Neural probabilistic motor primitives for humanoid control
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Abstract (arXiv)
We focus on the problem of learning a single motor module that can flexibly express a range of behaviors for the control of high-dimensional physically simulated humanoids. To do this, we propose a motor architecture that has the general structure of an inverse model with a latent-variable bottleneck. We show that it is possible to train this model entirely offline to compress thousands of expert policies and learn a motor primitive embedding space. The trained neural probabilistic motor primitive system can perform one-shot imitation of whole-body humanoid behaviors, robustly mimicking unseen trajectories. Additionally, we demonstrate that it is also straightforward to train controllers to reuse the learned motor primitive space to solve tasks, and the resulting movements are relatively naturalistic. To support the training of our model, we compare two approaches for offline policy cloning, including an experience efficient method which we call linear feedback policy cloning. We encourage readers to view a supplementary video ( https://youtu.be/CaDEf-QcKwA ) summarizing our results.
Key facts. Cited by 97 papers in the map (data through 14 Oct 2026). First posted on arXiv 28 Nov 2018.
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Citing papers per year: 2020: 3; 2021: 14; 2022: 16; 2023: 24; 2024: 17; 2025: 13; 2026: 10.
97 papers.
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- 2020OPAL: Offline Primitive Discovery for Accelerating Offline Reinforcement Learningcited by 166
- 2023Universal Humanoid Motion Representations for Physics-Based Controlcited by 116
- 2020Hyperparameter Selection for Offline Reinforcement Learningcited by 114
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- 2021The Wanderings of Odysseus in 3D Scenescited by 59
- 2020RL Unplugged: A Suite of Benchmarks for Offline Reinforcement Learningcited by 57
- 2022Efficient Planning in a Compact Latent Action Spacecited by 57
38 more
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- 2021Learning Transferable Motor Skills with Hierarchical Latent Mixture Policiescited by 26
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- 2021OstrichRL: A Musculoskeletal Ostrich Simulation to Study Bio-mechanical Locomotioncited by 10
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50 most cited of 97 All 97 (JSON)
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- 2026Weights or Skills? A Survey of Robot-Learning Techniques: from Action-Predicting Weights to Robots that Write their Own Skills3 Aug 2026
- 2026Learning Reusable Hybrid Motion Priors for Humanoid Locomotion from Motion Imitation27 Jul 2026
- 2026Adapting Generalist Robot Policies with Semantic Reinforcement Learning30 Jun 2026
- 2026GPC: Large-Scale Generative Pretraining for Transferable Motor Control28 Jun 2026
- 2026MotionPyramid: Hierarchical Motion Representation and Residual Interfaces15 Jun 2026
- 2026Learning to Assist: Physics-Grounded Human-Human Control via Multi-Agent Reinforcement Learning11 Mar 2026
- 2026Task-Centric Policy Optimization from Misaligned Motion Priors27 Jan 2026
- 2025Think Before You Move: Latent Motion Reasoning for Text-to-Motion Generation30 Dec 2025
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38 more
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- 2025AMOR: Adaptive Character Control through Multi-Objective Reinforcement Learning29 May 2025
- 2025Zero-Shot Whole-Body Humanoid Control via Behavioral Foundation Models15 Apr 2025
- 2025Versatile Physics-based Character Control with Hybrid Latent Representation17 Mar 2025
- 2025ModSkill: Physical Character Skill Modularization19 Feb 2025
- 2025Skill Expansion and Composition in Parameter Space9 Feb 2025
- 2025Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs8 Feb 2025
- 2025Inducing, Detecting and Characterising Neural Modules: A Pipeline for Functional Interpretability in Reinforcement Learning28 Jan 2025
- 2024Enhancing Exploration with Diffusion Policies in Hybrid Off-Policy RL: Application to Non-Prehensile Manipulation22 Nov 2024
- 2024Leveraging Skills from Unlabeled Prior Data for Efficient Online Exploration23 Oct 2024
- 2024Neural Circuit Architectural Priors for Quadruped Locomotion9 Oct 2024
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- 2024Hierarchical learning control for autonomous robots inspired by central nervous system7 Aug 2024
- 2024Learning Multi-Modal Whole-Body Control for Real-World Humanoid Robots30 Jul 2024
- 2024Strategy and Skill Learning for Physics-based Table Tennis Animation23 Jul 2024
- 2024Proximal Policy Distillation21 Jul 2024
- 2024Imitation of human motion achieves natural head movements for humanoid robots in an active-speaker detection task16 Jul 2024
- 2024SuperPADL: Scaling Language-Directed Physics-Based Control with Progressive Supervised Distillation15 Jul 2024
- 2024SMPLOlympics: Sports Environments for Physically Simulated Humanoids28 Jun 2024
- 2024ATraDiff: Accelerating Online Reinforcement Learning with Imaginary Trajectories6 Jun 2024
- 2024PDP: Physics-Based Character Animation via Diffusion Policy3 Jun 2024
- 2024Hierarchical World Models as Visual Whole-Body Humanoid Controllers28 May 2024
- 2024Deep Dive into Model-free Reinforcement Learning for Biological and Robotic Systems: Theory and Practice19 May 2024
- 2024AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents19 Mar 2024
- 2024Towards Diverse Behaviors: A Benchmark for Imitation Learning with Human Demonstrations22 Feb 2024
- 2023H-GAP: Humanoid Control with a Generalist Planner5 Dec 2023
- 2023A Central Motor System Inspired Pre-training Reinforcement Learning for Robotic Control14 Nov 2023
- 2023PathRL: An End-to-End Path Generation Method for Collision Avoidance via Deep Reinforcement Learning20 Oct 2023
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- 2023Universal Humanoid Motion Representations for Physics-Based Control6 Oct 2023
- 2023Efficient Planning with Latent Diffusion30 Sep 2023
- 2023CasIL: Cognizing and Imitating Skills via a Dual Cognition-Action Architecture28 Sep 2023
- 2023C·ASE: Learning Conditional Adversarial Skill Embeddings for Physics-based Characters20 Sep 2023
- 2023MyoDex: A Generalizable Prior for Dexterous Manipulation6 Sep 2023
- 2023Lifelike Agility and Play in Quadrupedal Robots using Reinforcement Learning and Generative Pre-trained Models29 Aug 2023
50 newest of 97 All 97 (JSON)
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- 2020Hyperparameter Selection for Offline Reinforcement Learningcited by 114
- 2025Reinforcement Learning with Action Chunkingcited by 107
- 2020RL Unplugged: A Suite of Benchmarks for Offline Reinforcement Learningcited by 57
- 2024Towards Diverse Behaviors: A Benchmark for Imitation Learning with Human Demonstrationscited by 53
- 2024AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agentscited by 32
- 2023Language-Conditioned Imitation Learning with Base Skill Priors under Unstructured Datacited by 20
- 2021Imitation by Predicting Observationscited by 13
- 2023Improving Behavioural Cloning with Positive Unlabeled Learningcited by 8
- 2025ModSkill: Physical Character Skill Modularizationcited by 7
- 2022Data augmentation for efficient learning from parametric expertscited by 5
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- 2025Reinforcement Learning with Action Chunking10 Jul 2025
- 2025ModSkill: Physical Character Skill Modularization19 Feb 2025
- 2024AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents19 Mar 2024
- 2024Towards Diverse Behaviors: A Benchmark for Imitation Learning with Human Demonstrations22 Feb 2024
- 2023CasIL: Cognizing and Imitating Skills via a Dual Cognition-Action Architecture28 Sep 2023
- 2023Language-Conditioned Imitation Learning with Base Skill Priors under Unstructured Data30 May 2023
- 2023Identifying Expert Behavior in Offline Training Datasets Improves Behavioral Cloning of Robotic Manipulation Policies30 Jan 2023
- 2023Improving Behavioural Cloning with Positive Unlabeled Learning27 Jan 2023
- 2022Data augmentation for efficient learning from parametric experts23 May 2022
- 2021Imitation by Predicting Observations8 Jul 2021
- 2020OPAL: Offline Primitive Discovery for Accelerating Offline Reinforcement Learning26 Oct 2020
- 2020Hyperparameter Selection for Offline Reinforcement Learning17 Jul 2020
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- 2025Zero-Shot Whole-Body Humanoid Control via Behavioral Foundation Modelscited by 56
- 2024SuperPADL: Scaling Language-Directed Physics-Based Control with Progressive Supervised Distillationcited by 17
- 2025AMOR: Adaptive Character Control through Multi-Objective Reinforcement Learningcited by 9
- 2024Deep Dive into Model-free Reinforcement Learning for Biological and Robotic Systems: Theory and Practicecited by 1
- 2025Inducing, Detecting and Characterising Neural Modules: A Pipeline for Functional Interpretability in Reinforcement Learningcited by 1
- 2024ATraDiff: Accelerating Online Reinforcement Learning with Imaginary Trajectoriescited by 0
- 2026Learning Reusable Hybrid Motion Priors for Humanoid Locomotion from Motion Imitationcited by 0
- 2026Learning Reusable Hybrid Motion Priors for Humanoid Locomotion from Motion Imitation27 Jul 2026
- 2025AMOR: Adaptive Character Control through Multi-Objective Reinforcement Learning29 May 2025
- 2025Zero-Shot Whole-Body Humanoid Control via Behavioral Foundation Models15 Apr 2025
- 2025Inducing, Detecting and Characterising Neural Modules: A Pipeline for Functional Interpretability in Reinforcement Learning28 Jan 2025
- 2024SuperPADL: Scaling Language-Directed Physics-Based Control with Progressive Supervised Distillation15 Jul 2024
- 2024ATraDiff: Accelerating Online Reinforcement Learning with Imaginary Trajectories6 Jun 2024
- 2024Deep Dive into Model-free Reinforcement Learning for Biological and Robotic Systems: Theory and Practice19 May 2024
- 2024PDP: Physics-Based Character Animation via Diffusion Policycited by 31
- 2023Efficient Planning with Latent Diffusioncited by 12
- 2024Enhancing Exploration with Diffusion Policies in Hybrid Off-Policy RL: Application to Non-Prehensile Manipulationcited by 3
- 2025No MoCap Needed: Post-Training Motion Diffusion Models with Reinforcement Learning using Only Textual Promptscited by 1
- 2025No MoCap Needed: Post-Training Motion Diffusion Models with Reinforcement Learning using Only Textual Prompts8 Oct 2025
- 2024Enhancing Exploration with Diffusion Policies in Hybrid Off-Policy RL: Application to Non-Prehensile Manipulation22 Nov 2024
- 2024PDP: Physics-Based Character Animation via Diffusion Policy3 Jun 2024
- 2023Efficient Planning with Latent Diffusion30 Sep 2023
- 2024Advancing Humanoid Locomotion: Mastering Challenging Terrains with Denoising World Model Learningcited by 56
- 2024Hierarchical World Models as Visual Whole-Body Humanoid Controllerscited by 27
- 2026LUCID: Latent-Skill Unified Control via Imagined Dynamics for Long-Horizon Humanoid Loco-Manipulationcited by 0
- 2026LUCID: Latent-Skill Unified Control via Imagined Dynamics for Long-Horizon Humanoid Loco-Manipulation7 Aug 2026
- 2024Advancing Humanoid Locomotion: Mastering Challenging Terrains with Denoising World Model Learning26 Aug 2024
- 2024Hierarchical World Models as Visual Whole-Body Humanoid Controllers28 May 2024
- 2023Diverse Policy Optimization for Structured Action Spacecited by 1
- 2023Diverse Policy Optimization for Structured Action Space23 Feb 2023
- 2024Proximal Policy Distillationcited by 9
- 2024Proximal Policy Distillation21 Jul 2024
- 2023Universal Humanoid Motion Representations for Physics-Based Controlcited by 116
- 2021SimPoE: Simulated Character Control for 3D Human Pose Estimationcited by 114
- 2023Synthesizing Diverse Human Motions in 3D Indoor Scenescited by 109
- 2021From Motor Control to Team Play in Simulated Humanoid Footballcited by 87
- 2021Demonstration-Guided Reinforcement Learning with Learned Skillscited by 76
- 2023MoConVQ: Unified Physics-Based Motion Control via Scalable Discrete Representationscited by 60
- 2021The Wanderings of Odysseus in 3D Scenescited by 59
- 2022Efficient Planning in a Compact Latent Action Spacecited by 57
- 2023C·ASE: Learning Conditional Adversarial Skill Embeddings for Physics-based Characterscited by 55
- 2021Hierarchical Skills for Efficient Explorationcited by 38
- 2023Lifelike Agility and Play in Quadrupedal Robots using Reinforcement Learning and Generative Pre-trained Modelscited by 37
- 2022Imitate and Repurpose: Learning Reusable Robot Movement Skills From Human and Animal Behaviorscited by 30
12 most cited of 65 All 65 (JSON)
- 2026Learning Expressive and Compositional Motion Representation via Spectral Skills29 Sep 2026
- 2026Progressively Learning Heterogeneous Skills in a Unified Latent Space24 Aug 2026
- 2026Weights or Skills? A Survey of Robot-Learning Techniques: from Action-Predicting Weights to Robots that Write their Own Skills3 Aug 2026
- 2026GPC: Large-Scale Generative Pretraining for Transferable Motor Control28 Jun 2026
- 2026MotionPyramid: Hierarchical Motion Representation and Residual Interfaces15 Jun 2026
- 2026Learning to Assist: Physics-Grounded Human-Human Control via Multi-Agent Reinforcement Learning11 Mar 2026
- 2026Task-Centric Policy Optimization from Misaligned Motion Priors27 Jan 2026
- 2025Think Before You Move: Latent Motion Reasoning for Text-to-Motion Generation30 Dec 2025
- 2025MIMIC-MJX: Neuromechanical Emulation of Animal Behavior25 Nov 2025
- 2025Compositional meta-learning through probabilistic task inference2 Oct 2025
- 2025emg2tendon: From sEMG Signals to Tendon Control in Musculoskeletal Hands29 Jul 2025
- 2025Versatile Physics-based Character Control with Hybrid Latent Representation17 Mar 2025
12 newest of 65 All 65 (JSON)