D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactions
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Abstract (arXiv)
We introduce the dynamic grasp synthesis task: given an object with a known 6D pose and a grasp reference, our goal is to generate motions that move the object to a target 6D pose. This is challenging, because it requires reasoning about the complex articulation of the human hand and the intricate physical interaction with the object. We propose a novel method that frames this problem in the reinforcement learning framework and leverages a physics simulation, both to learn and to evaluate such dynamic interactions. A hierarchical approach decomposes the task into low-level grasping and high-level motion synthesis. It can be used to generate novel hand sequences that approach, grasp, and move an object to a desired location, while retaining human-likeness. We show that our approach leads to stable grasps and generates a wide range of motions. Furthermore, even imperfect labels can be corrected by our method to generate dynamic interaction sequences.
Key facts. Cited by 109 papers in the map (data through 7 Oct 2026). Builds on 34 of its 48 references that are in the map. First posted on arXiv 1 Dec 2021.
Builds on
34 of 48 references.
References · 34
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- 2017Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrationscited by 685
- 2018Learning Dexterous In-Hand Manipulationcited by 643
- 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 397
- 2019Learning joint reconstruction of hands and manipulated objectscited by 377
- 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 320
- 2021H2O: Two Hands Manipulating Objects for First Person Interaction Recognitioncited by 251
- 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videoscited by 194
- 2020ContactPose: A Dataset of Grasps with Object Contact and Hand Posecited by 180
- 2020Grasping Field: Learning Implicit Representations for Human Graspscited by 178
- 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
22 more
- 2019ContactDB: Analyzing and Predicting Grasp Contact via Thermal Imagingcited by 145
- 2020Reconstructing Hand-Object Interactions in the Wildcited by 143
- 2021Semi-Supervised 3D Hand-Object Poses Estimation with Interactions in Timecited by 140
- 2019H+O: Unified Egocentric Recognition of 3D Hand-Object Poses and Interactionscited by 139
- 2020Leveraging Photometric Consistency over Time for Sparsely Supervised Hand-Object Reconstructioncited by 139
- 2021ContactOpt: Optimizing Contact to Improve Graspscited by 137
- 2020CPF: Learning a Contact Potential Field to Model the Hand-Object Interactioncited by 127
- 2020HOPE-Net: A Graph-based Model for Hand-Object Pose Estimationcited by 112
- 2021SimPoE: Simulated Character Control for 3D Human Pose Estimationcited by 111
- 2021Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimationcited by 101
- 2020Weakly Supervised 3D Hand Pose Estimation via Biomechanical Constraintscited by 97
- 2020Contact and Human Dynamics from Monocular Videocited by 94
- 2020Learning Dexterous Grasping with Object-Centric Visual Affordancescited by 80
- 2021ArtiBoost: Boosting Articulated 3D Hand-Object Pose Estimation via Online Exploration and Synthesiscited by 76
- 2021Neural Monocular 3D Human Motion Capture with Physical Awarenesscited by 70
- 2020PhysCap: Physically Plausible Monocular 3D Motion Capture in Real Timecited by 50
- 2021A Skeleton-Driven Neural Occupancy Representation for Articulated Handscited by 50
- 2021Generalization in Dexterous Manipulation via Geometry-Aware Multi-Task Learningcited by 49
- 2020Use the Force, Luke! Learning to Predict Physical Forces by Simulating Effectscited by 40
- 2020Physics-Based Dexterous Manipulations with Estimated Hand Poses and Residual Reinforcement Learningcited by 37
- 2020Learning Functionally Decomposed Hierarchies for Continuous Control Tasks with Path Planningcited by 6
- 2021DASH: Modularized Human Manipulation Simulation with Vision and Language for Embodied AIcited by 2
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Citing papers per year: 2021: 1; 2022: 13; 2023: 22; 2024: 37; 2025: 18; 2026: 18.
109 papers.
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- 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 306
- 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 142
- 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 121
- 2023UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policycited by 117
- 2023Controllable Human-Object Interaction Synthesiscited by 107
- 2023UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learningcited by 101
- 2022Physics-Informed Machine Learning: A Survey on Problems, Methods and Applicationscited by 88
- 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understandingcited by 85
- 2023HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Videocited by 76
- 2023PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interactioncited by 72
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
- 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptionscited by 60
38 more
- 2024GraspXL: Generating Grasping Motions for Diverse Objects at Scalecited by 59
- 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 56
- 2023CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesiscited by 54
- 2024ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactionscited by 54
- 2023ArtiGrasp: Physically Plausible Synthesis of Bi-Manual Dexterous Grasping and Articulationcited by 53
- 2023Physically Plausible Full-Body Hand-Object Interaction Synthesiscited by 52
- 2022FLEX: Full-Body Grasping Without Full-Body Graspscited by 46
- 2023Task-Oriented Human-Object Interactions Generation with Implicit Neural Representationscited by 41
- 2024DexGraspNet 2.0: Learning Generative Dexterous Grasping in Large-scale Synthetic Cluttered Scenescited by 41
- 2024CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangementcited by 40
- 2024HOIDiffusion: Generating Realistic 3D Hand-Object Interaction Datacited by 37
- 2023Object pop-up: Can we infer 3D objects and their poses from human interactions alone?cited by 36
- 2024Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objectscited by 35
- 2022Learning Continuous Grasping Function with a Dexterous Hand from Human Demonstrationscited by 34
- 2024HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objectscited by 34
- 2024RealDex: Towards Human-like Grasping for Robotic Dexterous Handcited by 33
- 2022Learning to Imitate Object Interactions from Internet Videoscited by 32
- 2024GigaHands: A Massive Annotated Dataset of Bimanual Hand Activitiescited by 32
- 2024SemGrasp: Semantic Grasp Generation via Language Aligned Discretizationcited by 29
- 2024BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objectscited by 29
- 2022Learning Dexterous Manipulation from Exemplar Object Trajectories and Pre-Graspscited by 27
- 2023Interactive Humanoid: Online Full-Body Motion Reaction Synthesis with Social Affordance Canonicalization and Forecastingcited by 27
- 2023GRIP: Generating Interaction Poses Using Spatial Cues and Latent Consistencycited by 26
- 2023MANUS: Markerless Grasp Capture using Articulated 3D Gaussianscited by 26
- 2024ZeroHSI: Zero-Shot 4D Human-Scene Interaction by Video Generationcited by 25
- 2025A Survey on Human Interaction Motion Generationcited by 25
- 2023SparseDFF: Sparse-View Feature Distillation for One-Shot Dexterous Manipulationcited by 22
- 2024ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusioncited by 21
- 2024GEARS: Local Geometry-aware Hand-object Interaction Synthesiscited by 20
- 2022Physical Interaction: Reconstructing Hand-object Interactions with Physicscited by 19
- 2022DexTransfer: Real World Multi-fingered Dexterous Grasping with Minimal Human Demonstrationscited by 19
- 2024Controlling the World by Sleight of Handcited by 19
- 2025ChainHOI: Joint-based Kinematic Chain Modeling for Human-Object Interaction Generationcited by 19
- 2025Dexonomy: Synthesizing All Dexterous Grasp Types in a Grasp Taxonomycited by 19
- 2024PhysReaction: Physically Plausible Real-Time Humanoid Reaction Synthesis via Forward Dynamics Guided 4D Imitationcited by 18
- 2024EgoPressure: A Dataset for Hand Pressure and Pose Estimation in Egocentric Visioncited by 18
- 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactionscited by 18
- 2024ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Graspingcited by 18
50 most cited of 109 All 109 (JSON)
- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis14 Sep 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026UniCross: Unified Cross-Skill Dexterous Manipulation Synthesis30 Jul 2026
- 2026GNOCHI: Generative Neural mOdel for Close Human-Human Interactions11 Jul 2026
- 2026GIRAF: Towards Generalizable Human Interactions with Articulated Objects8 Jul 2026
- 2026DCGrasp: Distance-aware Controllable Grasp Generation29 Jun 2026
- 2026AutoDex: An Automated Real-World System for Dexterous Grasping Data Collection22 Jun 2026
- 2026Human Universal Grasping15 Jun 2026
- 2026EgoPressDiff: Multimodal Video Diffusion for Egocentric UV-Domain Hand-Pressure Estimation5 Jun 2026
- 2026UST-Hand: An Uncertainty-aware Spatiotemporal Point Cloud Interaction Network for 3D Self-supervised Hand Pose Estimation18 May 2026
- 2026InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement6 Apr 2026
- 2026Learning Dexterous Grasping from Sparse Taxonomy Guidance5 Apr 2026
38 more
- 2026PAD-Hand: Physics-Aware Diffusion for Hand Motion Recovery27 Mar 2026
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation23 Mar 2026
- 2026DuetHOI: Language-Guided Bimanual Hand--Object Motion Generation with Articulation Planning and Contact Refinement9 Mar 2026
- 2026AffordGrasp: Cross-Modal Diffusion for Affordance-Aware Grasp Synthesis9 Mar 2026
- 2026ForeHOI: Feed-forward 3D Object Reconstruction from Daily Hand-Object Interaction Videos5 Feb 2026
- 2026Grasp-and-Lift: Executable 3D Hand-Object Interaction Reconstruction via Physics-in-the-Loop Optimization26 Jan 2026
- 2025SynHLMA:Synthesizing Hand Language Manipulation for Articulated Object with Discrete Human Object Interaction Representation29 Oct 2025
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025DexMan: Learning Bimanual Dexterous Manipulation from Human and Generated Videos9 Oct 2025
- 2025Dexplore: Scalable Neural Control for Dexterous Manipulation from Reference-Scoped Exploration11 Sep 2025
- 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clips7 Aug 2025
- 2025Diffusion-based 3D Hand Motion Recovery with Intuitive Physics3 Aug 2025
- 2025Task-Oriented Human Grasp Synthesis via Context- and Task-Aware Diffusers15 Jul 2025
- 2025CoDA: Coordinated Diffusion Noise Optimization for Whole-Body Manipulation of Articulated Objects27 May 2025
- 2025PartHOI: Part-based Hand-Object Interaction Transfer via Generalized Cylinders29 Apr 2025
- 2025Dexonomy: Synthesizing All Dexterous Grasp Types in a Grasp Taxonomy26 Apr 2025
- 2025MAPLE: Encoding Dexterous Robotic Manipulation Priors Learned From Egocentric Videos8 Apr 2025
- 2025SIGHT: Synthesizing Image-Text Conditioned and Geometry-Guided 3D Hand-Object Trajectories28 Mar 2025
- 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learning27 Mar 2025
- 2025ChainHOI: Joint-based Kinematic Chain Modeling for Human-Object Interaction Generation17 Mar 2025
- 2025A Survey on Human Interaction Motion Generation17 Mar 2025
- 2025ForceGrip: Reference-Free Curriculum Learning for Realistic Grip Force Control in VR Hand Manipulation11 Mar 2025
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions27 Feb 2025
- 2025DexTrack: Towards Generalizable Neural Tracking Control for Dexterous Manipulation from Human References13 Feb 2025
- 2024Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Model30 Dec 2024
- 2024SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesis28 Dec 2024
- 2024ZeroHSI: Zero-Shot 4D Human-Scene Interaction by Video Generation24 Dec 2024
- 2024SCENIC: Scene-aware Semantic Navigation with Instruction-guided Control20 Dec 2024
- 2024ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Grasping18 Dec 2024
- 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactions9 Dec 2024
- 2024BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objects6 Dec 2024
- 2024GigaHands: A Massive Annotated Dataset of Bimanual Hand Activities5 Dec 2024
- 2024Neural Attention Field: Emerging Point Relevance in 3D Scenes for One-Shot Dexterous Grasping30 Oct 2024
- 2024DexGraspNet 2.0: Learning Generative Dexterous Grasping in Large-scale Synthetic Cluttered Scenes30 Oct 2024
- 2024GraspDiffusion: Synthesizing Realistic Whole-body Hand-Object Interaction17 Oct 2024
- 2024RegionGrasp: A Novel Task for Contact Region Controllable Hand Grasp Generation10 Oct 2024
- 2024Target Pose Guided Whole-body Grasping Motion Generation for Digital Humans26 Sep 2024
- 2024A Versatile and Differentiable Hand-Object Interaction Representation25 Sep 2024
50 newest of 109 All 109 (JSON)
- 2023Controllable Human-Object Interaction Synthesiscited by 107
- 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptionscited by 60
- 2024HOIDiffusion: Generating Realistic 3D Hand-Object Interaction Datacited by 37
- 2024ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusioncited by 21
- 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clipscited by 15
- 2024SCENIC: Scene-aware Semantic Navigation with Instruction-guided Controlcited by 13
- 2024Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Modelcited by 13
- 2026InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinementcited by 3
- 2026EgoPressDiff: Multimodal Video Diffusion for Egocentric UV-Domain Hand-Pressure Estimationcited by 1
- 2026EgoPressDiff: Multimodal Video Diffusion for Egocentric UV-Domain Hand-Pressure Estimation5 Jun 2026
- 2026InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement6 Apr 2026
- 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clips7 Aug 2025
- 2024Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Model30 Dec 2024
- 2024SCENIC: Scene-aware Semantic Navigation with Instruction-guided Control20 Dec 2024
- 2024ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusion14 Sep 2024
- 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptions26 Mar 2024
- 2024HOIDiffusion: Generating Realistic 3D Hand-Object Interaction Data18 Mar 2024
- 2023Controllable Human-Object Interaction Synthesis6 Dec 2023
- 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 306
- 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 142
- 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 121
- 2023UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policycited by 117
- 2023UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learningcited by 101
- 2022Physics-Informed Machine Learning: A Survey on Problems, Methods and Applicationscited by 88
- 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understandingcited by 85
- 2023HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Videocited by 76
- 2023PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interactioncited by 72
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
- 2024GraspXL: Generating Grasping Motions for Diverse Objects at Scalecited by 59
- 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 56
12 most cited of 100 All 100 (JSON)
- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis14 Sep 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026UniCross: Unified Cross-Skill Dexterous Manipulation Synthesis30 Jul 2026
- 2026GNOCHI: Generative Neural mOdel for Close Human-Human Interactions11 Jul 2026
- 2026GIRAF: Towards Generalizable Human Interactions with Articulated Objects8 Jul 2026
- 2026DCGrasp: Distance-aware Controllable Grasp Generation29 Jun 2026
- 2026AutoDex: An Automated Real-World System for Dexterous Grasping Data Collection22 Jun 2026
- 2026Human Universal Grasping15 Jun 2026
- 2026UST-Hand: An Uncertainty-aware Spatiotemporal Point Cloud Interaction Network for 3D Self-supervised Hand Pose Estimation18 May 2026
- 2026Learning Dexterous Grasping from Sparse Taxonomy Guidance5 Apr 2026
- 2026PAD-Hand: Physics-Aware Diffusion for Hand Motion Recovery27 Mar 2026
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation23 Mar 2026
12 newest of 100 All 100 (JSON)