SEGS-SLAM: Structure-enhanced 3D Gaussian Splatting SLAM with Appearance Embedding
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Abstract (arXiv)
3D Gaussian splatting (3D-GS) has recently revolutionized novel view synthesis in the simultaneous localization and mapping (SLAM) problem. However, most existing algorithms fail to fully capture the underlying structure, resulting in structural inconsistency. Additionally, they struggle with abrupt appearance variations, leading to inconsistent visual quality. To address these problems, we propose SEGS-SLAM, a structure-enhanced 3D Gaussian Splatting SLAM, which achieves high-quality photorealistic mapping. Our main contributions are two-fold. First, we propose a structure-enhanced photorealistic mapping (SEPM) framework that, for the first time, leverages highly structured point cloud to initialize structured 3D Gaussians, leading to significant improvements in rendering quality. Second, we propose Appearance-from-Motion embedding (AfME), enabling 3D Gaussians to better model image appearance variations across different camera poses. Extensive experiments on monocular, stereo, and RGB-D datasets demonstrate that SEGS-SLAM significantly outperforms state-of-the-art (SOTA) methods in photorealistic mapping quality, e.g., an improvement of 19.86% in PSNR over MonoGS on the TUM RGB-D dataset for monocular cameras. The project page is available at https://segs-slam.github.io/.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 41 of its 56 references that are in the map. First posted on arXiv 9 Jan 2025.
Builds on
41 of 56 references.
References · 41
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
- 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 862
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 586
- 2016Direct Sparse Odometrycited by 479
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
- 2023Gaussian Splatting SLAMcited by 410
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
29 more
- 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
- 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
- 2022Deep Patch Visual Odometrycited by 186
- 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 183
- 2023NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAMcited by 162
- 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
- 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 158
- 2023Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splattingcited by 152
- 2018CodeSLAM - Learning a Compact, Optimisable Representation for Dense Visual SLAMcited by 151
- 2022Vox-Fusion: Dense Tracking and Mapping with Voxel-based Neural Implicit Representationcited by 149
- 2023Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Camerascited by 139
- 2023GO-SLAM: Global Optimization for Consistent 3D Instant Reconstructioncited by 132
- 2019Neural Rerendering in the Wildcited by 121
- 2024FreGS: 3D Gaussian Splatting with Progressive Frequency Regularizationcited by 103
- 2024SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAMcited by 86
- 2022Orbeez-SLAM: A Real-time Monocular Visual SLAM with ORB Features and NeRF-realized Mappingcited by 79
- 2024RGBD GS-ICP SLAMcited by 65
- 2023SNI-SLAM: Semantic Neural Implicit SLAMcited by 64
- 2023PLGSLAM: Progressive Neural Scene Represenation with Local to Global Bundle Adjustmentcited by 62
- 2020NodeSLAM: Neural Object Descriptors for Multi-View Shape Reconstructioncited by 61
- 2024CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Fieldcited by 61
- 2024Loopy-SLAM: Dense Neural SLAM with Loop Closurescited by 48
- 2023CP-SLAM: Collaborative Neural Point-based SLAM Systemcited by 32
- 2023HI-SLAM: Monocular Real-time Dense Mapping with Hybrid Implicit Fieldscited by 31
- 2024DG-SLAM: Robust Dynamic Gaussian Splatting SLAM with Hybrid Pose Optimizationcited by 29
- 2023UncLe-SLAM: Uncertainty Learning for Dense Neural SLAMcited by 19
- 2024NIS-SLAM: Neural Implicit Semantic RGB-D SLAM for 3D Consistent Scene Understandingcited by 19
- 2023NGEL-SLAM: Neural Implicit Representation-based Global Consistent Low-Latency SLAM Systemcited by 17
- 2024Multi-Session SLAM with Differentiable Wide-Baseline Pose Optimizationcited by 6
Built on by
Citing papers per year: 2025: 5; 2026: 6.
11 papers.
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
- 2025DINO-SLAM: DINO-informed RGB-D SLAM for Neural Implicit and Explicit Representationscited by 6
- 2025ARTDECO: Towards Efficient and High-Fidelity On-the-Fly 3D Reconstruction with Structured Scene Representationcited by 6
- 20253D-UIR: 3D Gaussian for Underwater 3D Scene Reconstruction via Physics Based Appearance-Medium Decouplingcited by 5
- 2025UniGS: Unified Geometry-Aware Gaussian Splatting for Multimodal Renderingcited by 2
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directionscited by 2
- 2026Spectral Defense Against Resource-Targeting Attack in 3D Gaussian Splattingcited by 1
- 2026X-GS: An Extensible Framework for Perceiving and Thinking with 3D Gaussian Splattingcited by 0
- 2026A Survey of Spatial Memory Representations for Efficient Robot Navigationcited by 0
- 2026DGSG-Mind: Dynamic 3D Gaussian Scene Graphs for Long-Term Scene Understanding and Groundingcited by 0
- 2026GLAM-SLAM: Real-time Gaussian Large-scale Mapping via Flow Densification and Spatial Decompositioncited by 0
- 2026GLAM-SLAM: Real-time Gaussian Large-scale Mapping via Flow Densification and Spatial Decomposition23 Jul 2026
- 2026DGSG-Mind: Dynamic 3D Gaussian Scene Graphs for Long-Term Scene Understanding and Grounding28 May 2026
- 2026A Survey of Spatial Memory Representations for Efficient Robot Navigation13 Apr 2026
- 2026Spectral Defense Against Resource-Targeting Attack in 3D Gaussian Splatting13 Mar 2026
- 2026X-GS: An Extensible Framework for Perceiving and Thinking with 3D Gaussian Splatting10 Mar 2026
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directions4 Feb 2026
- 2025UniGS: Unified Geometry-Aware Gaussian Splatting for Multimodal Rendering14 Oct 2025
- 2025ARTDECO: Towards Efficient and High-Fidelity On-the-Fly 3D Reconstruction with Structured Scene Representation9 Oct 2025
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generation13 Aug 2025
- 2025DINO-SLAM: DINO-informed RGB-D SLAM for Neural Implicit and Explicit Representations25 Jul 2025
- 20253D-UIR: 3D Gaussian for Underwater 3D Scene Reconstruction via Physics Based Appearance-Medium Decoupling27 May 2025