Low-Frequency First: Eliminating Floating Artifacts in 3D Gaussian Splatting
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Abstract (arXiv)
3D Gaussian Splatting (3DGS) is a powerful and computationally efficient representation for 3D reconstruction. Despite its strengths, 3DGS often produces floating artifacts, which are erroneous structures detached from the actual geometry and significantly degrade visual fidelity. The underlying mechanisms causing these artifacts, particularly in low-quality initialization scenarios, have not been fully explored. In this paper, we investigate the origins of floating artifacts from a frequency-domain perspective and identify under-optimized Gaussians as the primary source. Based on our analysis, we propose textitEliminating-Floating-Artifacts Gaussian Splatting (EFA-GS), which selectively expands under-optimized Gaussians to prioritize accurate low-frequency learning. Additionally, we introduce complementary depth-based and scale-based strategies to dynamically refine Gaussian expansion, effectively mitigating detail erosion. Extensive experiments on both synthetic and real-world datasets demonstrate that EFA-GS substantially reduces floating artifacts while preserving high-frequency details, achieving an improvement of 1.68 dB in PSNR over baseline method on our RWLQ dataset. Furthermore, we validate the effectiveness of our approach in downstream 3D editing tasks. Project Website: https://jcwang-gh.github.io/EFA-GS
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 31 of its 37 references that are in the map. First posted on arXiv 4 Aug 2025.
Builds on
31 of 37 references.
References · 31
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
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- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,483
- 2018On the Spectral Bias of Neural Networkscited by 1,321
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
19 more
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
- 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 482
- 2023Gaussian Splatting SLAMcited by 410
- 2023LangSplat: 3D Language Gaussian Splattingcited by 410
- 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 331
- 2019High Frequency Component Helps Explain the Generalization of Convolutional Neural Networkscited by 310
- 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 226
- 2023COLMAP-Free 3D Gaussian Splattingcited by 193
- 2023GaussianEditor: Editing 3D Gaussians Delicately with Text Instructionscited by 166
- 20243DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priorscited by 106
- 2024FreGS: 3D Gaussian Splatting with Progressive Frequency Regularizationcited by 103
- 2024Representing Long Volumetric Video with Temporal Gaussian Hierarchycited by 58
- 2022PaletteNeRF: Palette-based Appearance Editing of Neural Radiance Fieldscited by 43
- 2021Spectral Bias in Practice: The Role of Function Frequency in Generalizationcited by 36
- 2024Relaxing Accurate Initialization Constraint for 3D Gaussian Splattingcited by 33
- 2024Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splattingcited by 29
- 2024LI-GS: Gaussian Splatting with LiDAR Incorporated for Accurate Large-Scale Reconstructioncited by 22
- 2023Frequency-Modulated Point Cloud Rendering with Easy Editingcited by 10
- 2025TrackGS: Optimizing COLMAP-Free 3D Gaussian Splatting with Global Track Constraintscited by 4
Built on by
Citing papers per year: 2025: 1; 2026: 4.
5 papers.
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splattingcited by 2
- 2026SoccerNet 2026 Challenges Resultscited by 1
- 2026EntON: Eigenentropy-Optimized Neighborhood Densification in 3D Gaussian Splattingcited by 0
- 2026SSA-3DGS: Unsupervised Removal of Screen-Space Artifacts for 3D Gaussian Splattingcited by 0
- 2026Meshless Domain Randomization via Explicit Parameter Perturbation of 3D Gaussian Splattingcited by 0
- 2026Meshless Domain Randomization via Explicit Parameter Perturbation of 3D Gaussian Splatting24 Jul 2026
- 2026SoccerNet 2026 Challenges Results8 Jul 2026
- 2026SSA-3DGS: Unsupervised Removal of Screen-Space Artifacts for 3D Gaussian Splatting6 Jul 2026
- 2026EntON: Eigenentropy-Optimized Neighborhood Densification in 3D Gaussian Splatting6 Mar 2026
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splatting4 Dec 2025