Learning human behaviors from motion capture by adversarial imitation
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Cited by 32 in Offline RL and imitation learning from data, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
Rapid progress in deep reinforcement learning has made it increasingly feasible to train controllers for high-dimensional humanoid bodies. However, methods that use pure reinforcement learning with simple reward functions tend to produce non-humanlike and overly stereotyped movement behaviors. In this work, we extend generative adversarial imitation learning to enable training of generic neural network policies to produce humanlike movement patterns from limited demonstrations consisting only of partially observed state features, without access to actions, even when the demonstrations come from a body with different and unknown physical parameters. We leverage this approach to build sub-skill policies from motion capture data and show that they can be reused to solve tasks when controlled by a higher level controller.
Key facts. Cited by 75 papers in the map (data through 7 Oct 2026). First posted on arXiv 7 Jul 2017.
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Citing papers per year: 2018: 3; 2019: 8; 2020: 8; 2021: 17; 2022: 15; 2023: 9; 2024: 4; 2025: 9; 2026: 2.
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- 2022PhysDiff: Physics-Guided Human Motion Diffusion Modelcited by 365
- 2023Vision-Language Models as Success Detectorscited by 138
- 2018Reinforcement and Imitation Learning for Diverse Visuomotor Skillscited by 124
- 2021SimPoE: Simulated Character Control for 3D Human Pose Estimationcited by 111
- 2018Variational Discriminator Bottleneck: Improving Imitation Learning, Inverse RL, and GANs by Constraining Information Flowcited by 103
- 2020Toward the Fundamental Limits of Imitation Learningcited by 96
- 2019Recent Advances in Imitation Learning from Observationcited by 92
- 2021From Motor Control to Team Play in Simulated Humanoid Footballcited by 87
- 2021Demonstration-Guided Reinforcement Learning with Learned Skillscited by 73
- 2020Offline Learning from Demonstrations and Unlabeled Experiencecited by 72
- 2022Adversarial Motion Priors Make Good Substitutes for Complex Reward Functionscited by 68
- 2021A Survey of Deep RL and IL for Autonomous Driving Policy Learningcited by 59
38 more
- 2021Procedure Planning in Instructional Videos via Contextual Modeling and Model-based Policy Learningcited by 53
- 2023PADL: Language-Directed Physics-Based Character Controlcited by 47
- 2019Task-Relevant Adversarial Imitation Learningcited by 45
- 2021Hierarchical Skills for Efficient Explorationcited by 37
- 2024ViViDex: Learning Vision-based Dexterous Manipulation from Human Videoscited by 33
- 2022Learning Agile Skills via Adversarial Imitation of Rough Partial Demonstrationscited by 30
- 2022Imitate and Repurpose: Learning Reusable Robot Movement Skills From Human and Animal Behaviorscited by 27
- 2023Composite Motion Learning with Task Controlcited by 26
- 2023QuestEnvSim: Environment-Aware Simulated Motion Tracking from Sparse Sensorscited by 26
- 2022MoCapAct: A Multi-Task Dataset for Simulated Humanoid Controlcited by 24
- 2024Hierarchical World Models as Visual Whole-Body Humanoid Controllerscited by 24
- 2019Imitation Learning from Video by Leveraging Proprioceptioncited by 23
- 2020Semi-supervised reward learning for offline reinforcement learningcited by 22
- 2021Transflower: probabilistic autoregressive dance generation with multimodal attentioncited by 22
- 2019Scaling data-driven robotics with reward sketching and batch reinforcement learningcited by 18
- 2021AMP: Adversarial Motion Priors for Stylized Physics-Based Character Controlcited by 18
- 2019Adversarial Imitation Learning from Incomplete Demonstrationscited by 16
- 2022Learning Category-Level Generalizable Object Manipulation Policy via Generative Adversarial Self-Imitation Learning from Demonstrationscited by 15
- 2023AdaptNet: Policy Adaptation for Physics-Based Character Controlcited by 15
- 2021Imitation by Predicting Observationscited by 13
- 2021Recent Advances in Leveraging Human Guidance for Sequential Decision-Making Taskscited by 13
- 2021A GAN-Like Approach for Physics-Based Imitation Learning and Interactive Character Controlcited by 12
- 2022Accelerating Reinforcement Learning for Autonomous Driving using Task-Agnostic and Ego-Centric Motion Skillscited by 12
- 2020Triple-GAIL: A Multi-Modal Imitation Learning Framework with Generative Adversarial Netscited by 11
- 2022Imitation Learning from Observations under Transition Model Disparitycited by 11
- 2022Learning to Get Upcited by 11
- 2023MyoDex: A Generalizable Prior for Dexterous Manipulationcited by 11
- 2023H-GAP: Humanoid Control with a Generalist Plannercited by 11
- 2021OstrichRL: A Musculoskeletal Ostrich Simulation to Study Bio-mechanical Locomotioncited by 10
- 2022Improving Policy Learning via Language Dynamics Distillationcited by 9
- 2024F"urElise: Capturing and Physically Synthesizing Hand Motions of Piano Performancecited by 8
- 2019Integration of Imitation Learning using GAIL and Reinforcement Learning using Task-achievement Rewards via Probabilistic Graphical Modelcited by 7
- 2020Domain-Adversarial and Conditional State Space Model for Imitation Learningcited by 7
- 2020Generative Adversarial Imitation Learning with Neural Networks: Global Optimality and Convergence Ratecited by 7
- 2022Goal-Aware Generative Adversarial Imitation Learning from Imperfect Demonstration for Robotic Cloth Manipulationcited by 7
- 2020On the Guaranteed Almost Equivalence between Imitation Learning from Observation and Demonstrationcited by 6
- 2022No More Pesky Hyperparameters: Offline Hyperparameter Tuning for RLcited by 6
- 2025Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputscited by 6
50 most cited of 75 All 75 (JSON)
- 2026A Self-Supervised Approach on Motion Calibration for Enhancing Physical Plausibility in Text-to-Motion20 Feb 2026
- 2026Skeleton2Stage: Reward-Guided Fine-Tuning for Physically Plausible Dance Generation14 Feb 2026
- 2025Learning to Ball: Composing Policies for Long-Horizon Basketball Moves26 Sep 2025
- 2025Embodied sensorimotor control: computational modeling of the neural control of movement17 Sep 2025
- 2025Learning to Generate Pointing Gestures in Situated Embodied Conversational Agents15 Sep 2025
- 2025Musculoskeletal simulation of limb movement biomechanics in Drosophila melanogaster8 Sep 2025
- 2025emg2tendon: From sEMG Signals to Tendon Control in Musculoskeletal Hands29 Jul 2025
- 2025Human Motion Unlearning24 Mar 2025
- 2025TDMPBC: Self-Imitative Reinforcement Learning for Humanoid Robot Control24 Feb 2025
- 2025MTDP: A Modulated Transformer based Diffusion Policy Model13 Feb 2025
- 2025Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs8 Feb 2025
- 2024F"urElise: Capturing and Physically Synthesizing Hand Motions of Piano Performance8 Oct 2024
38 more
- 2024Hierarchical World Models as Visual Whole-Body Humanoid Controllers28 May 2024
- 2024ViViDex: Learning Vision-based Dexterous Manipulation from Human Videos24 Apr 2024
- 2024Transductive Reward Inference on Graph6 Feb 2024
- 2023H-GAP: Humanoid Control with a Generalist Planner5 Dec 2023
- 2023MAAIP: Multi-Agent Adversarial Interaction Priors for imitation from fighting demonstrations for physics-based characters4 Nov 2023
- 2023AdaptNet: Policy Adaptation for Physics-Based Character Control30 Sep 2023
- 2023Hierarchical Imitation Learning for Stochastic Environments25 Sep 2023
- 2023MyoDex: A Generalizable Prior for Dexterous Manipulation6 Sep 2023
- 2023QuestEnvSim: Environment-Aware Simulated Motion Tracking from Sparse Sensors9 Jun 2023
- 2023Composite Motion Learning with Task Control5 May 2023
- 2023Vision-Language Models as Success Detectors13 Mar 2023
- 2023PADL: Language-Directed Physics-Based Character Control31 Jan 2023
- 2022PhysDiff: Physics-Guided Human Motion Diffusion Model5 Dec 2022
- 2022Improving Policy Learning via Language Dynamics Distillation30 Sep 2022
- 2022Accelerating Reinforcement Learning for Autonomous Driving using Task-Agnostic and Ego-Centric Motion Skills24 Sep 2022
- 2022Goal-Aware Generative Adversarial Imitation Learning from Imperfect Demonstration for Robotic Cloth Manipulation21 Sep 2022
- 2022Task-Agnostic Learning to Accomplish New Tasks9 Sep 2022
- 2022MoCapAct: A Multi-Task Dataset for Simulated Humanoid Control15 Aug 2022
- 2022Learning Agile Skills via Adversarial Imitation of Rough Partial Demonstrations23 Jun 2022
- 2022No More Pesky Hyperparameters: Offline Hyperparameter Tuning for RL18 May 2022
- 2022Diverse Imitation Learning via Self-Organizing Generative Models6 May 2022
- 2022Learning to Get Up30 Apr 2022
- 2022Unified Simulation, Perception, and Generation of Human Behavior28 Apr 2022
- 2022Imitation Learning from Observations under Transition Model Disparity25 Apr 2022
- 2022Imitate and Repurpose: Learning Reusable Robot Movement Skills From Human and Animal Behaviors31 Mar 2022
- 2022Adversarial Motion Priors Make Good Substitutes for Complex Reward Functions28 Mar 2022
- 2022Learning Category-Level Generalizable Object Manipulation Policy via Generative Adversarial Self-Imitation Learning from Demonstrations4 Mar 2022
- 2021OstrichRL: A Musculoskeletal Ostrich Simulation to Study Bio-mechanical Locomotion11 Dec 2021
- 2021Learning multiple gaits of quadruped robot using hierarchical reinforcement learning9 Dec 2021
- 2021Hierarchical Skills for Efficient Exploration20 Oct 2021
- 2021Procedure Planning in Instructional Videos via Contextual Modeling and Model-based Policy Learning5 Oct 2021
- 2021Demonstration-Guided Reinforcement Learning with Learned Skills21 Jul 2021
- 2021Recent Advances in Leveraging Human Guidance for Sequential Decision-Making Tasks13 Jul 2021
- 2021Imitation by Predicting Observations8 Jul 2021
- 2021Transflower: probabilistic autoregressive dance generation with multimodal attention25 Jun 2021
- 2021From Motor Control to Team Play in Simulated Humanoid Football25 May 2021
- 2021A GAN-Like Approach for Physics-Based Imitation Learning and Interactive Character Control21 May 2021
- 2021Skeletal Feature Compensation for Imitation Learning with Embodiment Mismatch15 Apr 2021
50 newest of 75 All 75 (JSON)
- 2018Reinforcement and Imitation Learning for Diverse Visuomotor Skillscited by 124
- 2018Variational Discriminator Bottleneck: Improving Imitation Learning, Inverse RL, and GANs by Constraining Information Flowcited by 103
- 2020Toward the Fundamental Limits of Imitation Learningcited by 96
- 2019Recent Advances in Imitation Learning from Observationcited by 92
- 2020Offline Learning from Demonstrations and Unlabeled Experiencecited by 72
- 2019Task-Relevant Adversarial Imitation Learningcited by 45
- 2019Imitation Learning from Video by Leveraging Proprioceptioncited by 23
- 2019Scaling data-driven robotics with reward sketching and batch reinforcement learningcited by 18
- 2019Adversarial Imitation Learning from Incomplete Demonstrationscited by 16
- 2022Learning Category-Level Generalizable Object Manipulation Policy via Generative Adversarial Self-Imitation Learning from Demonstrationscited by 15
- 2021Imitation by Predicting Observationscited by 13
- 2021A GAN-Like Approach for Physics-Based Imitation Learning and Interactive Character Controlcited by 12
12 most cited of 31 All 31 (JSON)
- 2024Transductive Reward Inference on Graph6 Feb 2024
- 2023MAAIP: Multi-Agent Adversarial Interaction Priors for imitation from fighting demonstrations for physics-based characters4 Nov 2023
- 2023Hierarchical Imitation Learning for Stochastic Environments25 Sep 2023
- 2022Goal-Aware Generative Adversarial Imitation Learning from Imperfect Demonstration for Robotic Cloth Manipulation21 Sep 2022
- 2022Task-Agnostic Learning to Accomplish New Tasks9 Sep 2022
- 2022Diverse Imitation Learning via Self-Organizing Generative Models6 May 2022
- 2022Imitation Learning from Observations under Transition Model Disparity25 Apr 2022
- 2022Learning Category-Level Generalizable Object Manipulation Policy via Generative Adversarial Self-Imitation Learning from Demonstrations4 Mar 2022
- 2021Imitation by Predicting Observations8 Jul 2021
- 2021A GAN-Like Approach for Physics-Based Imitation Learning and Interactive Character Control21 May 2021
- 2021Skeletal Feature Compensation for Imitation Learning with Embodiment Mismatch15 Apr 2021
- 2021No Need for Interactions: Robust Model-Based Imitation Learning using Neural ODE3 Apr 2021
12 newest of 31 All 31 (JSON)
- 2022PhysDiff: Physics-Guided Human Motion Diffusion Modelcited by 365
- 2025MTDP: A Modulated Transformer based Diffusion Policy Modelcited by 2
- 2025MTDP: A Modulated Transformer based Diffusion Policy Model13 Feb 2025
- 2022PhysDiff: Physics-Guided Human Motion Diffusion Model5 Dec 2022
- 2023Vision-Language Models as Success Detectorscited by 138
- 2023Vision-Language Models as Success Detectors13 Mar 2023
- 2025Human Motion Unlearningcited by 3
- 2025Human Motion Unlearning24 Mar 2025
- 2021SimPoE: Simulated Character Control for 3D Human Pose Estimationcited by 111
- 2021From Motor Control to Team Play in Simulated Humanoid Footballcited by 87
- 2021Demonstration-Guided Reinforcement Learning with Learned Skillscited by 73
- 2022Adversarial Motion Priors Make Good Substitutes for Complex Reward Functionscited by 68
- 2021Procedure Planning in Instructional Videos via Contextual Modeling and Model-based Policy Learningcited by 53
- 2023PADL: Language-Directed Physics-Based Character Controlcited by 47
- 2021Hierarchical Skills for Efficient Explorationcited by 37
- 2024ViViDex: Learning Vision-based Dexterous Manipulation from Human Videoscited by 33
- 2022Learning Agile Skills via Adversarial Imitation of Rough Partial Demonstrationscited by 30
- 2022Imitate and Repurpose: Learning Reusable Robot Movement Skills From Human and Animal Behaviorscited by 27
- 2023Composite Motion Learning with Task Controlcited by 26
- 2023QuestEnvSim: Environment-Aware Simulated Motion Tracking from Sparse Sensorscited by 26
12 most cited of 36 All 36 (JSON)
- 2026A Self-Supervised Approach on Motion Calibration for Enhancing Physical Plausibility in Text-to-Motion20 Feb 2026
- 2026Skeleton2Stage: Reward-Guided Fine-Tuning for Physically Plausible Dance Generation14 Feb 2026
- 2025Learning to Ball: Composing Policies for Long-Horizon Basketball Moves26 Sep 2025
- 2025Embodied sensorimotor control: computational modeling of the neural control of movement17 Sep 2025
- 2025Learning to Generate Pointing Gestures in Situated Embodied Conversational Agents15 Sep 2025
- 2025Musculoskeletal simulation of limb movement biomechanics in Drosophila melanogaster8 Sep 2025
- 2025emg2tendon: From sEMG Signals to Tendon Control in Musculoskeletal Hands29 Jul 2025
- 2025TDMPBC: Self-Imitative Reinforcement Learning for Humanoid Robot Control24 Feb 2025
- 2025Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs8 Feb 2025
- 2024F"urElise: Capturing and Physically Synthesizing Hand Motions of Piano Performance8 Oct 2024
- 2024ViViDex: Learning Vision-based Dexterous Manipulation from Human Videos24 Apr 2024
- 2023H-GAP: Humanoid Control with a Generalist Planner5 Dec 2023
12 newest of 36 All 36 (JSON)