mlsanityData to 14 Oct 2026

FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization

arXiv 2403.06908 ↗First posted 11 Mar 2024cs.CVcited by 105

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Abstract (arXiv)

3D Gaussian splatting has achieved very impressive performance in real-time novel view synthesis. However, it often suffers from over-reconstruction during Gaussian densification where high-variance image regions are covered by a few large Gaussians only, leading to blur and artifacts in the rendered images. We design a progressive frequency regularization (FreGS) technique to tackle the over-reconstruction issue within the frequency space. Specifically, FreGS performs coarse-to-fine Gaussian densification by exploiting low-to-high frequency components that can be easily extracted with low-pass and high-pass filters in the Fourier space. By minimizing the discrepancy between the frequency spectrum of the rendered image and the corresponding ground truth, it achieves high-quality Gaussian densification and alleviates the over-reconstruction of Gaussian splatting effectively. Experiments over multiple widely adopted benchmarks (e.g., Mip-NeRF360, Tanks-and-Temples and Deep Blending) show that FreGS achieves superior novel view synthesis and outperforms the state-of-the-art consistently.

Key facts. Cited by 105 papers in the map (data through 14 Oct 2026). Builds on 32 of its 39 references that are in the map. First posted on arXiv 11 Mar 2024.

Builds on

32 of 39 references.

References · 32

  1. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  4. 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,238
  5. 2020Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domainscited by 2,200
  6. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  7. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  8. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  9. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  10. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  11. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
  12. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
20 more
  1. 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 642
  2. 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 615
  3. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
  4. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
  5. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
  6. 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
  7. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  8. 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 405
  9. 2021AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesiscited by 339
  10. 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 311
  11. 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
  12. 2022NoPe-NeRF: Optimising Neural Radiance Field with No Pose Priorcited by 235
  13. 2020Free View Synthesiscited by 231
  14. 2018Escaping Plato's Cave: 3D Shape From Adversarial Renderingcited by 170
  15. 2021GNeRF: GAN-based Neural Radiance Field without Posed Cameracited by 153
  16. 2022HF-NeuS: Improved Surface Reconstruction Using High-Frequency Detailscited by 121
  17. 2023WaveNeRF: Wavelet-based Generalizable Neural Radiance Fieldscited by 24
  18. 2022VMRF: View Matching Neural Radiance Fieldscited by 17
  19. 2023General Neural Gauge Fieldscited by 12
  20. 2023Pose-Free Neural Radiance Fields via Implicit Pose Regularizationcited by 10

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 29; 2025: 43; 2026: 33.

105 papers.

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  1. 2024Recent Advances in 3D Gaussian Splattingcited by 131
  2. 2024Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videoscited by 97
  3. 2024FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Renderingcited by 88
  4. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
  5. 20243DGS.zip: A survey on 3D Gaussian Splatting Compression Methodscited by 69
  6. 2024LP-3DGS: Learning to Prune 3D Gaussian Splattingcited by 55
  7. 2024CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenescited by 50
  8. 20243D-HGS: 3D Half-Gaussian Splattingcited by 44
  9. 2025GenFusion: Closing the Loop between Reconstruction and Generation via Videoscited by 41
  10. 2025GSFixer: Improving 3D Gaussian Splatting with Reference-Guided Video Diffusion Priorscited by 38
  11. 2024LUDVIG: Learning-Free Uplifting of 2D Visual Features to Gaussian Splatting Scenescited by 37
  12. 2024Sort-free Gaussian Splatting via Weighted Sum Renderingcited by 29
38 more
  1. 2024Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesiscited by 27
  2. 2024FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Renderingcited by 26
  3. 2024BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesiscited by 25
  4. 2024UW-GS: Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater Scene Reconstructioncited by 24
  5. 2024MVGS: Multi-view Regulated Gaussian Splatting for Novel View Synthesiscited by 20
  6. 2025Sketch and Patch: Efficient 3D Gaussian Representation for Man-Made Scenescited by 20
  7. 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
  8. 20253D Student Splatting and Scoopingcited by 14
  9. 2025NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representationscited by 14
  10. 2024HFGS: 4D Gaussian Splatting with Emphasis on Spatial and Temporal High-Frequency Components for Endoscopic Scene Reconstructioncited by 13
  11. 2024Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tilingcited by 12
  12. 2025Perceptual-GS: Scene-adaptive Perceptual Densification for Gaussian Splattingcited by 12
  13. 2024DisC-GS: Discontinuity-aware Gaussian Splattingcited by 11
  14. 2024MonoGSDF: Exploring Monocular Geometric Cues for Gaussian Splatting-Guided Implicit Surface Reconstructioncited by 11
  15. 2025SEGS-SLAM: Structure-enhanced 3D Gaussian Splatting SLAM with Appearance Embeddingcited by 11
  16. 2025RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGScited by 11
  17. 2025SOGS: Second-Order Anchor for Advanced 3D Gaussian Splattingcited by 10
  18. 20253DGabSplat: 3D Gabor Splatting for Frequency-adaptive Radiance Field Renderingcited by 10
  19. 2024Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Renderingcited by 9
  20. 2025Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussian Splattingcited by 9
  21. 2024Aquatic-GS: A Hybrid 3D Representation for Underwater Scenescited by 8
  22. 2024ResGS: Residual Densification of 3D Gaussian for Efficient Detail Recoverycited by 7
  23. 2025Gradient-Direction-Aware Density Control for 3D Gaussian Splattingcited by 7
  24. 2026GaussFusion: Improving 3D Reconstruction in the Wild with A Geometry-Informed Video Generatorcited by 7
  25. 2025DWTGS: Rethinking Frequency Regularization for Sparse-view 3D Gaussian Splattingcited by 6
  26. 2025ConeGS: Error-Guided Densification Using Pixel Cones for Improved Reconstruction With Fewer Primitivescited by 6
  27. 2024GaRField++: Reinforced Gaussian Radiance Fields for Large-Scale 3D Scene Reconstructioncited by 5
  28. 2025DARB-Splatting: Generalizing Splatting with Decaying Anisotropic Radial Basis Functionscited by 5
  29. 2025Low-Frequency First: Eliminating Floating Artifacts in 3D Gaussian Splattingcited by 5
  30. 2026ArtifactWorld: Scaling 3D Gaussian Splatting Artifact Restoration via Video Generation Modelscited by 5
  31. 2024GeoTexDensifier: Geometry-Texture-Aware Densification for High-Quality Photorealistic 3D Gaussian Splattingcited by 4
  32. 2025EasySplat: View-Adaptive Learning makes 3D Gaussian Splatting Easycited by 4
  33. 2025FGS-SLAM: Fourier-based Gaussian Splatting for Real-time SLAM with Sparse and Dense Map Fusioncited by 4
  34. 2025Gaussian On-the-Fly Splatting: A Progressive Framework for Robust Near Real-Time 3DGS Optimizationcited by 4
  35. 2025Optimized 3D Gaussian Splatting using Coarse-to-Fine Image Frequency Modulationcited by 4
  36. 2026Prune Wisely, Reconstruct Sharply: Compact 3D Gaussian Splatting via Adaptive Pruning and Difference-of-Gaussian Primitivescited by 4
  37. 2025SAGOnline: Segment Any Gaussians Onlinecited by 3
  38. 2025FixingGS: Enhancing 3D Gaussian Splatting via Training-Free Score Distillationcited by 3

50 most cited of 105 All 105 (JSON)