language Planning in Manufacturingcited by 1
- 2026PhysGraph: A Physics-aware 3D Scene Graph for Perception and Reasoningcited by 1
- 2026Adaptive Vision-Language Grasping via Composable Foundation Priors and Generalizable Grasp Synthesiscited by 1
- 2024ES-Gaussian: Gaussian Splatting Mapping via Error Space-Based Gaussian Completioncited by 0
- 2025LensDFF: Language-enhanced Sparse Feature Distillation for Efficient Few-Shot Dexterous Manipulationcited by 0
- 2025RoboPearls: Editable Video Simulation for Robot Manipulationcited by 0
- 2025A Study of the Framework and Real-World Applications of Language Embedding for 3D Scene Understandingcited by 0
- 2026Clutt3R-Seg: Sparse-view 3D Instance Segmentation for Language-grounded Grasping in Cluttered Scenescited by 0
- 2026Language-Guided Grasping under Partial Observation for Mobile Manipulation in Field Inspection and Maintenancecited by 0
- 2026BLaDA: Bridging Language to Functional Dexterous Actions within 3DGS Fieldscited by 0
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- 2026VistaVLA: Geometry- and Semantic-Aware 3D Gaussian-Grounded VLA for Robotic Manipulationcited by 0
- 2026ParticleSplat: Self-supervised Object-centric Latent Particle Splattingcited by 0
- 2026Robot-GST: geometry-aware spatial-temporal robot policy representation and evaluationcited by 0
- 2026Beyond the Current Scene: Event-Referential Grasping with Active View Selectioncited by 0
- 2026Beyond the Current Scene: Event-Referential Grasping with Active View Selection30 Sep 2026
- 2026Robot-GST: geometry-aware spatial-temporal robot policy representation and evaluation27 Sep 2026
- 2026ParticleSplat: Self-supervised Object-centric Latent Particle Splatting16 Sep 2026
- 2026Adaptive Vision-Language Grasping via Composable Foundation Priors and Generalizable Grasp Synthesis3 Sep 2026
- 2026VistaVLA: Geometry- and Semantic-Aware 3D Gaussian-Grounded VLA for Robotic Manipulation14 Jul 2026
- 2026DR-GS: Physically-Based Deformable and Relightable 2D Gaussians28 Jun 2026
- 2026PhysGraph: A Physics-aware 3D Scene Graph for Perception and Reasoning7 Jun 2026
- 2026Reconstruction by Generation: 3D Multi-Object Scene Reconstruction from Sparse Observations29 Apr 2026
- 2026BLaDA: Bridging Language to Functional Dexterous Actions within 3DGS Fields9 Apr 2026
- 2026LightSplat: Fast and Memory-Efficient Open-Vocabulary 3D Scene Understanding in Five Seconds25 Mar 2026
- 2026GeoNVS: Geometry Grounded Video Diffusion for Novel View Synthesis16 Mar 2026
- 2026Language-Guided Grasping under Partial Observation for Mobile Manipulation in Field Inspection and Maintenance9 Mar 2026
29 more
- 2026VLM-DEWM: Dynamic External World Model for Verifiable and Resilient Vision-Language Planning in Manufacturing17 Feb 2026
- 2026Clutt3R-Seg: Sparse-view 3D Instance Segmentation for Language-grounded Grasping in Cluttered Scenes12 Feb 2026
- 2026Informative Object-centric Next Best View for Object-aware 3D Gaussian Splatting in Cluttered Scenes9 Feb 2026
- 2025Affordance Field Intervention: Enabling VLAs to Escape Memory Traps in Robotic Manipulation8 Dec 2025
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models3 Dec 2025
- 2025GSWorld: Closed-Loop Photo-Realistic Simulation Suite for Robotic Manipulation23 Oct 2025
- 2025From Fields to Splats: A Cross-Domain Survey of Real-Time Neural Scene Representations28 Sep 2025
- 2025Learning in ImaginationLand: Omnidirectional Policies through 3D Generative Models (OP-Gen)7 Sep 2025
- 2025CoRe-GS: Coarse-to-Refined Gaussian Splatting with Semantic Object Focus5 Sep 2025
- 2025A Study of the Framework and Real-World Applications of Language Embedding for 3D Scene Understanding7 Aug 2025
- 2025Point2Act: Efficient 3D Distillation of Multimodal LLMs for Zero-Shot Context-Aware Grasping5 Aug 2025
- 2025Learning human-to-robot handovers through 3D scene reconstruction11 Jul 2025
- 2025InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenes11 Jul 2025
- 2025GeoProg3D: Compositional Visual Reasoning for City-Scale 3D Language Fields29 Jun 2025
- 2025RoboPearls: Editable Video Simulation for Robot Manipulation28 Jun 2025
- 2025SPLATART: Articulated Gaussian Splatting with Estimated Object Structure13 Jun 2025
- 2025A Survey of Robotic Navigation and Manipulation with Physics Simulators in the Era of Embodied AI1 May 2025
- 2025Segment then Splat: Unified 3D Open-Vocabulary Segmentation via Gaussian Splatting28 Mar 2025
- 2025M3: 3D-Spatial MultiModal Memory20 Mar 2025
- 2025Humanoid Policy ~ Human Policy17 Mar 2025
- 2025Efficient Alignment of Unconditioned Action Prior for Language-conditioned Pick and Place in Clutter12 Mar 2025
- 2025LensDFF: Language-enhanced Sparse Feature Distillation for Efficient Few-Shot Dexterous Manipulation5 Mar 2025
- 2025SIREN: Semantic, Initialization-Free Registration of Multi-Robot Gaussian Splatting Maps10 Feb 2025
- 2024LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understanding23 Dec 2024
- 2024Multi-GraspLLM: A Multimodal LLM for Multi-Hand Semantic Guided Grasp Generation11 Dec 2024
- 2024WildLMa: Long Horizon Loco-Manipulation in the Wild22 Nov 2024
- 2024DynaMem: Online Dynamic Spatio-Semantic Memory for Open World Mobile Manipulation7 Nov 2024
- 2024ES-Gaussian: Gaussian Splatting Mapping via Error Space-Based Gaussian Completion9 Oct 2024
- 2024SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splatting16 Sep 2024
- 2024WildLMa: Long Horizon Loco-Manipulation in the Wildcited by 6
- 2024WildLMa: Long Horizon Loco-Manipulation in the Wild22 Nov 2024
- 2025Humanoid Policy ~ Human Policycited by 65
- 2024SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splattingcited by 63
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
- 2024LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understandingcited by 17
- 2025A Survey of Robotic Navigation and Manipulation with Physics Simulators in the Era of Embodied AIcited by 16
- 2025GSWorld: Closed-Loop Photo-Realistic Simulation Suite for Robotic Manipulationcited by 16
- 2024Multi-GraspLLM: A Multimodal LLM for Multi-Hand Semantic Guided Grasp Generationcited by 12
- 2025InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenescited by 11
- 2025Segment then Splat: Unified 3D Open-Vocabulary Segmentation via Gaussian Splattingcited by 7
- 2025SIREN: Semantic, Initialization-Free Registration of Multi-Robot Gaussian Splatting Mapscited by 5
- 2026LightSplat: Fast and Memory-Efficient Open-Vocabulary 3D Scene Understanding in Five Secondscited by 5
- 2026Reconstruction by Generation: 3D Multi-Object Scene Reconstruction from Sparse Observationscited by 5
12 most cited of 33 All 33 (JSON)
- 2026Beyond the Current Scene: Event-Referential Grasping with Active View Selection30 Sep 2026
- 2026Robot-GST: geometry-aware spatial-temporal robot policy representation and evaluation27 Sep 2026
- 2026ParticleSplat: Self-supervised Object-centric Latent Particle Splatting16 Sep 2026
- 2026Adaptive Vision-Language Grasping via Composable Foundation Priors and Generalizable Grasp Synthesis3 Sep 2026
- 2026DR-GS: Physically-Based Deformable and Relightable 2D Gaussians28 Jun 2026
- 2026PhysGraph: A Physics-aware 3D Scene Graph for Perception and Reasoning7 Jun 2026
- 2026Reconstruction by Generation: 3D Multi-Object Scene Reconstruction from Sparse Observations29 Apr 2026
- 2026BLaDA: Bridging Language to Functional Dexterous Actions within 3DGS Fields9 Apr 2026
- 2026LightSplat: Fast and Memory-Efficient Open-Vocabulary 3D Scene Understanding in Five Seconds25 Mar 2026
- 2026Language-Guided Grasping under Partial Observation for Mobile Manipulation in Field Inspection and Maintenance9 Mar 2026
- 2026Clutt3R-Seg: Sparse-view 3D Instance Segmentation for Language-grounded Grasping in Cluttered Scenes12 Feb 2026
- 2026Informative Object-centric Next Best View for Object-aware 3D Gaussian Splatting in Cluttered Scenes9 Feb 2026
12 newest of 33 All 33 (JSON)
Similar, not cited
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