mlsanityData to 14 Oct 2026

Shape My Moves: Text-Driven Shape-Aware Synthesis of Human Motions

arXiv 2504.03639 ↗First posted 4 Apr 2025cs.CVcited by 11

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Abstract (arXiv)

We explore how body shapes influence human motion synthesis, an aspect often overlooked in existing text-to-motion generation methods due to the ease of learning a homogenized, canonical body shape. However, this homogenization can distort the natural correlations between different body shapes and their motion dynamics. Our method addresses this gap by generating body-shape-aware human motions from natural language prompts. We utilize a finite scalar quantization-based variational autoencoder (FSQ-VAE) to quantize motion into discrete tokens and then leverage continuous body shape information to de-quantize these tokens back into continuous, detailed motion. Additionally, we harness the capabilities of a pretrained language model to predict both continuous shape parameters and motion tokens, facilitating the synthesis of text-aligned motions and decoding them into shape-aware motions. We evaluate our method quantitatively and qualitatively, and also conduct a comprehensive perceptual study to demonstrate its efficacy in generating shape-aware motions.

Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 71 of its 111 references that are in the map. First posted on arXiv 4 Apr 2025.

Builds on

71 of 111 references.

References · 71

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38 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 4; 2026: 7.

11 papers.

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  1. 2024MotionGPT-2: A General-Purpose Motion-Language Model for Motion Generation and Understanding
  2. 2023A Unified Framework for Multimodal, Multi-Part Human Motion Synthesis
  3. 2022Generating Holistic 3D Human Motion from Speech
  4. 2024LEAD: Latent Realignment for Human Motion Diffusion
  5. 2026ScaleMoGen: Autoregressive Next-Scale Prediction for Human Motion Generation
  6. 2024GUESS:GradUally Enriching SyntheSis for Text-Driven Human Motion Generation
  7. 2026FrankenMotion: Part-level Human Motion Generation and Composition
  8. 2024T2M-X: Learning Expressive Text-to-Motion Generation from Partially Annotated Data