SimPoE: Simulated Character Control for 3D Human Pose Estimation
Not on the map. Why?
Abstract (arXiv)
Accurate estimation of 3D human motion from monocular video requires modeling both kinematics (body motion without physical forces) and dynamics (motion with physical forces). To demonstrate this, we present SimPoE, a Simulation-based approach for 3D human Pose Estimation, which integrates image-based kinematic inference and physics-based dynamics modeling. SimPoE learns a policy that takes as input the current-frame pose estimate and the next image frame to control a physically-simulated character to output the next-frame pose estimate. The policy contains a learnable kinematic pose refinement unit that uses 2D keypoints to iteratively refine its kinematic pose estimate of the next frame. Based on this refined kinematic pose, the policy learns to compute dynamics-based control (e.g., joint torques) of the character to advance the current-frame pose estimate to the pose estimate of the next frame. This design couples the kinematic pose refinement unit with the dynamics-based control generation unit, which are learned jointly with reinforcement learning to achieve accurate and physically-plausible pose estimation. Furthermore, we propose a meta-control mechanism that dynamically adjusts the character's dynamics parameters based on the character state to attain more accurate pose estimates. Experiments on large-scale motion datasets demonstrate that our approach establishes the new state of the art in pose accuracy while ensuring physical plausibility.
Key facts. Cited by 114 papers in the map (data through 14 Oct 2026). Builds on 39 of its 66 references that are in the map. First posted on arXiv 1 Apr 2021.
Builds on
39 of 66 references.
References · 39
- 2017Attention Is All You Needcited by 60,361
- 2015Deep Residual Learning for Image Recognitioncited by 52,096
- 2014Adam: A Method for Stochastic Optimizationcited by 37,240
- 2017Proximal Policy Optimization Algorithmscited by 15,215
- 2015High-Dimensional Continuous Control Using Generalized Advantage Estimationcited by 2,026
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
- 2016Generative Adversarial Imitation Learningcited by 1,597
- 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,064
- 2017End-to-end Recovery of Human Shape and Posecited by 885
- 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 695
- 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 627
- 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
27 more
- 20183D human pose estimation in video with temporal convolutions and semi-supervised trainingcited by 403
- 2016Convolutional Pose Machinescited by 325
- 2018Learning 3D Human Dynamics from Videocited by 316
- 2020I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Imagecited by 274
- 2018Learning to Estimate 3D Human Pose and Shape from a Single Color Imagecited by 226
- 2017Unite the People: Closing the Loop Between 3D and 2D Human Representationscited by 205
- 2017Single-Shot Multi-Person 3D Pose Estimation From Monocular RGBcited by 195
- 2018Neural Body Fitting: Unifying Deep Learning and Model-Based Human Pose and Shape Estimationcited by 185
- 2018Monocular Total Capture: Posing Face, Body, and Hands in the Wildcited by 162
- 2019Exploiting temporal context for 3D human pose estimation in the wildcited by 110
- 2019MCP: Learning Composable Hierarchical Control with Multiplicative Compositional Policiescited by 108
- 20203D Human Motion Estimation via Motion Compression and Refinementcited by 98
- 2017Self-supervised Learning of Motion Capturecited by 97
- 2018Neural probabilistic motor primitives for humanoid controlcited by 97
- 2020Contact and Human Dynamics from Monocular Videocited by 95
- 2017Towards Accurate Markerless Human Shape and Pose Estimation over Timecited by 92
- 2017Exploiting temporal information for 3D pose estimationcited by 89
- 2019Ego-Pose Estimation and Forecasting as Real-Time PD Controlcited by 87
- 2019Human Mesh Recovery from Monocular Images via a Skeleton-disentangled Representationcited by 87
- 2017Robust Imitation of Diverse Behaviorscited by 86
- 2020Human Body Model Fitting by Learned Gradient Descentcited by 81
- 2017Learning human behaviors from motion capture by adversarial imitationcited by 77
- 2020Residual Force Control for Agile Human Behavior Imitation and Extended Motion Synthesiscited by 64
- 2016Learning Locomotion Skills Using DeepRL: Does the Choice of Action Space Matter?cited by 48
- 2019Estimating 3D Motion and Forces of Person-Object Interactions from Monocular Videocited by 48
- 2020Optical Non-Line-of-Sight Physics-based 3D Human Pose Estimationcited by 34
- 2018Hierarchical visuomotor control of humanoidscited by 30
Built on by
Citing papers per year: 2021: 11; 2022: 27; 2023: 23; 2024: 21; 2025: 23; 2026: 9.
114 papers.
Sort:
By area:
- 2022PhysDiff: Physics-Guided Human Motion Diffusion Modelcited by 368
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 324
- 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 218
- 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 180
- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 153
- 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 142
- 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 139
- 2023Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusioncited by 138
- 2023Universal Humanoid Motion Representations for Physics-Based Controlcited by 116
- 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 113
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 20233D Human Pose Estimation via Intuitive Physicscited by 103
38 more
- 2021Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimationcited by 101
- 2022Ego-Body Pose Estimation via Ego-Head Pose Estimationcited by 94
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 72
- 2025Visual Imitation Enables Contextual Humanoid Controlcited by 68
- 2021Multi-Person 3D Motion Prediction with Multi-Range Transformerscited by 63
- 2023MoConVQ: Unified Physics-Based Motion Control via Scalable Discrete Representationscited by 60
- 2021The Wanderings of Odysseus in 3D Scenescited by 59
- 2022Human-Aware Object Placement for Visual Environment Reconstructioncited by 56
- 2023ArtiGrasp: Physically Plausible Synthesis of Bi-Manual Dexterous Grasping and Articulationcited by 55
- 2023DECO: Dense Estimation of 3D Human-Scene Contact In The Wildcited by 54
- 2023Physically Plausible Full-Body Hand-Object Interaction Synthesiscited by 52
- 2025TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenizationcited by 51
- 2023PADL: Language-Directed Physics-Based Character Controlcited by 48
- 2024RoHM: Robust Human Motion Reconstruction via Diffusioncited by 48
- 2024PhyRecon: Physically Plausible Neural Scene Reconstructioncited by 45
- 2022D&D: Learning Human Dynamics from Dynamic Cameracited by 41
- 2022Differentiable Dynamics for Articulated 3d Human Motion Reconstructioncited by 39
- 2022Trajectory Optimization for Physics-Based Reconstruction of 3d Human Pose from Monocular Videocited by 37
- 2023EgoPoser: Robust Real-Time Egocentric Pose Estimation from Sparse and Intermittent Observations Everywherecited by 34
- 2023PACE: Human and Camera Motion Estimation from in-the-wild Videoscited by 34
- 2022Neural MoCon: Neural Motion Control for Physically Plausible Human Motion Capturecited by 31
- 2022The One Where They Reconstructed 3D Humans and Environments in TV Showscited by 30
- 2022HULC: 3D Human Motion Capture with Pose Manifold Sampling and Dense Contact Guidancecited by 29
- 2024Towards Open Domain Text-Driven Synthesis of Multi-Person Motionscited by 29
- 2022Embodied Scene-aware Human Pose Estimationcited by 28
- 2023Physics-Informed Computer Vision: A Review and Perspectivescited by 28
- 2023QuestEnvSim: Environment-Aware Simulated Motion Tracking from Sparse Sensorscited by 28
- 2024PhysPT: Physics-aware Pretrained Transformer for Estimating Human Dynamics from Monocular Videoscited by 28
- 2022PoseTriplet: Co-evolving 3D Human Pose Estimation, Imitation, and Hallucination under Self-supervisioncited by 25
- 2021Out-of-Domain Human Mesh Reconstruction via Dynamic Bilevel Online Adaptationcited by 24
- 2023InsActor: Instruction-driven Physics-based Characterscited by 24
- 2024PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarioscited by 24
- 2024Harmon: Whole-Body Motion Generation of Humanoid Robots from Language Descriptionscited by 23
- 2024HUMOS: Human Motion Model Conditioned on Body Shapecited by 20
- 2022Physical Interaction: Reconstructing Hand-object Interactions with Physicscited by 19
- 2023Decaf: Monocular Deformation Capture for Face and Hand Interactionscited by 18
- 2024MultiPhys: Multi-Person Physics-aware 3D Motion Estimationcited by 18
- 2024Real-Time Simulated Avatar from Head-Mounted Sensorscited by 17
50 most cited of 114 All 114 (JSON)
- 2026A Diagnostic Study of World-Space Human Recovery Under High Camera Dynamics14 Oct 2026
- 2026PhysMamba: Selective State Space Models as Learned Articulated Body Simulators2 Oct 2026
- 2026FlowHMR: Physically Plausible Motion Capture from Video2 Oct 2026
- 2026TaskNPoint: How to Teach Your Humanoid to Hit a Backhand in Minutes24 Jun 2026
- 2026Gravity-guided Contact Dynamics Estimation from 3D Human Motions6 Jun 2026
- 2026MuPPet: Multi-person 2D-to-3D Pose Lifting8 Apr 2026
- 2026Learning to Assist: Physics-Grounded Human-Human Control via Multi-Agent Reinforcement Learning11 Mar 2026
- 2026Skeleton2Stage: Reward-Guided Fine-Tuning for Physically Plausible Dance Generation14 Feb 2026
- 2026QuaMo: Quaternion Motions for Vision-based 3D Human Kinematics Capture27 Jan 2026
- 2025Think Before You Move: Latent Motion Reasoning for Text-to-Motion Generation30 Dec 2025
- 2025Learning to Control Physically-simulated 3D Characters via Generating and Mimicking 2D Motions9 Dec 2025
- 2025Efficient and Scalable Monocular Human-Object Interaction Motion Reconstruction30 Nov 2025
38 more
- 2025FootFormer: Estimating Stability from Visual Input22 Oct 2025
- 2025Shape-aware Inertial Poser: Motion Tracking for Humans with Diverse Shapes Using Sparse Inertial Sensors20 Oct 2025
- 2025PhysHMR: Learning Humanoid Control Policies from Vision for Physically Plausible Human Motion Reconstruction2 Oct 2025
- 2025SimDiff: Simulator-constrained Diffusion Model for Physically Plausible Motion Generation25 Sep 2025
- 2025Improving Human Motion Plausibility with Body Momentum11 Sep 2025
- 2025DETACH: Cross-domain Learning for Long-Horizon Tasks via Mixture of Disentangled Experts11 Aug 2025
- 2025Physics-based Human Pose Estimation from a Single Moving RGB Camera23 Jul 2025
- 2025VolumetricSMPL: A Neural Volumetric Body Model for Efficient Interactions, Contacts, and Collisions29 Jun 2025
- 2025SSPINNpose: A Self-Supervised PINN for Inertial Pose and Dynamics Estimation13 Jun 2025
- 2025PhysiInter: Integrating Physical Mapping for High-Fidelity Human Interaction Generation9 Jun 2025
- 2025PAMD: Plausibility-Aware Motion Diffusion Model for Long Dance Generation26 May 2025
- 2025FinePhys: Fine-grained Human Action Generation by Explicitly Incorporating Physical Laws for Effective Skeletal Guidance19 May 2025
- 2025KinTwin: Imitation Learning with Torque and Muscle Driven Biomechanical Models Enables Precise Replication of Able-Bodied and Impaired Movement from Markerless Motion Capture19 May 2025
- 2025HDiffTG: A Lightweight Hybrid Diffusion-Transformer-GCN Architecture for 3D Human Pose Estimation7 May 2025
- 2025Visual Imitation Enables Contextual Humanoid Control6 May 2025
- 2025Multi-person Physics-based Pose Estimation for Combat Sports11 Apr 2025
- 2025Shape My Moves: Text-Driven Shape-Aware Synthesis of Human Motions4 Apr 2025
- 2025TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization25 Mar 2025
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions27 Feb 2025
- 2025Measuring Physical Plausibility of 3D Human Poses Using Physics Simulation6 Feb 2025
- 2024A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions23 Dec 2024
- 2024Social EgoMesh Estimation7 Nov 2024
- 2024Harmon: Whole-Body Motion Generation of Humanoid Robots from Language Descriptions16 Oct 2024
- 2024Optimal-state Dynamics Estimation for Physics-based Human Motion Capture from Videos10 Oct 2024
- 2024HUMOS: Human Motion Model Conditioned on Body Shape5 Sep 2024
- 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimation29 Aug 2024
- 2024RT-Pose: A 4D Radar Tensor-based 3D Human Pose Estimation and Localization Benchmark18 Jul 2024
- 2024Degrees of Freedom Matter: Inferring Dynamics from Point Trajectories5 Jun 2024
- 2024Towards Open Domain Text-Driven Synthesis of Multi-Person Motions28 May 2024
- 2024AddBiomechanics Dataset: Capturing the Physics of Human Motion at Scale16 May 2024
- 2024Motion Keyframe Interpolation for Any Human Skeleton via Temporally Consistent Point Cloud Sampling and Reconstruction13 May 2024
- 2024Hand-Object Interaction Controller (HOIC): Deep Reinforcement Learning for Reconstructing Interactions with Physics4 May 2024
- 2024PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios30 Apr 2024
- 2024PhyRecon: Physically Plausible Neural Scene Reconstruction25 Apr 2024
- 2024Learn2Talk: 3D Talking Face Learns from 2D Talking Face19 Apr 2024
- 2024MultiPhys: Multi-Person Physics-aware 3D Motion Estimation18 Apr 2024
- 2024PhysPT: Physics-aware Pretrained Transformer for Estimating Human Dynamics from Monocular Videos5 Apr 2024
- 2024Contact-aware Human Motion Generation from Textual Descriptions23 Mar 2024
50 newest of 114 All 114 (JSON)
- 2022PhysDiff: Physics-Guided Human Motion Diffusion Modelcited by 368
- 2023Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusioncited by 138
- 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimationcited by 15
- 2025PAMD: Plausibility-Aware Motion Diffusion Model for Long Dance Generationcited by 3
- 2025SimDiff: Simulator-constrained Diffusion Model for Physically Plausible Motion Generationcited by 2
- 2025HDiffTG: A Lightweight Hybrid Diffusion-Transformer-GCN Architecture for 3D Human Pose Estimationcited by 0
- 2025SimDiff: Simulator-constrained Diffusion Model for Physically Plausible Motion Generation25 Sep 2025
- 2025PAMD: Plausibility-Aware Motion Diffusion Model for Long Dance Generation26 May 2025
- 2025HDiffTG: A Lightweight Hybrid Diffusion-Transformer-GCN Architecture for 3D Human Pose Estimation7 May 2025
- 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimation29 Aug 2024
- 2023Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusion4 Apr 2023
- 2022PhysDiff: Physics-Guided Human Motion Diffusion Model5 Dec 2022
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 324
- 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 218
- 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 180
- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 153
- 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 142
- 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 139
- 2023Universal Humanoid Motion Representations for Physics-Based Controlcited by 116
- 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 113
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 20233D Human Pose Estimation via Intuitive Physicscited by 103
- 2021Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimationcited by 101
- 2022Ego-Body Pose Estimation via Ego-Head Pose Estimationcited by 94
12 most cited of 105 All 105 (JSON)
- 2026A Diagnostic Study of World-Space Human Recovery Under High Camera Dynamics14 Oct 2026
- 2026FlowHMR: Physically Plausible Motion Capture from Video2 Oct 2026
- 2026TaskNPoint: How to Teach Your Humanoid to Hit a Backhand in Minutes24 Jun 2026
- 2026Gravity-guided Contact Dynamics Estimation from 3D Human Motions6 Jun 2026
- 2026MuPPet: Multi-person 2D-to-3D Pose Lifting8 Apr 2026
- 2026Learning to Assist: Physics-Grounded Human-Human Control via Multi-Agent Reinforcement Learning11 Mar 2026
- 2026Skeleton2Stage: Reward-Guided Fine-Tuning for Physically Plausible Dance Generation14 Feb 2026
- 2026QuaMo: Quaternion Motions for Vision-based 3D Human Kinematics Capture27 Jan 2026
- 2025Think Before You Move: Latent Motion Reasoning for Text-to-Motion Generation30 Dec 2025
- 2025Learning to Control Physically-simulated 3D Characters via Generating and Mimicking 2D Motions9 Dec 2025
- 2025Efficient and Scalable Monocular Human-Object Interaction Motion Reconstruction30 Nov 2025
- 2025FootFormer: Estimating Stability from Visual Input22 Oct 2025
12 newest of 105 All 105 (JSON)