D&D: Learning Human Dynamics from Dynamic Camera
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Abstract (arXiv)
3D human pose estimation from a monocular video has recently seen significant improvements. However, most state-of-the-art methods are kinematics-based, which are prone to physically implausible motions with pronounced artifacts. Current dynamics-based methods can predict physically plausible motion but are restricted to simple scenarios with static camera view. In this work, we present D&D (Learning Human Dynamics from Dynamic Camera), which leverages the laws of physics to reconstruct 3D human motion from the in-the-wild videos with a moving camera. D&D introduces inertial force control (IFC) to explain the 3D human motion in the non-inertial local frame by considering the inertial forces of the dynamic camera. To learn the ground contact with limited annotations, we develop probabilistic contact torque (PCT), which is computed by differentiable sampling from contact probabilities and used to generate motions. The contact state can be weakly supervised by encouraging the model to generate correct motions. Furthermore, we propose an attentive PD controller that adjusts target pose states using temporal information to obtain smooth and accurate pose control. Our approach is entirely neural-based and runs without offline optimization or simulation in physics engines. Experiments on large-scale 3D human motion benchmarks demonstrate the effectiveness of D&D, where we exhibit superior performance against both state-of-the-art kinematics-based and dynamics-based methods. Code is available at https://github.com/Jeffsjtu/DnD
Key facts. Cited by 39 papers in the map (data through 7 Oct 2026). Builds on 49 of its 65 references that are in the map. First posted on arXiv 19 Sep 2022.
Builds on
49 of 65 references.
References · 49
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- 2018Learning 3D Human Dynamics from Videocited by 315
37 more
- 2020HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimationcited by 304
- 2020I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Imagecited by 274
- 2017Integral Human Pose Regressioncited by 255
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- 2017Unite the People: Closing the Loop Between 3D and 2D Human Representationscited by 205
- 2017Single-Shot Multi-Person 3D Pose Estimation From Monocular RGBcited by 195
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- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 151
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- 2018BodyNet: Volumetric Inference of 3D Human Body Shapescited by 141
- 2019Camera Distance-aware Top-down Approach for 3D Multi-person Pose Estimation from a Single RGB Imagecited by 131
- 2017Compositional Human Pose Regressioncited by 124
- 2017Towards 3D Human Pose Estimation in the Wild: a Weakly-supervised Approachcited by 114
- 2020Exemplar Fine-Tuning for 3D Human Model Fitting Towards In-the-Wild 3D Human Pose Estimationcited by 113
- 2021SimPoE: Simulated Character Control for 3D Human Pose Estimationcited by 111
- 2019Exploiting temporal context for 3D human pose estimation in the wildcited by 110
- 2019MCP: Learning Composable Hierarchical Control with Multiplicative Compositional Policiescited by 105
- 2021Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimationcited by 101
- 20203D Human Motion Estimation via Motion Compression and Refinementcited by 98
- 2020SRNet: Improving Generalization in 3D Human Pose Estimation with a Split-and-Recombine Approachcited by 94
- 2020Contact and Human Dynamics from Monocular Videocited by 94
- 2020Detailed 2D-3D Joint Representation for Human-Object Interactioncited by 93
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Citing papers per year: 2023: 10; 2024: 15; 2025: 8; 2026: 6.
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- 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 140
- 2024World-Grounded Human Motion Recovery via Gravity-View Coordinatescited by 127
- 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 105
- 20233D Human Pose Estimation via Intuitive Physicscited by 100
- 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wildcited by 95
- 2023TRACE: 5D Temporal Regression of Avatars with Dynamic Cameras in 3D Environmentscited by 89
- 2025Visual Imitation Enables Contextual Humanoid Controlcited by 57
- 2024RoHM: Robust Human Motion Reconstruction via Diffusioncited by 46
- 2023NIKI: Neural Inverse Kinematics with Invertible Neural Networks for 3D Human Pose and Shape Estimationcited by 45
- 2023PACE: Human and Camera Motion Estimation from in-the-wild Videoscited by 33
- 2024WHAC: World-grounded Humans and Camerascited by 29
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
27 more
- 2024PhysPT: Physics-aware Pretrained Transformer for Estimating Human Dynamics from Monocular Videoscited by 27
- 2024PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarioscited by 24
- 2023Scene-Aware 3D Multi-Human Motion Capture from a Single Cameracited by 19
- 2025Predicting 4D Hand Trajectory from Monocular Videoscited by 19
- 2024MultiPhys: Multi-Person Physics-aware 3D Motion Estimationcited by 18
- 2024Synergistic Global-space Camera and Human Reconstruction from Videoscited by 17
- 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimationcited by 15
- 2023Cinematic Behavior Transfer via NeRF-based Differentiable Filmingcited by 12
- 2024ImDy: Human Inverse Dynamics from Imitated Observationscited by 9
- 2024Optimal-state Dynamics Estimation for Physics-based Human Motion Capture from Videoscited by 6
- 2026DuoMo: Dual Motion Diffusion for World-Space Human Reconstructioncited by 6
- 2025PhysHMR: Learning Humanoid Control Policies from Vision for Physically Plausible Human Motion Reconstructioncited by 5
- 2024ShapeBoost: Boosting Human Shape Estimation with Part-Based Parameterization and Clothing-Preserving Augmentationcited by 4
- 2024A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motionscited by 4
- 2026QuaMo: Quaternion Motions for Vision-based 3D Human Kinematics Capturecited by 3
- 2023Physics-Guided Human Motion Capture with Pose Probability Modelingcited by 2
- 2024Humans as Checkerboards: Calibrating Camera Motion Scale for World-Coordinate Human Mesh Recoverycited by 2
- 2025MMHU: A Massive-Scale Multimodal Benchmark for Human Behavior Understandingcited by 2
- 2025Multi-person Physics-based Pose Estimation for Combat Sportscited by 1
- 2023Enhanced Spatio-Temporal Context for Temporally Consistent Robust 3D Human Motion Recovery from Monocular Videoscited by 0
- 2025Physics-based Human Pose Estimation from a Single Moving RGB Cameracited by 0
- 2025WATCH: World-aware Allied Trajectory and pose reConstruction for Camera and Humancited by 0
- 2025Improving Human Motion Plausibility with Body Momentumcited by 0
- 2026FactorizedHMR: A Hybrid Framework for Video Human Mesh Recoverycited by 0
- 2026Gravity-guided Contact Dynamics Estimation from 3D Human Motionscited by 0
- 2026TaskNPoint: How to Teach Your Humanoid to Hit a Backhand in Minutescited by 0
- 2026PACT: End-to-End Learning of Human Pose, Contacts, and Forces from Videocited by 0
- 2026PACT: End-to-End Learning of Human Pose, Contacts, and Forces from Video30 Sep 2026
- 2026TaskNPoint: How to Teach Your Humanoid to Hit a Backhand in Minutes24 Jun 2026
- 2026Gravity-guided Contact Dynamics Estimation from 3D Human Motions6 Jun 2026
- 2026FactorizedHMR: A Hybrid Framework for Video Human Mesh Recovery14 May 2026
- 2026DuoMo: Dual Motion Diffusion for World-Space Human Reconstruction3 Mar 2026
- 2026QuaMo: Quaternion Motions for Vision-based 3D Human Kinematics Capture27 Jan 2026
- 2025PhysHMR: Learning Humanoid Control Policies from Vision for Physically Plausible Human Motion Reconstruction2 Oct 2025
- 2025Improving Human Motion Plausibility with Body Momentum11 Sep 2025
- 2025WATCH: World-aware Allied Trajectory and pose reConstruction for Camera and Human4 Sep 2025
- 2025Physics-based Human Pose Estimation from a Single Moving RGB Camera23 Jul 2025
- 2025MMHU: A Massive-Scale Multimodal Benchmark for Human Behavior Understanding16 Jul 2025
- 2025Visual Imitation Enables Contextual Humanoid Control6 May 2025
27 more
- 2025Multi-person Physics-based Pose Estimation for Combat Sports11 Apr 2025
- 2025Predicting 4D Hand Trajectory from Monocular Videos14 Jan 2025
- 2024A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions23 Dec 2024
- 2024ImDy: Human Inverse Dynamics from Imitated Observations23 Oct 2024
- 2024Optimal-state Dynamics Estimation for Physics-based Human Motion Capture from Videos10 Oct 2024
- 2024World-Grounded Human Motion Recovery via Gravity-View Coordinates10 Sep 2024
- 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimation29 Aug 2024
- 2024Humans as Checkerboards: Calibrating Camera Motion Scale for World-Coordinate Human Mesh Recovery30 Jun 2024
- 2024Synergistic Global-space Camera and Human Reconstruction from Videos23 May 2024
- 2024PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios30 Apr 2024
- 2024MultiPhys: Multi-Person Physics-aware 3D Motion Estimation18 Apr 2024
- 2024PhysPT: Physics-aware Pretrained Transformer for Estimating Human Dynamics from Monocular Videos5 Apr 2024
- 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videos26 Mar 2024
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenes22 Mar 2024
- 2024WHAC: World-grounded Humans and Cameras19 Mar 2024
- 2024ShapeBoost: Boosting Human Shape Estimation with Part-Based Parameterization and Clothing-Preserving Augmentation2 Mar 2024
- 2024RoHM: Robust Human Motion Reconstruction via Diffusion16 Jan 2024
- 2023Cinematic Behavior Transfer via NeRF-based Differentiable Filming29 Nov 2023
- 2023Enhanced Spatio-Temporal Context for Temporally Consistent Robust 3D Human Motion Recovery from Monocular Videos20 Nov 2023
- 2023PACE: Human and Camera Motion Estimation from in-the-wild Videos20 Oct 2023
- 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wild31 Aug 2023
- 2023Physics-Guided Human Motion Capture with Pose Probability Modeling19 Aug 2023
- 2023TRACE: 5D Temporal Regression of Avatars with Dynamic Cameras in 3D Environments5 Jun 2023
- 2023NIKI: Neural Inverse Kinematics with Invertible Neural Networks for 3D Human Pose and Shape Estimation15 May 2023
- 20233D Human Pose Estimation via Intuitive Physics31 Mar 2023
- 2023Decoupling Human and Camera Motion from Videos in the Wild24 Feb 2023
- 2023Scene-Aware 3D Multi-Human Motion Capture from a Single Camera12 Jan 2023
- 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 140
- 2024World-Grounded Human Motion Recovery via Gravity-View Coordinatescited by 127
- 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 105
- 20233D Human Pose Estimation via Intuitive Physicscited by 100
- 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wildcited by 95
- 2023TRACE: 5D Temporal Regression of Avatars with Dynamic Cameras in 3D Environmentscited by 89
- 2025Visual Imitation Enables Contextual Humanoid Controlcited by 57
- 2024RoHM: Robust Human Motion Reconstruction via Diffusioncited by 46
- 2023NIKI: Neural Inverse Kinematics with Invertible Neural Networks for 3D Human Pose and Shape Estimationcited by 45
- 2023PACE: Human and Camera Motion Estimation from in-the-wild Videoscited by 33
- 2024WHAC: World-grounded Humans and Camerascited by 29
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
12 most cited of 38 All 38 (JSON)
- 2026PACT: End-to-End Learning of Human Pose, Contacts, and Forces from Video30 Sep 2026
- 2026TaskNPoint: How to Teach Your Humanoid to Hit a Backhand in Minutes24 Jun 2026
- 2026Gravity-guided Contact Dynamics Estimation from 3D Human Motions6 Jun 2026
- 2026FactorizedHMR: A Hybrid Framework for Video Human Mesh Recovery14 May 2026
- 2026DuoMo: Dual Motion Diffusion for World-Space Human Reconstruction3 Mar 2026
- 2026QuaMo: Quaternion Motions for Vision-based 3D Human Kinematics Capture27 Jan 2026
- 2025PhysHMR: Learning Humanoid Control Policies from Vision for Physically Plausible Human Motion Reconstruction2 Oct 2025
- 2025Improving Human Motion Plausibility with Body Momentum11 Sep 2025
- 2025WATCH: World-aware Allied Trajectory and pose reConstruction for Camera and Human4 Sep 2025
- 2025Physics-based Human Pose Estimation from a Single Moving RGB Camera23 Jul 2025
- 2025MMHU: A Massive-Scale Multimodal Benchmark for Human Behavior Understanding16 Jul 2025
- 2025Visual Imitation Enables Contextual Humanoid Control6 May 2025
12 newest of 38 All 38 (JSON)