GeoQuery: Geometry-Query Diffusion for Sparse-View Reconstruction
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
3D Gaussian Splatting (3DGS) has emerged as a prominent paradigm for 3D reconstruction and novel view synthesis. However, it remains vulnerable to severe artifacts when trained under sparse-view constraints. While recent methods attempt to rectify artifacts in rendered views using image diffusion models, they typically rely on multi-view self-attention to retrieve information from reference images. We observe that this mechanism often fails when the rendered novel views output by 3DGS are heavily corrupted: damaged query features lead to erroneous cross-view retrieval, resulting in inconsistent rendering refinement. To address this, we propose GeoQuery, a geometry-guided diffusion framework that integrates generative priors with explicit geometric cues via a novel Geometry-guided Cross-view Attention (GCA) mechanism. First, by leveraging predicted depth maps and camera poses, we construct a geometry-induced correspondence field to sample reference features, forming a geometry-aligned proxy query that replaces the corrupted rendering features. Furthermore, we design a new cross-view feature aggregation pipeline, in which we restrict the cross-view attention to a local window around each proxy query to effectively retrieve useful features while suppressing spurious matches. GeoQuery can be seamlessly integrated into existing diffusion-based pipelines, enabling robust reconstruction even under extreme view sparsity. Extensive experiments on sparse-view novel view synthesis and rendering artifact removal demonstrate the effectiveness of our approach.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 26 of its 43 references that are in the map. First posted on arXiv 12 May 2026.
Builds on
26 of 43 references.
Closest ancestors · 7
Same direction, newest first
- 2025GSFixer: Improving 3D Gaussian Splatting with Reference-Guided Video Diffusion Priors13 Aug
- 2025Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Models3 Mar
- 2023ReconFusion: 3D Reconstruction with Diffusion Priors5 Dec
- 2023One-2-3-45++: Fast Single Image to 3D Objects with Consistent Multi-View Generation and 3D Diffusion14 Nov
- 2023ZeroNVS: Zero-Shot 360-Degree View Synthesis from a Single Image27 Oct
- 2023Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model23 Oct
- 2023Zero-1-to-3: Zero-shot One Image to 3D Object20 Mar
Other references · 19
- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
- 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 692
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 615
- 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
- 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 311
- 2024DepthSplat: Connecting Gaussian Splatting and Depthcited by 286
- 2020Softmax Splatting for Video Frame Interpolationcited by 279
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
- 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
7 more
- 2022FILM: Frame Interpolation for Large Motioncited by 153
- 2024CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularizationcited by 121
- 2024FreGS: 3D Gaussian Splatting with Progressive Frequency Regularizationcited by 105
- 2025DropGaussian: Structural Regularization for Sparse-view Gaussian Splattingcited by 65
- 2023SimpleNeRF: Regularizing Sparse Input Neural Radiance Fields with Simpler Solutionscited by 44
- 2025DropoutGS: Dropping Out Gaussians for Better Sparse-view Renderingcited by 29
- 2025AD-GS: Alternating Densification for Sparse-Input 3D Gaussian Splattingcited by 8
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Citing papers per year: 2026: 1.
1 paper.
Similar, not cited
Close in wording, no citation either way
- 2024GeoGS3D: Single-view 3D Reconstruction via Geometric-aware Diffusion Model and Gaussian Splatting
- 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior
- 2025OracleGS: Grounding Generative Priors for Sparse-View Gaussian Splatting
- 2026GeoNVS: Geometry Grounded Video Diffusion for Novel View Synthesis
- 2026GaussVid: Sparse-View Gaussian Splatting with 3D-Aware Video Diffusion Priors
- 2025FixingGS: Enhancing 3D Gaussian Splatting via Training-Free Score Distillation
- 2026Sparse View Distractor-Free Gaussian Splatting
- 2025Splatent: Splatting Diffusion Latents for Novel View Synthesis