PhyRecon: Physically Plausible Neural Scene Reconstruction
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Abstract (arXiv)
We address the issue of physical implausibility in multi-view neural reconstruction. While implicit representations have gained popularity in multi-view 3D reconstruction, previous work struggles to yield physically plausible results, limiting their utility in domains requiring rigorous physical accuracy. This lack of plausibility stems from the absence of physics modeling in existing methods and their inability to recover intricate geometrical structures. In this paper, we introduce PHYRECON, the first approach to leverage both differentiable rendering and differentiable physics simulation to learn implicit surface representations. PHYRECON features a novel differentiable particle-based physical simulator built on neural implicit representations. Central to this design is an efficient transformation between SDF-based implicit representations and explicit surface points via our proposed Surface Points Marching Cubes (SP-MC), enabling differentiable learning with both rendering and physical losses. Additionally, PHYRECON models both rendering and physical uncertainty to identify and compensate for inconsistent and inaccurate monocular geometric priors. The physical uncertainty further facilitates physics-guided pixel sampling to enhance the learning of slender structures. By integrating these techniques, our model supports differentiable joint modeling of appearance, geometry, and physics. Extensive experiments demonstrate that PHYRECON significantly improves the reconstruction quality. Our results also exhibit superior physical stability in physical simulators, with at least a 40% improvement across all datasets, paving the way for future physics-based applications.
Key facts. Cited by 44 papers in the map (data through 7 Oct 2026). Builds on 78 of its 98 references that are in the map. First posted on arXiv 25 Apr 2024.
Builds on
78 of 98 references.
References · 78
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50 most cited of 78 All 78 (JSON)
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Citing papers per year: 2024: 7; 2025: 18; 2026: 19.
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- 2024VideoPhy: Evaluating Physical Commonsense for Video Generationcited by 215
- 2025CAST: Component-Aligned 3D Scene Reconstruction from an RGB Imagecited by 101
- 2025Decompositional Neural Scene Reconstruction with Generative Diffusion Priorcited by 30
- 2025DreamArt: Generating Interactable Articulated Objects from a Single Imagecited by 25
- 2025Generative Physical AI in Vision: A Surveycited by 24
- 2025Generating Physically Stable and Buildable Brick Structures from Textcited by 23
- 2025Unveiling the Mist over 3D Vision-Language Understanding: Object-centric Evaluation with Chain-of-Analysiscited by 22
- 20243DSceneEditor: Controllable 3D Scene Editing with Gaussian Splattingcited by 20
- 2024Atlas3D: Physically Constrained Self-Supporting Text-to-3D for Simulation and Fabricationcited by 19
- 2024PhyCAGE: Physically Plausible Compositional 3D Asset Generation from a Single Imagecited by 19
- 2026MV-SAM3D: Adaptive Multi-View Fusion for Layout-Aware 3D Generationcited by 16
- 2025Dexterous World Modelscited by 15
32 more
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- 2025TACO: Taming Diffusion for in-the-wild Video Amodal Completioncited by 10
- 2025Masked Point-Entity Contrast for Open-Vocabulary 3D Scene Understandingcited by 10
- 2024MOVIS: Enhancing Multi-Object Novel View Synthesis for Indoor Scenescited by 9
- 2025Is Single-View Mesh Reconstruction Ready for Robotics?cited by 6
- 2025Phi-GAN: Physics-Inspired GAN for Generating SAR Images Under Limited Datacited by 4
- 2026Picasso: Holistic Scene Reconstruction with Physics-Constrained Samplingcited by 4
- 2026SimuScene: Simulation-Ready Compositional 3D Scene Reconstruction from a Single Imagecited by 4
- 2024Neurally Integrated Finite Elements for Differentiable Elasticity on Evolving Domainscited by 3
- 2025Aligning Perception, Reasoning, Modeling and Interaction: A Survey on Physical AIcited by 3
- 20253D Scene Change Modeling With Consistent Multi-View Aggregationcited by 3
- 2026Simulation-Ready Cluttered Scene Estimation via Physics-aware Joint Shape and Pose Optimizationcited by 3
- 2026φ-Scene: Physically Grounded Image-to-3D Scene Reconstructioncited by 3
- 2024Gaussian Object Carver: Object-Compositional Gaussian Splatting with surfaces completioncited by 2
- 2026HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactionscited by 2
- 2025Dream4D: Lifting Camera-Controlled I2V towards Spatiotemporally Consistent 4D Generationcited by 1
- 2025Object Reconstruction under Occlusion with Generative Priors and Contact-induced Constraintscited by 1
- 2026JRM: Joint Reconstruction Model for Multiple Objects without Alignmentcited by 1
- 2026FluidGaussian: Propagating Simulation-Based Uncertainty Toward Functionally-Intelligent 3D Reconstructioncited by 0
- 2026Lifting Unlabeled Internet-level Data for 3D Scene Understandingcited by 0
- 2026Physically Grounded 3D Generative Reconstruction under Hand Occlusion using Proprioception and Multi-Contact Touchcited by 0
- 2026First Shape, Then Meaning: Efficient Geometry and Semantics Learning for Indoor Reconstructioncited by 0
- 2026PersistGS: Differentiable Physics for Object Permanence in 4D Gaussian Splattingcited by 0
- 2026Recent Advances and Trends in Learning-based 3D Representationscited by 0
- 2026NeuDonatello: Uncertainty-Aware Framework for Accurate Neural SDF Learningcited by 0
- 2026FractureFields: Contact-Aware Binary Multi-Field Transfer for Fractured 3D Gaussian Simulationcited by 0
- 2026SNAP3D: Physically Grounded 3D Parts for Assembly from a Single Imagecited by 0
- 2026SnapPhysics: A Physics-Aware Scene Graph from a Single View for Interactive Mixed Reality Scenescited by 0
- 2026CODA: Depth-Aligned Scene Completion and Object Decomposition from a Single RGB-D Imagecited by 0
- 2026CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumescited by 0
- 2026CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumes28 Sep 2026
- 2026CODA: Depth-Aligned Scene Completion and Object Decomposition from a Single RGB-D Image22 Sep 2026
- 2026SnapPhysics: A Physics-Aware Scene Graph from a Single View for Interactive Mixed Reality Scenes17 Sep 2026
- 2026SNAP3D: Physically Grounded 3D Parts for Assembly from a Single Image11 Sep 2026
- 2026FractureFields: Contact-Aware Binary Multi-Field Transfer for Fractured 3D Gaussian Simulation29 Aug 2026
- 2026NeuDonatello: Uncertainty-Aware Framework for Accurate Neural SDF Learning27 Aug 2026
- 2026φ-Scene: Physically Grounded Image-to-3D Scene Reconstruction19 Jun 2026
- 2026Recent Advances and Trends in Learning-based 3D Representations3 Jun 2026
- 2026SimuScene: Simulation-Ready Compositional 3D Scene Reconstruction from a Single Image2 Jun 2026
- 2026PersistGS: Differentiable Physics for Object Permanence in 4D Gaussian Splatting2 Jun 2026
- 2026First Shape, Then Meaning: Efficient Geometry and Semantics Learning for Indoor Reconstruction5 May 2026
- 2026Physically Grounded 3D Generative Reconstruction under Hand Occlusion using Proprioception and Multi-Contact Touch10 Apr 2026
32 more
- 2026Lifting Unlabeled Internet-level Data for 3D Scene Understanding2 Apr 2026
- 2026JRM: Joint Reconstruction Model for Multiple Objects without Alignment27 Mar 2026
- 2026FluidGaussian: Propagating Simulation-Based Uncertainty Toward Functionally-Intelligent 3D Reconstruction22 Mar 2026
- 2026HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions16 Mar 2026
- 2026MV-SAM3D: Adaptive Multi-View Fusion for Layout-Aware 3D Generation12 Mar 2026
- 2026Simulation-Ready Cluttered Scene Estimation via Physics-aware Joint Shape and Pose Optimization23 Feb 2026
- 2026Picasso: Holistic Scene Reconstruction with Physics-Constrained Sampling8 Feb 2026
- 20253D Scene Change Modeling With Consistent Multi-View Aggregation28 Dec 2025
- 2025Dexterous World Models19 Dec 2025
- 2025Object Reconstruction under Occlusion with Generative Priors and Contact-induced Constraints4 Dec 2025
- 2025HoloScene: Simulation-Ready Interactive 3D Worlds from a Single Video7 Oct 2025
- 2025Aligning Perception, Reasoning, Modeling and Interaction: A Survey on Physical AI6 Oct 2025
- 2025Dream4D: Lifting Camera-Controlled I2V towards Spatiotemporally Consistent 4D Generation11 Aug 2025
- 2025Trace3D: Consistent Segmentation Lifting via Gaussian Instance Tracing5 Aug 2025
- 2025Reconstructing 4D Spatial Intelligence: A Survey28 Jul 2025
- 2025DreamArt: Generating Interactable Articulated Objects from a Single Image8 Jul 2025
- 2025Is Single-View Mesh Reconstruction Ready for Robotics?23 May 2025
- 2025Generating Physically Stable and Buildable Brick Structures from Text8 May 2025
- 2025Masked Point-Entity Contrast for Open-Vocabulary 3D Scene Understanding28 Apr 2025
- 2025Unveiling the Mist over 3D Vision-Language Understanding: Object-centric Evaluation with Chain-of-Analysis28 Mar 2025
- 2025Decompositional Neural Scene Reconstruction with Generative Diffusion Prior19 Mar 2025
- 2025TACO: Taming Diffusion for in-the-wild Video Amodal Completion15 Mar 2025
- 2025Phi-GAN: Physics-Inspired GAN for Generating SAR Images Under Limited Data4 Mar 2025
- 2025CAST: Component-Aligned 3D Scene Reconstruction from an RGB Image18 Feb 2025
- 2025Generative Physical AI in Vision: A Survey19 Jan 2025
- 2024MOVIS: Enhancing Multi-Object Novel View Synthesis for Indoor Scenes16 Dec 2024
- 2024Gaussian Object Carver: Object-Compositional Gaussian Splatting with surfaces completion3 Dec 2024
- 20243DSceneEditor: Controllable 3D Scene Editing with Gaussian Splatting2 Dec 2024
- 2024PhyCAGE: Physically Plausible Compositional 3D Asset Generation from a Single Image27 Nov 2024
- 2024Neurally Integrated Finite Elements for Differentiable Elasticity on Evolving Domains12 Oct 2024
- 2024VideoPhy: Evaluating Physical Commonsense for Video Generation5 Jun 2024
- 2024Atlas3D: Physically Constrained Self-Supporting Text-to-3D for Simulation and Fabrication28 May 2024
- 2025Decompositional Neural Scene Reconstruction with Generative Diffusion Priorcited by 30
- 2024Atlas3D: Physically Constrained Self-Supporting Text-to-3D for Simulation and Fabricationcited by 19
- 2025TACO: Taming Diffusion for in-the-wild Video Amodal Completioncited by 10
- 2024MOVIS: Enhancing Multi-Object Novel View Synthesis for Indoor Scenescited by 9
- 2026Physically Grounded 3D Generative Reconstruction under Hand Occlusion using Proprioception and Multi-Contact Touchcited by 0
- 2026Physically Grounded 3D Generative Reconstruction under Hand Occlusion using Proprioception and Multi-Contact Touch10 Apr 2026
- 2025Decompositional Neural Scene Reconstruction with Generative Diffusion Prior19 Mar 2025
- 2025TACO: Taming Diffusion for in-the-wild Video Amodal Completion15 Mar 2025
- 2024MOVIS: Enhancing Multi-Object Novel View Synthesis for Indoor Scenes16 Dec 2024
- 2024Atlas3D: Physically Constrained Self-Supporting Text-to-3D for Simulation and Fabrication28 May 2024
- 2025Dexterous World Modelscited by 15
- 2025Aligning Perception, Reasoning, Modeling and Interaction: A Survey on Physical AIcited by 3
- 2025Dexterous World Models19 Dec 2025
- 2025Aligning Perception, Reasoning, Modeling and Interaction: A Survey on Physical AI6 Oct 2025
- 2024VideoPhy: Evaluating Physical Commonsense for Video Generationcited by 215
- 2025CAST: Component-Aligned 3D Scene Reconstruction from an RGB Imagecited by 101
- 2025DreamArt: Generating Interactable Articulated Objects from a Single Imagecited by 25
- 2025Generative Physical AI in Vision: A Surveycited by 24
- 2025Generating Physically Stable and Buildable Brick Structures from Textcited by 23
- 2025Unveiling the Mist over 3D Vision-Language Understanding: Object-centric Evaluation with Chain-of-Analysiscited by 22
- 20243DSceneEditor: Controllable 3D Scene Editing with Gaussian Splattingcited by 20
- 2024PhyCAGE: Physically Plausible Compositional 3D Asset Generation from a Single Imagecited by 19
- 2026MV-SAM3D: Adaptive Multi-View Fusion for Layout-Aware 3D Generationcited by 16
- 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 13
- 2025Trace3D: Consistent Segmentation Lifting via Gaussian Instance Tracingcited by 13
- 2025HoloScene: Simulation-Ready Interactive 3D Worlds from a Single Videocited by 13
12 most cited of 37 All 37 (JSON)
- 2026CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumes28 Sep 2026
- 2026CODA: Depth-Aligned Scene Completion and Object Decomposition from a Single RGB-D Image22 Sep 2026
- 2026SnapPhysics: A Physics-Aware Scene Graph from a Single View for Interactive Mixed Reality Scenes17 Sep 2026
- 2026SNAP3D: Physically Grounded 3D Parts for Assembly from a Single Image11 Sep 2026
- 2026FractureFields: Contact-Aware Binary Multi-Field Transfer for Fractured 3D Gaussian Simulation29 Aug 2026
- 2026NeuDonatello: Uncertainty-Aware Framework for Accurate Neural SDF Learning27 Aug 2026
- 2026φ-Scene: Physically Grounded Image-to-3D Scene Reconstruction19 Jun 2026
- 2026Recent Advances and Trends in Learning-based 3D Representations3 Jun 2026
- 2026SimuScene: Simulation-Ready Compositional 3D Scene Reconstruction from a Single Image2 Jun 2026
- 2026PersistGS: Differentiable Physics for Object Permanence in 4D Gaussian Splatting2 Jun 2026
- 2026First Shape, Then Meaning: Efficient Geometry and Semantics Learning for Indoor Reconstruction5 May 2026
- 2026Lifting Unlabeled Internet-level Data for 3D Scene Understanding2 Apr 2026
12 newest of 37 All 37 (JSON)